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DAVY JONES
lvl
90
10
Maxed
7
DAVY JONES

Power:

VILLAIN; OFFENSE; OCEANIC; PIRATES OF THE CARIBBEAN

Offense:
4,702
Defense:
1,399
Health:
25,800
Recovery:
0
Crit Chance:
29.00%
Crit Power:
205.00%
Speed:
171
Potency:
54.00%
Tenacity:
44.00%
Precision:
36.00%
Evasion:
22.00%
Attack Speed:
23
Edit character attributes
Level
Rarity
Gear Tier
Stone
SWASHBUCKLE
Level 1
Unlocks this Ability.
Requires Gear Tier 1
Level 2
+15% to bonus Critical Strike Chance.
Requires Gear Tier 3
50
5,000
Level 3
+50% damage dealt.
Requires Gear Tier 5
100
70
17,000
Level 4
+15% to bonus Critical Strike Chance.
Requires Gear Tier 7
125
90
25
82,500
Level 5
+50% damage dealt.
Requires Gear Tier 9
150
120
50
158,750
35
Deal up to 4,702 damage to target opponent. 25% bonus Critical Strike chance if opponent is affected by a Harmful effect.
Deal up to 4,702 damage to target opponent. 40% bonus Critical Strike chance if opponent is affected by a Harmful effect.
Deal up to 7,053 damage to target opponent. 40% bonus Critical Strike chance if opponent is affected by a Harmful effect.
Deal up to 7,053 damage to target opponent. 55% bonus Critical Strike chance if opponent is affected by a Harmful effect.
Deal up to 9,404 damage to target opponent. 55% bonus Critical Strike chance if opponent is affected by a Harmful effect.
DO YOU FEAR DEFEAT?
Level 1
Unlocks this Ability.
Requires Gear Tier 1
Level 2
Deal 5% bonus damage per 'Oceanic Villain' teammate, including any Flying Dutchman Crewmates.
Requires Gear Tier 3
50
5,000
Level 3
+50% base damage dealt.
Requires Gear Tier 5
100
70
17,000
Level 4
+5% bonus damage dealt.
Requires Gear Tier 7
125
90
25
82,500
Level 5
+50% base damage dealt.
Requires Gear Tier 9
150
120
50
158,750
35
Deal up to 12,931 damage to target opponent. Inflict Silence for 1 turn.
Deal up to 12,931 damage to target opponent. Inflict Silence for 1 turn.

Deal 5% bonus damage per 'Oceanic Villain' teammate, including any Flying Dutchman Crewmates.
Deal up to 19,396 damage to target opponent. Inflict Silence for 1 turn.

Deal 5% bonus damage per 'Oceanic Villain' teammate, including any Flying Dutchman Crewmates.
Deal up to 19,396 damage to target opponent. Inflict Silence for 1 turn.

Deal 10% bonus damage per 'Oceanic Villain' teammate, including any Flying Dutchman Crewmates.
Deal up to 25,861 damage to target opponent. Inflict Silence for 1 turn.

Deal 10% bonus damage per 'Oceanic Villain' teammate, including any Flying Dutchman Crewmates.
THE TIME IS UP
Level 1
Unlocks this Ability.
Requires Gear Tier 4
Level 2
+25% bonus damage dealt.
Requires Gear Tier 6
200
100
50
40,000
Level 3
+50% damage dealt.
Requires Gear Tier 8
300
150
75
217,500
Level 4
+25% bonus damage dealt.
Requires Gear Tier 9
325
200
125
332,500
50
Level 5
+50% damage dealt.
Requires Gear Tier 10
325
250
175
448,750
115
Inflict the Black Spot on target opponent for 2 turns.

The Black Spot:
Davy Jones and Flying Dutchman Crewmates deal 30% bonus damage against opponents inflicted with the Black Spot.

Upon expiration or removal, the Kraken attacks the inflicted character, dealing up to 15,282 damage, increased to 17,574 if the effect expires. Deal up to 5,094 damage to all flanking opponents.

Upon expiration, grant 5 Magic to The Time Is Up.
Inflict the Black Spot on target opponent for 2 turns.

The Black Spot:
Davy Jones and Flying Dutchman Crewmates deal 55% bonus damage against opponents inflicted with the Black Spot.

Upon expiration or removal, the Kraken attacks the inflicted character, dealing up to 15,282 damage, increased to 17,574 if the effect expires. Deal up to 5,094 damage to all flanking opponents.

Upon expiration, grant 5 Magic to The Time Is Up.
Inflict the Black Spot on target opponent for 2 turns.

The Black Spot:
Davy Jones and Flying Dutchman Crewmates deal 55% bonus damage against opponents inflicted with the Black Spot.

Upon expiration or removal, the Kraken attacks the inflicted character, dealing up to 22,922 damage, increased to 26,361 if the effect expires. Deal up to 7,641 damage to all flanking opponents.

Upon expiration, grant 5 Magic to The Time Is Up.
Inflict the Black Spot on target opponent for 2 turns.

The Black Spot:
Davy Jones and Flying Dutchman Crewmates deal 80% bonus damage against opponents inflicted with the Black Spot.

Upon expiration or removal, the Kraken attacks the inflicted character, dealing up to 22,922 damage, increased to 26,361 if the effect expires. Deal up to 7,641 damage to all flanking opponents.

Upon expiration, grant 5 Magic to The Time Is Up.
Inflict the Black Spot on target opponent for 2 turns.

The Black Spot:
Davy Jones and Flying Dutchman Crewmates deal 80% bonus damage against opponents inflicted with the Black Spot.

Upon expiration or removal, the Kraken attacks the inflicted character, dealing up to 30,563 damage, increased to 35,147 if the effect expires. Deal up to 10,188 damage to all flanking opponents.

