HIRO HAMADA
lvl
90
10
Maxed
7
HIRO HAMADA
Power:
HERO; SUPPORT; DOWNTOWN; BIG HERO 6; TECH; DOWNTOWN HERO
Offense:
3,416
3,416
Defense:
1,314
1,314
Health:
28,529
28,529
Recovery:
3,712
3,712
Crit Chance:
32.00%
32.00%
Crit Power:
180.00%
180.00%
Speed:
165
165
Potency:
33.00%
33.00%
Tenacity:
35.00%
35.00%
Precision:
28.00%
28.00%
Evasion:
15.00%
15.00%
Attack Speed:
23
23
Level
Rarity
Gear Tier
Stone
LVL 5
BASIC
MegaSmash
Deal up to 4,195 damage to target opponent. 10% chance to attack all adjacent opponents. Chance increased 5% per 'Tech' teammate.
45% chance to inflict [SLOW] for 1 turn.
20% chance to assist 'Tech' teammates' basic attacks. Assist guaranteed if teammate is Baymax.
45% chance to inflict [SLOW] for 1 turn.
20% chance to assist 'Tech' teammates' basic attacks. Assist guaranteed if teammate is Baymax.
LVL 5
SPECIAL
MicroBarrier
Grant all teammates 5,197 Shield. Adds 928 Shield per [CHARGED] on Hiro. Consumes [CHARGED].
Grants affected 'Tech' teammates [EVASION].
If Baymax is a teammate, grant him [UNDEFEATABLE].
Grants affected 'Tech' teammates [EVASION].
If Baymax is a teammate, grant him [UNDEFEATABLE].
LVL 5
SPECIAL
Upgrades
Cleanses [STUN] from target teammate. Target teammate, excluding Hiro, immediately takes a turn. Hiro gains 20% Speed Meter.
Grants a Helpful effect to target teammate and self based on their role:
Offense role: Grant [OFFENSE UP] for 2 turns.
Defense role: Grant [DEFENSE UP] for 2 turns.
Support role: Grant [HASTE] for 2 turns.
If target is Baymax, he gains all effects.
Grants a Helpful effect to target teammate and self based on their role:
Offense role: Grant [OFFENSE UP] for 2 turns.
Defense role: Grant [DEFENSE UP] for 2 turns.
Support role: Grant [HASTE] for 2 turns.
If target is Baymax, he gains all effects.
LVL 5
PASSIVE
MicroWave
On turn start, Hiro and 1 random 'Big Hero 6' Hero teammate gain 1 [CHARGED]. 55% chance to gain additional Charged, with an additional 20% chance per 'Tech' teammate.
Hiro can have up to a maximum of 8 [CHARGED].
Hiro gains 20% Potency per 'Tech' teammate.
Hiro can have up to a maximum of 8 [CHARGED].
Hiro gains 20% Potency per 'Tech' teammate.
LVL 5
LEADER
Use those big brains!
'Tech' teammates gain 16% Speed.
'Big Hero 6' teammates gain an additional 6% Speed.
'Big Hero 6' teammates gain an additional 6% Speed.
Full Gear List
1
1
3
1
5
5
15
5
3,126,500
20
4
40
4
20
20
80
4
105
690
105
135
105
120
210
195
105
420
105
105
30
35
105
30
175
50
100
200
50
50
50
720
540
1,400
180
325
270
280
175
100
60
40
120
60
720
600
1,320
540
270
270
540
120
420
360
840
200
350
200
150
130
40
20
1
1
3
1
Gear Tier 3
1
1
3
1
Gear Tier 4
16,500
4
20
4
40
4
20
4
20
12
80
4
4
Gear Tier 5
22,000
15
90
15
15
15
30
30
15
Gear Tier 6
89,000
30
200
35
60
140
30
35
30
35
30
35
60
30
35
30
35
Gear Tier 7
215,000
60
400
70
50
120
140
100
120
280
200
60
70
50
120
60
70
50
60
70
50
Gear Tier 8
800,000
240
180
800
180
145
150
180
35
100
40
40
40
40
Gear Tier 9
815,000
240
180
300
360
300
720
80
40
225
135
40
100
90
360
60
120
20
20
Gear Tier 10
1,169,000
240
180
300
360
300
600
420
360
840
200
350
80
100
180
315
200
40
180
150
40
40
135
130
40
20