Undoing
Level 1
Unlocks this Ability.
Requires Gear Tier 1
Level 2
30% chance to steal 10% Speed Meter.
Requires Gear Tier 3
Level 3
+50% damage dealt.
Requires Gear Tier 5
Level 4
On Critical Strike, guaranteed to steal Speed Meter.
Requires Gear Tier 7
Level 5
+50% damage dealt.
Requires Gear Tier 9
Deal up to 2,817 damage to the target opponent.
If Empowered: Repeat this ability against the target opponent.
Deal up to 2,817 damage to the target opponent. 30% chance to steal 10% Speed Meter.
Empowered: Repeat this ability against the target opponent.
Deal up to 4,226 damage to the target opponent. 30% chance to steal 10% Speed Meter.
Empowered: Repeat this ability against the target opponent.
Deal up to 4,226 damage to the target opponent. 30% chance to steal 10% Speed Meter. If this ability deals a Critical Strike, guaranteed to steal Speed Meter.
If Empowered: Repeat this ability against the target opponent.
Deal up to 5,634 damage to the target opponent. 30% chance to steal 10% Speed Meter. If this ability deals a Critical Strike, guaranteed to steal Speed Meter.
If Empowered: Repeat this ability against the target opponent.
A Little Magic
Level 1
Unlocks this Ability.
Requires Gear Tier 1
Level 2
+1 instances of Continuous Damage.
Requires Gear Tier 3
Level 3
+20% Continuous Damage dealt.
Requires Gear Tier 5
Level 4
+1 additional Continuous Damge effect inflicted on Critical Strike.
Requires Gear Tier 7
Level 5
+50% base damage dealt.
Requires Gear Tier 9
Deals up to 7,395 damage to the target opponent. Inflict 1 Continuous Damage effect, dealing up to 986 damage each turn over 2 turns.
If Empowered: Deal up to 7,395 damage to adjacent opponents. Inflict 1 Continuous Damage effect, dealing up to 986 damage over 2 turns.
Opponents receive an additional 30% damage from all damage caused by this ability if they are affected by Shield.
Deals up to 7,395 damage to the target opponent. Inflict 2 Continuous Damage effects, dealing up to 986 damage each turn over 2 turns.
If Empowered: Deal up to 7,395 damage to adjacent opponents. Inflict 2 Continuous Damage effects, dealing up to 986 damage over 2 turns.
Opponents receive an additional 30% damage from all damage caused by this ability if they are affected by Shield.
Deals up to 7,395 damage to the target opponent. Inflict 2 Continuous Damage effects, dealing up to 1,183 damage each turn over 2 turns.
If Empowered: Deal up to 7,395 damage to adjacent opponents. Inflict 2 Continuous Damage effects, dealing up to 1,183 damage over 2 turns.
Opponents receive an additional 30% damage from all damage caused by this ability if they are affected by Shield.
Deals up to 7,395 damage to the target opponent. Inflict 2 Continuous Damage effects, dealing up to 1,183 damage each turn over 2 turns. On critical strike, Inflict 1 additional Continuous Damage effect, dealing up to 1,183 damage over 2 turns.
If Empowered:
Deal up to 7,395 damage to adjacent opponents. Inflict 2 Continuous Damage effects, dealing up to 1,183 damage over 2 turns. On Critical Strike, Inflict 1 additional Continuous Damage effect, dealing up to 1,183 damage over 2 turns.
Opponents receive an additional 30% damage from all damage caused by this ability if they are affected by Shield.
Deals up to 11,092 damage to the target opponent. Inflict 2 Continuous Damage effects, dealing up to 1,183 damage each turn over 2 turns. On critical strike, Inflict 1 additional Continuous Damage effect, dealing up to 1,183 damage over 2 turns.
If Empowered:
Deal up to 11,092 damage to adjacent opponents. Inflict 2 Continuous Damage effects, dealing up to 1,183 damage over 2 turns. On Critical Strike, Inflict 1 additional Continuous Damage effect, dealing up to 1,183 damage over 2 turns.
Opponents receive an additional 30% damage from all damage caused by this ability if they are affected by Shield.
Poor Unfortunate Soul
Level 1
Unlocks this Ability.
Requires Gear Tier 2
Level 2
20% Defense reduction while Polymorphed.
Requires Gear Tier 4
Level 3
Purge 2 Helpful effects.
Gain a copy of Purged effects excluding Taunt.
Requires Gear Tier 6
Level 4
+10% Defense reduction.
