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DR. FACILIER
lvl
90
10
Maxed
7
DR. FACILIER

Power:

VILLAIN; OFFENSE; DOWNTOWN; THE PRINCESS AND THE FROG; DOWNTOWN VILLAIN

Offense:
2,890
Defense:
978
Health:
29,279
Recovery:
3,397
Crit Chance:
29.00%
Crit Power:
190.00%
Speed:
168
Potency:
37.00%
Tenacity:
49.00%
Precision:
22.00%
Evasion:
0.00%
Attack Speed:
20
Edit character attributes
Level
Rarity
Gear Tier
Stone
Tarot Toss
Level 1
Unlocks this Ability.
Requires Gear Tier 1
Level 2
Chance to throw the Heart Card.
Requires Gear Tier 3
50
5,000
Level 3
+50% damage dealt.
Requires Gear Tier 5
75
55
13,000
Level 4
Chance to throw the Skull Card.
Requires Gear Tier 7
100
55
25
62,500
Level 5
+50% damage dealt.
Requires Gear Tier 9
100
75
50
128,750
25
Deal up to 2,348 damage to target opponent.

50% chance (+5% chance per 'Downtown Villain' teammate) to instead throw a Wild Card, which deals additional effects:

Wild Card: Inflict Offense Down, Defense Down or Slow for 2 turns.
Deal up to 2,348 damage to target opponent.

50% chance (+5% chance per 'Downtown Villain' teammate) to instead throw a Wild Card, which deals additional effects:

Wild Card: Inflict Offense Down, Defense Down or Slow for 2 turns.

Heart Card: Inflict Charm for 1 turn.
Deal up to 3,522 damage to target opponent.

50% chance (+5% chance per 'Downtown Villain' teammate) to instead throw a Wild Card, which deals additional effects:

Wild Card: Inflict Offense Down, Defense Down or Slow for 2 turns.

Heart Card: Inflict Charm for 1 turn.
Deal up to 3,522 damage to target opponent.

50% chance (+5% chance per 'Downtown Villain' teammate) to instead throw a Wild Card, which deals additional effects:

Wild Card: Inflict Offense Down, Defense Down or Slow for 2 turns.

Heart Card: Inflict Charm for 1 turn.

Skull Card: Inflict Instant Defeat. If used against Player or Dangerous opponents this card instead deals up to 11,560 damage. Damage dealt is unavoidable.
Deal up to 4,696 damage to target opponent.

50% chance (+5% chance per 'Downtown Villain' teammate) to instead throw a Wild Card, which deals additional effects:

Wild Card: Inflict Offense Down, Defense Down or Slow for 2 turns.

Heart Card: Inflict Charm for 1 turn.

Skull Card: Inflict Instant Defeat. If used against Player or Dangerous opponents this card instead deals up to 11,560 damage. Damage dealt is unavoidable.
Transformation Central
Level 1
Unlocks this Ability.
Requires Gear Tier 2
Level 2
Polymorph Frog has the following effect: 15% Speed reduction.
Requires Gear Tier 4
75
55
13,000
Level 3
+10% Defense reduction.
Requires Gear Tier 6
100
55
20
19,500
Level 4
+10% Speed reduction.
Requires Gear Tier 8
150
75
25
90,000
Level 5
+10% Defense reduction.
Requires Gear Tier 10
150
100
50
146,250
25
Inflict Polymorph Frog on the target opponent for 1 turn. Polymorph Frog has the following effects:

20% Defense reduction.
20% Offense reduction.
On apply, reduce Speed Meter by 30% (+5% per 'Downtown Villain' teammate).
Inflict Polymorph Frog on the target opponent for 1 turn. Polymorph Frog has the following effects:

20% Defense reduction.
20% Offense reduction.
15% Speed reduction.
On apply, reduce Speed Meter by 30% (+5% per 'Downtown Villain' teammate).
Inflict Polymorph Frog on the target opponent for 1 turn. Polymorph Frog has the following effects:

30% Defense reduction.
20% Offense reduction.
15% Speed reduction.
On apply, reduce Speed Meter by 30% (+5% per 'Downtown Villain' teammate).
Inflict Polymorph Frog on the target opponent for 1 turn. Polymorph Frog has the following effects:

30% Defense reduction.
20% Offense reduction.
25% Speed reduction.
On apply, reduce Speed Meter by 30% (+5% per 'Downtown Villain' teammate).
Inflict Polymorph Frog on the target opponent for 1 turn. Polymorph Frog has the following effects:

40% Defense reduction.
20% Offense reduction.
25% Speed reduction.
On apply, reduce Speed Meter by 30% (+5% per 'Downtown Villain' teammate).
Friends on the Other Side
Level 1
Unlocks this Ability.
Requires Gear Tier 1
Level 2
Grant Shield worth 10% of target's maximum Health.
Requires Gear Tier 3
50
5,000
Level 3
+10% Shield amount per Downtown Villain teammate.
Requires Gear Tier 5
75
55
13,000
Level 4
Cleanse 1 random Harmful effect.
Requires Gear Tier 7
100
55
25
62,500
Level 5
+2% Shield amount.
Requires Gear Tier 9
100
75
50
128,750
25
Grant target teammate Life Drain for 2 turns.

