Nephilim
Disney-France
last updated:
just now
Back to Characters
BAYMAX
lvl
78
8
Maxed
7

Power: 1,056

HERO; DEFENSE; DOWNTOWN; BIG HERO 6; TECH; DOWNTOWN HERO

Offense:
1,650
Defense:
842
Health:
27,961
Recovery:
2,282
Crit Chance:
20.00%
Crit Power:
180.00%
Speed:
122
Potency:
19.00%
Tenacity:
23.00%
Precision:
0.00%
Evasion:
25.00%
Attack Speed:
2,123

Swap Sorcerer Stone for stat changes:

The Fist
Level 1
Unlocks this Ability.
Level 2
30% chance to copy 1 random Helpful Effect on opponent to teammate with Patient status, excluding Taunt.
Level 3
+15% chance to Copy a Helpful Effect.
Level 4
If Hiro Hamada is the patient, increase the duration of copied Helpful effects by 1.
Level 5
+50% damage dealt.
Deal up to 1,196 damage to target opponent. Deals 30% of Baymax's Defense as bonus damage.

50% chance to inflict Offense Down for 2 turns.
Deal up to 1,196 damage to target opponent. Deals 30% of Baymax's Defense as bonus damage.

50% chance to inflict Offense Down for 2 turns.

30% chance to copy 1 random Helpful Effect on opponent to teammate with Patient status, excluding Taunt.
Deal up to 1,196 damage to target opponent. Deals 30% of Baymax's Defense as bonus damage.

50% chance to inflict Offense Down for 2 turns.

45% chance to copy 1 random Helpful Effect on opponent to teammate with Patient status, excluding Taunt.
Deal up to 1,196 damage to target opponent. Deals 30% of Baymax's Defense as bonus damage.

50% chance to inflict Offense Down for 2 turns.

45% chance to copy 1 random Helpful Effect on opponent to teammate with Patient status, excluding Taunt. If Hiro Hamada is the patient, increase the duration of copied Helpful effects by 1.
Deal up to 1,794 damage to target opponent. Deals 45% of Baymax's Defense as bonus damage.

50% chance to inflict Offense Down for 2 turns.

45% chance to copy 1 random Helpful Effect on opponent to teammate with Patient status, excluding Taunt. If Hiro Hamada is the patient, increase the duration of copied Helpful effects by 1.
You Are My Patient
Level 1
Unlocks this Ability.
Level 2
Cleanse 1 Harmful Effect from target teammate.
Level 3
+20% Health restored.
Level 4
+1 Harmful effect Cleansed.
Level 5
+20% Health restored.
Baymax gains Taunt for 1 turn and Defense Up for 1 turn.

Restore 2,282 Health to target teammate. Grants the Patient status.

Patient: Target recovers 1,712 Health each Turn. Increases Defense by 30%. Immune to counterattacks and Taunt. Baymax will intercept 25% of damage targeted at a teammate with this effect. Damage dealt to Baymax in this way will use his stats. This effect cannot be Purged.

There can only be 1 Patient status on the field. When Baymax is defeated, Patient is removed. When a teammate with Patient is defeated, Baymax gains 100% Speed Meter.
Baymax gains Taunt for 1 turn and Defense Up for 1 turn.

Restore 2,282 Health to target teammate. Cleanse 1 Harmful Effect from target teammate. Grants the Patient status.

Patient: Target recovers 1,712 Health each Turn. Increases Defense by 30%. Immune to counterattacks and Taunt. Baymax will intercept 25% of damage targeted at a teammate with this effect. Damage dealt to Baymax in this way will use his stats. This effect cannot be Purged.

There can only be 1 Patient status on the field. When Baymax is defeated, Patient is removed. When a teammate with Patient is defeated, Baymax gains 100% Speed Meter.
Baymax gains Taunt for 1 turn and Defense Up for 1 turn.

Restore 2,738 Health to target teammate. Cleanse 1 Harmful Effect from target teammate. Grants the Patient status.

Patient: Target recovers 2,054 Health each Turn. Increases Defense by 30%. Immune to counterattacks and Taunt. Baymax will intercept 25% of damage targeted at a teammate with this effect. Damage dealt to Baymax in this way will use his stats. This effect cannot be Purged.

There can only be 1 Patient status on the field. When Baymax is defeated, Patient is removed. When a teammate with Patient is defeated, Baymax gains 100% Speed Meter.
Baymax gains Taunt for 1 turn and Defense Up for 1 turn.

Restore 2,738 Health to target teammate. Cleanse 2 Harmful Effects from target teammate. Grants the Patient status.

Patient: Target recovers 2,054 Health each Turn. Increases Defense by 30%. Immune to counterattacks and Taunt. Baymax will intercept 25% of damage targeted at a teammate with this effect. Damage dealt to Baymax in this way will use his stats. This effect cannot be Purged.

There can only be 1 Patient status on the field. When Baymax is defeated, Patient is removed. When a teammate with Patient is defeated, Baymax gains 100% Speed Meter.
Baymax gains Taunt for 1 turn and Defense Up for 1 turn.

Restore 3,195 Health to target teammate. Cleanse 2 Harmful Effects from target teammate. Grants the Patient status.

Patient: Target recovers 2,396 Health each Turn. Increases Defense by 30%. Immune to counterattacks and Taunt. Baymax will intercept 25% of damage targeted at a teammate with this effect. Damage dealt to Baymax in this way will use his stats. This effect cannot be Purged.

There can only be 1 Patient status on the field. When Baymax is defeated, Patient is removed. When a teammate with Patient is defeated, Baymax gains 100% Speed Meter.
Major Impact
Level 1
Unlocks this Ability.
Level 2
If Hiro is a teammate, grant 'Big Hero 6' teammates Harmful Immunity for 1 turn.
Level 3
+20% Health restored.
Level 4
+30% Health restored.
Deal up to 2,808 damage to all opponents. All Teammates restore 2,282 Health.

