OAR STRIKE
Level 1
Unlocks this Ability.
Requires Gear Tier 1
Level 2
+75% damage dealt.
Requires Gear Tier 3
Level 3
+50% damage dealt.
Requires Gear Tier 5
Level 4
+75% damage dealt.
Requires Gear Tier 7
Level 5
+50% damage dealt.
Requires Gear Tier 9
Deal up to 3,975 damage to target opponent. If target opponent is affected by Slow perform an Extra Attack dealing up to 3,975 damage.
Deal up to 6,956 damage to target opponent. If target opponent is affected by Slow perform an Extra Attack dealing up to 6,956 damage.
Deal up to 8,944 damage to target opponent. If target opponent is affected by Slow perform an Extra Attack dealing up to 8,944 damage.
Deal up to 11,925 damage to target opponent. If target opponent is affected by Slow perform an Extra Attack dealing up to 11,925 damage.
Deal up to 13,913 damage to target opponent. If target opponent is affected by Slow perform an Extra Attack dealing up to 13,913 damage.
MORE OAR
Level 1
Unlocks this Ability.
Requires Gear Tier 1
Level 2
+1 minimum chain amount.
Requires Gear Tier 3
Level 3
+50% damage dealt.
Requires Gear Tier 5
Level 4
+1 maximum chain amount.
Requires Gear Tier 7
Level 5
+50% damage dealt.
Requires Gear Tier 9
Deal up to 3,312 damage to target opponent. Chain to nearby opponents up to 3 - 5 times.
On the final hit of this ability inflict Slow for 2 turns.
Deal up to 3,312 damage to target opponent. Chain to nearby opponents up to 4 - 5 times.
On the final hit of this ability inflict Slow for 2 turns.
Deal up to 4,969 damage to target opponent. Chain to nearby opponents up to 4 - 5 times.
On the final hit of this ability inflict Slow for 2 turns.
Deal up to 4,969 damage to target opponent. Chain to nearby opponents up to 4 - 6 times.
On the final hit of this ability inflict Slow for 2 turns.
Deal up to 6,625 damage to target opponent. Chain to nearby opponents up to 4 - 6 times.
On the final hit of this ability inflict Slow for 2 turns.
CRASHING WAVE
Level 1
Unlocks this Ability.
Requires Gear Tier 2
Level 2
+5% bonus damage dealt per Oceanic teammate.
Requires Gear Tier 4
Level 3
+50% base damage dealt.
Requires Gear Tier 6
Level 4
+5% bonus damage dealt per Oceanic teammate.
Requires Gear Tier 8
Level 5
+50% base damage dealt.
Requires Gear Tier 10
Deal up to 3,975 damage to all opponents.
Deal up to 100% bonus damage to each target the lower their Health is. Deal 5% bonus damage per Oceanic teammate.
On defeat any opponent, gain Extra Turn.
Deal up to 3,975 damage to all opponents.
Deal up to 100% bonus damage to each target the lower their Health is. Deal 10% bonus damage per Oceanic teammate.
On defeat any opponent, gain Extra Turn.
Deal up to 5,963 damage to all opponents.
Deal up to 100% bonus damage to each target the lower their Health is. Deal 10% bonus damage per Oceanic teammate.
On defeat any opponent, gain Extra Turn.
Deal up to 5,963 damage to all opponents.
Deal up to 100% bonus damage to each target the lower their Health is. Deal 15% bonus damage per Oceanic teammate.
On defeat any opponent, gain Extra Turn.
Deal up to 7,950 damage to all opponents.
Deal up to 100% bonus damage to each target the lower their Health is. Deal 15% bonus damage per Oceanic teammate.
On defeat any opponent, gain Extra Turn.
THE OCEAN CHOSE YOU
Level 1
Unlocks this Ability.
Requires Gear Tier 3
Level 2
+3% Shield amount.
Requires Gear Tier 5
Level 3
+2% Shield amount.
Requires Gear Tier 7
Level 4
+3% Shield amount.
Requires Gear Tier 9
Level 5
+2% Shield amount.
Requires Gear Tier 10
This character cannot be dealt a Critical Strike while affected by Shield.
When dealt a Critical Strike, this character gains Shield worth 15% of their maximum health.
This character cannot be dealt a Critical Strike while affected by Shield.
When dealt a Critical Strike, this character gains Shield worth 18% of their maximum health.
This character cannot be dealt a Critical Strike while affected by Shield.
When dealt a Critical Strike, this character gains Shield worth 20% of their maximum health.
This character cannot be dealt a Critical Strike while affected by Shield.
When dealt a Critical Strike, this character gains Shield worth 23% of their maximum health.
This character cannot be dealt a Critical Strike while affected by Shield.
When dealt a Critical Strike, this character gains Shield worth 25% of their maximum health.
MASTER WAYFINDER
Level 1
Unlocks this Ability.
Requires Gear Tier 4
Level 2
Teammates who assist have a 20% chance to gain Offense Up for 1 turn.
Requires Gear Tier 6
Level 3
+20% chance for allies to gain Offense Up.
Requires Gear Tier 8
Level 4
+1 duration to Offense Up.
Requires Gear Tier 9
Level 5
+20% chance for allies to gain Offense Up.
Requires Gear Tier 10
On turn start, apply Taunt for 2 turns to the opponent with the lowest current Health percentage ignoring Stealth.
If Maui is a teammate he will immediately assist. Call one additional teammate to assist.
When Maui gains Taunt fill this character's Speed Bar.
On turn start, apply Taunt for 2 turns to the opponent with the lowest current Health percentage ignoring Stealth.
If Maui is a teammate he will immediately assist. Call one additional teammate to assist. Teammates who assist have a 20% chance to gain Offense Up for 1 turn.
When Maui gains Taunt fill this character's Speed Bar.
On turn start, apply Taunt for 2 turns to the opponent with the lowest current Health percentage ignoring Stealth.
If Maui is a teammate he will immediately assist. Call one additional teammate to assist. Teammates who assist have a 40% chance to gain Offense Up for 1 turn.
When Maui gains Taunt fill this character's Speed Bar.
On turn start, apply Taunt for 2 turns to the opponent with the lowest current Health percentage ignoring Stealth.
If Maui is a teammate he will immediately assist. Call one additional teammate to assist. Teammates who assist have a 40% chance to gain Offense Up for 2 turns.
When Maui gains Taunt fill this character's Speed Bar.
On turn start, apply Taunt for 2 turns to the opponent with the lowest current Health percentage ignoring Stealth.
If Maui is a teammate he will immediately assist. Call one additional teammate to assist. Teammates who assist have a 60% chance to gain Offense Up for 2 turns.
When Maui gains Taunt fill this character's Speed Bar.