Requires Gear Tier 8
Level 5
+1 Helpful effect Purged.
Requires Gear Tier 10
This ability is Unavoidable. Inflict Polymorph on the target opponent, transforming them into a sea polyp for 1 turn. This ability has 100% bonus Potency.
If Empowered: Reduce target's Speed Meter by 30%.
Sea polyps cannot attack.
This ability is Unavoidable. Inflict Polymorph on the target opponent, transforming them into a sea polyp for 1 turn. This ability has 100% bonus Potency.
If Empowered: Reduce target's Speed Meter by 30%.
Sea polyps cannot attack and have 20% reduced Defense.
This ability is Unavoidable. Purge 2 random Helpful effects from target opponent, and inflict Polymorph, transforming them into a sea polyp for 1 turn. Gain a copy of each Purged effect, excluding Taunt. This ability has 100% bonus Potency.
If Empowered: Reduce target's Speed Meter by 30%.
Sea polyps cannot attack and have 20% reduced Defense.
This ability is Unavoidable. Purge 2 random Helpful effects from target opponent, and inflict Polymorph, transforming them into a sea polyp for 1 turn. Gain a copy of each Purged effect, excluding Taunt. This ability has 100% bonus Potency.
If Empowered: Reduce target's Speed Meter by 30%.
Sea polyps cannot attack and have 30% reduced Defense.
This ability is Unavoidable. Purge 3 random Helpful effects from target opponent, and inflict Polymorph, transforming them into a sea polyp for 1 turn. Gain a copy of each Purged effect, excluding Taunt. This ability has 100% bonus Potency.
If Empowered: Reduce target's Speed Meter by 30%.
Sea polyps cannot attack and have 30% reduced Defense.
My Poopsies
Level 1
Unlocks this Ability.
Requires Gear Tier 3
Level 2
Steal 5% Speed from the fastest opponent for remainder of the battle.
Requires Gear Tier 5
Level 3
10% Flotsam and Jetsam Critical Strike chance.
Requires Gear Tier 7
Level 4
+10% Flotsam and Jetsam Offense.
Requires Gear Tier 9
Level 5
+5% Flotsam and Jetsam Critical Strike chance.
Requires Gear Tier 10
At the beginning of the battle, summon Flotsam and Jetsam to the battlefield.
Flotsam and Jetsam: Each has 1,690 Offense, 312 Defense, 10,444 Health, and 142 Speed.
When Flotsam or Jetsam deal damage to an opponent: Purge 1 random Helpful effect. If Purged effect not Taunt, gain a copy of effect and grant a copy to allied Ursula. Allied Ursula gains 20% Speed Meter.
At the beginning of the battle, summon Flotsam and Jetsam to the battlefield.
Steal 5% Speed and 5% Speed Meter for this character from the opponent with the highest Speed. The adjustment to the Speed stat lasts for the remainder of the battle.
Flotsam and Jetsam: Each has 1,690 Offense, 1,690 Defense, 10,444 Health, and 142 Speed.
When Flotsam or Jetsam deal damage to an opponent: Purge 1 random Helpful effect. If Purged effect not Taunt, gain a copy of effect and grant a copy to allied Ursula. Allied Ursula gains 20% Speed Meter.
At the beginning of the battle, summon Flotsam and Jetsam to the battlefield.
Steal 5% Speed and 5% Speed Meter for this character from the opponent with the highest Speed. The adjustment to the Speed stat lasts for the remainder of the battle.
Flotsam and Jetsam: Each has 1,690 Offense, 312 Defense, 10,444 Health, 142 Speed, and 10% Critical Strike Chance.
When Flotsam or Jetsam deal damage to an opponent: Purge 1 random Helpful effect. If Purged effect not Taunt, gain a copy of effect and grant a copy to allied Ursula. Allied Ursula gains 20% Speed Meter.
At the beginning of the battle, summon Flotsam and Jetsam to the battlefield.
Steal 5% Speed and 5% Speed Meter for this character from the opponent with the highest Speed. The adjustment to the Speed stat lasts for the remainder of the battle.
Flotsam and Jetsam: Each has 1,859 Offense, 312 Defense, 10,444 Health, 142 Speed, and 10% Critical Strike Chance.
When Flotsam or Jetsam deal damage to an opponent: Purge 1 random Helpful effect. If Purged effect not Taunt, gain a copy of effect and grant a copy to allied Ursula. Allied Ursula gains 20% Speed Meter.
At the beginning of the battle, summon Flotsam and Jetsam to the battlefield.