Purge 1 Helpful Effect on all opponents per number of Charges on Baymax. Cleanse 1 Harmful Effect on all teammates per number of Charges on Baymax. Consumes Charges.

Grant 1 Continuous Healing, restoring up to 1,712 Health over 2 turns.

If Hiro is a teammate, grant 'Big Hero 6' teammates Defense Up for 1 turn.
Deal up to 2,808 damage to all opponents. All Teammates restore 2,282 Health.

Purge 1 Helpful Effect on all opponents per number of Charges on Baymax. Cleanse 1 Harmful Effect on all teammates per number of Charges on Baymax. Consumes Charges.

Grant 1 Continuous Healing, restoring up to 1,712 Health over 2 turns.

If Hiro is a teammate, grant 'Big Hero 6' teammates Defense Up for 1 turn and Harmful Immunity for 1 turn.
Deal up to 2,808 damage to all opponents. All Teammates restore 2,738 Health.

Purge 1 Helpful Effect on all opponents per number of Charges on Baymax. Cleanse 1 Harmful Effect on all teammates per number of Charges on Baymax. Consumes Charges.

Grant 1 Continuous Healing, restoring up to 2,168 Health over 2 turns.

If Hiro is a teammate, grant 'Big Hero 6' teammates Defense Up for 1 turn and Harmful Immunity for 1 turn.
Deal up to 2,808 damage to all opponents. All Teammates restore 3,423 Health.

Purge 1 Helpful Effect on all opponents per number of Charges on Baymax. Cleanse 1 Harmful Effect on all teammates per number of Charges on Baymax. Consumes Charges.

Grant 1 Continuous Healing, restoring up to 2,853 Health over 2 turns.

If Hiro is a teammate, grant 'Big Hero 6' teammates Defense Up for 1 turn and Harmful Immunity for 1 turn.
Your Personal Healthcare Companion
Level 1
Unlocks this Ability.
Level 2
+1 Charged gained for self on battle start.
Level 3
+1% Defense per Charged.
Level 4
+1 Charged gained for self on battle start.
On battle start, perform the following: Gain Taunt for 1 turn. Gain 1 Charged. Grant all Hero 'Big Hero 6' allies 1 Charged.

When a 'Big Hero 6' teammate falls below 30% Health, Baymax Cleanses Stun, Charm, Sleep, and Silence from self, gains Taunt for 1 turn and restores up to 2,853 Health.

When hit, gain Charged, up to a maximum of 5.

Baymax gains 1% Defense per number of Charged on him.

This character can have up to a max of 5 Charged.
On battle start, perform the following: Gain Taunt for 1 turn. Gain 2 Charged. Grant all Hero 'Big Hero 6' allies 1 Charged.

When a 'Big Hero 6' teammate falls below 30% Health, Baymax Cleanses Stun, Charm, Sleep, and Silence from self, gains Taunt for 1 turn and restores up to 2,853 Health.

When hit, gain Charged, up to a maximum of 5.

Baymax gains 1% Defense per number of Charged on him.

This character can have up to a max of 5 Charged.
On battle start, perform the following: Gain Taunt for 1 turn. Gain 2 Charged. Grant all Hero 'Big Hero 6' allies 1 Charged.

When a 'Big Hero 6' teammate falls below 30% Health, Baymax Cleanses Stun, Charm, Sleep, and Silence from self, gains Taunt for 1 turn and restores up to 2,853 Health.

When hit, gain Charged, up to a maximum of 5.

Baymax gains 2% Defense per number of Charged on him.

This character can have up to a max of 5 Charged.
On battle start, perform the following: Gain Taunt for 1 turn. Gain 3 Charged. Grant all Hero 'Big Hero 6' allies 1 Charged.

When a 'Big Hero 6' teammate falls below 30% Health, Baymax Cleanses Stun, Charm, Sleep, and Silence from self, gains Taunt for 1 turn and restores up to 2,853 Health.

When hit, gain Charged, up to a maximum of 5.

Baymax gains 2% Defense per number of Charged on him.

This character can have up to a max of 5 Charged.
Are You Satisfied with Your Care?
Level 1
Unlocks this Ability.
Level 2
If Hiro Hamada is a teammate, he gains 100% Speed Meter and Unstoppable for 2 turns.
Level 3
+20% Health restored.
Level 4
+1 Harmful effect Cleansed.
On this character being defeated, perform the following:

Cleanse 1 Harmful Effect from all teammates. Grant all Hero 'Big Hero 6' teammates Charged. Teammate with Patient status recovers 2,853 Health and gains Invulnerable for 1 turn.
On this character being defeated, perform the following:

Cleanse 1 Harmful Effect from all teammates. Grant all Hero 'Big Hero 6' teammates Charged. Teammate with Patient status recovers 2,853 Health and gains Invulnerable for 1 turn.

If Hiro Hamada is a teammate, he gains 100% Speed Meter and Unstoppable for 2 turns.
On this character being defeated, perform the following:

Cleanse 1 Harmful Effect from all teammates. Grant all Hero 'Big Hero 6' teammates Charged. Teammate with Patient status recovers 3,423 Health and gains Invulnerable for 1 turn.

If Hiro Hamada is a teammate, he gains 100% Speed Meter and Unstoppable for 2 turns.
On this character being defeated, perform the following:

Cleanse 2 Harmful Effects from all teammates. Grant all Hero 'Big Hero 6' teammates Charged. Teammate with Patient status recovers 3,423 Health and gains Invulnerable for 1 turn.

If Hiro Hamada is a teammate, he gains 100% Speed Meter and Unstoppable for 2 turns.