Upon expiration, grant 5 Magic to The Time Is Up.
Recruit the Fallen
Level 1
Unlocks this Ability.
Requires Gear Tier 2
Level 2
+10% chance to summon allied Flying Dutchman crewmate.
Requires Gear Tier 4
100
70
17,000
Level 3
+10% chance to summon allied Flying Dutchman crewmate.
Requires Gear Tier 6
125
85
25
26,000
Level 4
Guaranteed to summon Flying Dutchman crewmate.
Requires Gear Tier 8
200
100
50
145,000
Level 5
+10% Flying Dutchman crewmate Health. +10% Flying Dutchman crewmate Offense.
Requires Gear Tier 10
200
150
75
223,750
65
On character defeat, 30% chance to summon an allied Flying Dutchman Crewmate at a random location.

Flying Dutchman Crewmate: Has 15,480 Health. Deal up to 3,527 damage with each attack. Inflict Defense Down for 1 turn with each attack. On Davy Jones performing an ability, 20% chance to Assist.
On character defeat, 40% chance to summon an allied Flying Dutchman Crewmate at a random location.

Flying Dutchman Crewmate: Has 15,480 Health. Deal up to 3,527 damage with each attack. Inflict Defense Down for 1 turn with each attack. On Davy Jones performing an ability, 20% chance to Assist.
On character defeat, 50% chance to summon an allied Flying Dutchman Crewmate at a random location.

Flying Dutchman Crewmate: Has 15,480 Health. Deal up to 3,527 damage with each attack. Inflict Defense Down for 1 turn with each attack. On Davy Jones performing an ability, 20% chance to Assist.
On character defeat, summon an allied Flying Dutchman Crewmate at a random location.

Flying Dutchman Crewmate: Has 15,480 Health. Deal up to 3,527 damage with each attack. Inflict Defense Down for 1 turn with each attack. On Davy Jones performing an ability, 20% chance to Assist.
On character defeat, summon an allied Flying Dutchman Crewmate at a random location.

Flying Dutchman Crewmate: Has 17,028 Health. Deal up to 3,879 damage with each attack. Inflict Defense Down for 1 turn with each attack. On Davy Jones performing an ability, 20% chance to Assist.
Dead Man's Chest
Level 1
Unlocks this Ability.
Requires Gear Tier 3
Level 2
+20% Max Health restored on revive per 'Oceanic Villain' teammate.
Requires Gear Tier 5
125
85
25
26,000
Level 3
+10% Dead Man's Chest Health.
Requires Gear Tier 7
200
100
50
120,000
Level 4
+5% base max Health restored on spawn.
Requires Gear Tier 9
200
150
75
216,250
35
Level 5
+10% Dead Man's Chest Health.
Requires Gear Tier 10
200
200
125
328,750
85
Summon the Dead Man's Chest when this character is defeated. The Dead Man's Chest has 12,900 Health.

Unless it is defeated, this character will revive after 1 turn with 15% of their max Health restored.

On revive, summon 2 allied Flying Dutchman Crewmates at random locations.
Summon the Dead Man's Chest when this character is defeated. The Dead Man's Chest has 12,900 Health.

Unless it is defeated, this character will revive after 1 turn with 15% of their max Health restored with 20% bonus max Health restored per 'Oceanic Villain' teammate (including any Flying Dutchmen Crewmates).

On revive, summon 2 allied Flying Dutchman Crewmates at random locations.
Summon the Dead Man's Chest when this character is defeated. The Dead Man's Chest has 14,190 Health.

Unless it is defeated, this character will revive after 1 turn with 15% of their max Health restored with 20% bonus max Health restored per 'Oceanic Villain' teammate (including any Flying Dutchmen Crewmates).

On revive, summon 2 allied Flying Dutchman Crewmates at random locations.
Summon the Dead Man's Chest when this character is defeated. The Dead Man's Chest has 14,190 Health.

Unless it is defeated, this character will revive after 1 turn with 20% of their max Health restored with 20% bonus max Health restored per 'Oceanic Villain' teammate (including any Flying Dutchmen Crewmates).

On revive, summon 2 allied Flying Dutchman Crewmates at random locations.
Summon the Dead Man's Chest when this character is defeated. The Dead Man's Chest has 15,480 Health.

Unless it is defeated, this character will revive after 1 turn with 20% of their max Health restored with 20% bonus max Health restored per 'Oceanic Villain' teammate (including any Flying Dutchmen Crewmates).

On revive, summon 2 allied Flying Dutchman Crewmates at random locations.
Full Gear List
2
1
3
14
5
15
3,233,000
60
4
20
4
20
20
60
75
870
300
105
225
105
315
245
315
105
280
315
30
105
150
50
100
150
150
150
50
720
540
1,400
180
440
360
260
100
80
80
120
60
60
720
600
1,320
450
315
630
315
120
420
360
840
200
350
200
200
130
20
20
Gear Tier 2
2
1
3
Gear Tier 3
2
1
3
Gear Tier 4
16,500
12
60
4
20
4
20
4
20
12
60
Gear Tier 5
22,000
15
90
30
15
15
15
45
Gear Tier 6
115,000
90
260
105
90
105
30
35
30
70
90
105
30
35
30
Gear Tier 7
280,000
60
520
70
50
120
140
100
180
210
150
120
210
150
180
210
150
60
60
70
50
Gear Tier 8
800,000
240
180
800
180
220
180
140
100
40
40
40
40
40
Gear Tier 9
821,000
240
180
300
360
300
720
100
60
100
270
135
315
40
135
120
20
20
20
20
Gear Tier 10
1,178,500
240
180
300
360
300
600
420
360
840
200
350
60
120
180
315
200
200
80
40
180
180
130
20
20
20
20