Steal 5% Speed and 5% Speed Meter for this character from the opponent with the highest Speed. The adjustment to the Speed stat lasts for the remainder of the battle.
Flotsam and Jetsam: Each has 1,859 Offense, 312 Defense, 10,444 Health, 142 Speed, and 15% Critical Strike Chance.
When Flotsam or Jetsam deal damage to an opponent: Purge 1 random Helpful effect. If Purged effect not Taunt, gain a copy of effect and grant a copy to allied Ursula. Allied Ursula gains 20% Speed Meter.
Grasping Tendrils
Level 1
Unlocks this Ability.
Requires Gear Tier 3
Level 2
-1 Magic Cost.
Requires Gear Tier 5
Level 3
30% chance to steal 1 Magic Charge.
Requires Gear Tier 7
Level 4
+20% chance to steal Magic Charge.
Requires Gear Tier 9
Level 5
+25% chance to steal Magic Charge.
Requires Gear Tier 10
This ability is Unavoidable. On start of turn, inflict Silence for 1 turn on a random opponent.
This ability is Unavoidable. On start of turn, inflict Silence for 1 turn on a random opponent.
This ability is Unavoidable. On start of turn, inflict Silence for 1 turn on a random opponent. 30% chance to steal 1 Magic from a random ability.
This ability is Unavoidable. On start of turn, inflict Silence for 1 turn on a random opponent. 50% chance to steal 1 Magic from a random ability.
This ability is Unavoidable. On start of turn, inflict Silence for 1 turn on a random opponent. 75% chance to steal 1 Magic from a random ability.
Vengeance
Level 1
Unlocks this Ability.
Requires Gear Tier 4
Level 2
5% bonus Offense when Empowered.
Requires Gear Tier 6
Level 3
+5% bonus Crit Chance when Empowered.
Requires Gear Tier 8
Level 4
+5% bonus Crit Chance.
Requires Gear Tier 9
Level 5
+5% bonus Offense.
Requires Gear Tier 10
The first time an allied Flotsam or Jetsam is defeated or this character's Health is reduced below 50% of max, perform the following:
Cleanse all Harmful effects from self and inflict Blind on all opponents for 1 turn. Gain Empowered.
The first time an allied Flotsam or Jetsam is defeated or this character's Health is reduced below 50% of max, perform the following:
Cleanse all Harmful effects from self and inflict Blind on all opponents for 1 turn. Gain Empowered.
Empowered:
Gain 5% bonus Offense.
The first time an allied Flotsam or Jetsam is defeated or this character's Health is reduced below 50% of max, perform the following:
Cleanse all Harmful effects from self and inflict Blind on all opponents for 1 turn. Gain Empowered.
Empowered:
Gain 5% bonus Offense, 5% bonus Crit chance.
The first time an allied Flotsam or Jetsam is defeated or this character's Health is reduced below 50% of max, perform the following:
Cleanse all Harmful effects from self and inflict Blind on all opponents for 1 turn. Gain Empowered.
Empowered:
Gain 5% bonus Offense, 10% bonus Crit chance.
The first time an allied Flotsam or Jetsam is defeated or this character's Health is reduced below 50% of max, perform the following:
Cleanse all Harmful effects from self and inflict Blind on all opponents for 1 turn. Gain Empowered.
Empowered:
Gain 10% bonus Offense, 10% bonus Crit chance.
Sea Witch's Reign
Level 1
Unlocks this Ability.
Requires Gear Tier 4
Level 2
+2% bonus Offense for Villain allies.
Requires Gear Tier 6
Level 3
+2% Critical Power for Oceanic allies.
Requires Gear Tier 8
Level 4
+2% bonus Offense for Villain allies.
Requires Gear Tier 9
Level 5
+2% bonus Offense for Villain allies.
Requires Gear Tier 10
Oceanic teammates gain 2% bonus Crit Power.
Villain teammates gain 15% bonus Offense.
Oceanic Villains gain both of these effects.
Oceanic teammates gain 2% bonus Crit Power.
Villain teammates gain 17% bonus Offense.
Oceanic Villains gain both of these effects.
Oceanic teammates gain 4% bonus Crit Power.
Villain teammates gain 17% bonus Offense.
Oceanic Villains gain both of these effects.
Oceanic teammates gain 4% bonus Crit Power.
Villain teammates gain 19% bonus Offense.
Oceanic Villains gain both of these effects.
Oceanic teammates gain 4% bonus Crit Power.
Villain teammates gain 21% bonus Offense.
Oceanic Villains gain both of these effects.