BALOO
lvl
90
10
Maxed
7
BALOO
Power:
HERO; SUPPORT; WILDS; THE JUNGLE BOOK
Offense:
2,420
2,420
Defense:
956
956
Health:
29,269
29,269
Recovery:
3,962
3,962
Crit Chance:
31.00%
31.00%
Crit Power:
190.00%
190.00%
Speed:
170
170
Potency:
11.00%
11.00%
Tenacity:
49.00%
49.00%
Precision:
10.00%
10.00%
Evasion:
14.00%
14.00%
Attack Speed:
23
23
Level
Rarity
Gear Tier
Stone
LVL 5
BASIC
Coco-NUTS
Deal up to 4,477 damage to target opponent. Chain to an adjacent opponent.
45% chance to inflict Offense Down for 1 turn on each hit.
45% chance to inflict Offense Down for 1 turn on each hit.
LVL 5
SPECIAL
Fight Like a Bear
Grant Offense Up to target teammate for 2 turns and Critical Chance Up for 1 turn. Target teammate uses their basic attack on a random opponent.
Increase target teammate's Speed Meter by 10%, doubled if they are a Wilds character.
60% chance to grant Offense Up for 1 turn to teammates adjacent to target.
Increase target teammate's Speed Meter by 10%, doubled if they are a Wilds character.
60% chance to grant Offense Up for 1 turn to teammates adjacent to target.
LVL 5
SPECIAL
Bare Necessities
Restore 5,547 Health to all teammates. Deal up to 5,243 damage to all opponents.
Convert 1 random Harmful effect on each teammate into Continuous Healing, restoring 6,934 Health over 2 turns. If teammate is Wilds, instead convert 2 Harmful effects.
50% chance to convert 1 random Helpful effect on each opponent into random Harmful effect for 1 turn.
Convert 1 random Harmful effect on each teammate into Continuous Healing, restoring 6,934 Health over 2 turns. If teammate is Wilds, instead convert 2 Harmful effects.
50% chance to convert 1 random Helpful effect on each opponent into random Harmful effect for 1 turn.
LVL 5
PASSIVE
Quick Snack
On turn start, restore 5,547 Health to the teammate with the lowest Health. Restore 75% bonus Health if teammate is below 60% Health.
If teammate is a Wilds character, grant Continuous Healing, restoring 6,934 Health over 2 turns.
If teammate is a Wilds character, grant Continuous Healing, restoring 6,934 Health over 2 turns.
Full Gear List
1
1
3
1
5
5
15
5
3,045,500
20
20
80
4
20
165
610
180
105
315
175
90
140
30
35
105
490
30
100
50
250
50
720
540
1,400
180
210
250
250
150
215
100
40
80
720
600
1,320
315
315
225
585
120
40
420
360
840
350
150
150
150
130
20
20
1
1
3
1
Gear Tier 3
1
1
3
1
Gear Tier 4
12,000
4
20
4
20
12
80
4
4
20
Gear Tier 5
16,000
15
70
30
15
45
Gear Tier 6
74,500
30
180
35
30
70
30
35
30
35
90
140
30
30
Gear Tier 7
190,000
120
360
140
100
60
70
50
120
350
250
60
70
50
180
Gear Tier 8
800,000
240
180
800
180
110
150
150
70
75
100
40
40
Gear Tier 9
803,000
240
180
300
360
300
720
60
60
180
180
40
90
60
270
60
120
20
20
Gear Tier 10
1,150,000
240
180
300
360
300
600
420
360
840
350
150
80
40
315
135
150
40
135
150
40
135
40
130
20
20
20
20