Target teammate gains Taunt for 2 turns.
Grant target teammate Life Drain for 2 turns. Grant Shield worth 10% of target's maximum Health.

Target teammate gains Taunt for 2 turns.
Grant target teammate Life Drain for 2 turns. Grant Shield worth 10% of target's maximum Health, +10% per Downtown Villain teammate.

Target teammate gains Taunt for 2 turns.
Grant target teammate Life Drain for 2 turns. Grant Shield worth 10% of target's maximum Health, +10% per Downtown Villain teammate.

Target teammate gains Taunt for 2 turns.

Cleanse 1 Harmful effect on target teammate.
Grant target teammate Life Drain for 2 turns. Grant Shield worth 12% of target's maximum Health, +10% per Downtown Villain teammate.

Target teammate gains Taunt for 2 turns.

Cleanse 1 Harmful effect on target teammate.
Dark Redemption
Level 1
Unlocks this Ability.
Requires Gear Tier 3
Level 2
30% chance to grant Continuous Healing to Downtown Villain teammates.
Requires Gear Tier 5
100
55
20
19,500
Level 3
+20% Health restored.
Requires Gear Tier 7
150
75
40
92,500
Level 4
+15% chance to grant Continuous Healing to Downtown Villain teammates.
Requires Gear Tier 9
150
100
60
163,750
35
Level 5
+20% Health restored.
Requires Gear Tier 10
150
125
80
210,000
50
On opponent or teammate being defeated, restore 3,397 health to this character and to all teammates.

Restore 15% bonus Health per Downtown Villain teammate.
On opponent or teammate being defeated, restore 3,397 health to this character and to all teammates.

Restore 15% bonus Health per Downtown Villain teammate.

If a teammate is a Downtown Villain character, 30% chance to grant Continuous Healing, restoring 6,794 Health over 2 turns.
On opponent or teammate being defeated, restore 4,076 health to this character and to all teammates.

Restore 35% bonus Health per Downtown Villain teammate.

If a teammate is a Downtown Villain character, 30% chance to grant Continuous Healing, restoring 8,153 Health over 2 turns.
On opponent or teammate being defeated, restore 4,076 health to this character and to all teammates.

Restore 35% bonus Health per Downtown Villain teammate.

If a teammate is a Downtown Villain character, 45% chance to grant Continuous Healing, restoring 8,153 Health over 2 turns.
On opponent or teammate being defeated, restore 4,756 health to this character and to all teammates.

Restore 55% bonus Health per Downtown Villain teammate.

If a teammate is a Downtown Villain character, 45% chance to grant Continuous Healing, restoring 9,512 Health over 2 turns.
Evil Deeds
Level 1
Unlocks this Ability.
Requires Gear Tier 4
Level 2
+4% Offense.
Requires Gear Tier 7
150
75
25
77,500
Level 3
+3% Potency.
Requires Gear Tier 8
250
100
50
150,000
Level 4
+4% Offense.
Requires Gear Tier 9
250
125
75
208,750
35
Level 5
+3% Potency.
Requires Gear Tier 10
250
150
100
266,250
65
Downtown Villain teammates gain the following:

9% Potency.
14% Offense when attacking an opponent with a Harmful effect.
Downtown Villain teammates gain the following:

9% Potency.
18% Offense when attacking an opponent with a Harmful effect.
Downtown Villain teammates gain the following:

12% Potency.
18% Offense when attacking an opponent with a Harmful effect.
Downtown Villain teammates gain the following:

12% Potency.
22% Offense when attacking an opponent with a Harmful effect.
Downtown Villain teammates gain the following:

15% Potency.
22% Offense when attacking an opponent with a Harmful effect.
Full Gear List
1
1
3
1
5
5
15
5
3,080,000
20
20
80
4
20
75
670
105
105
105
165
315
105
105
140
175
105
420
30
50
50
100
70
50
50
200
720
540
1,400
180
270
265
190
155
195
100
60
60
80
720
600
1,320
585
495
180
270
120
420
360
840
350
250
100
150
130
20
20
Gear Tier 2
1
1
3
1
Gear Tier 3
1
1
3
1
Gear Tier 4
12,000
4
20
4
20
12
80
4
4
20
Gear Tier 5
22,000
15
90
15
15
15
15
45
15
Gear Tier 6
74,500
30
180
35
30
70
30
35
30
35
90
140
30
30
Gear Tier 7
215,000
60
400
70
50
60
70
50
120
140
100
60
70
50
60
70
50
180
280
200
60
Gear Tier 8
800,000
240
180
800
180
110
145
110
75
75
100
40
40
40
Gear Tier 9
803,000
240
180
300
360
300
720
60
80
270
270
40
60
90
40
135
120
20
20
20
Gear Tier 10
1,153,500
240
180
300
360
300
600
420
360
840
350
250
60
80
315
225
100
40
60
90
150
40
135
130
20
20
20