JASMINE
lvl
90
10
Maxed
7
JASMINE
Power:
HERO; DEFENSE; KINGDOM; ALADDIN; PRINCESS; KINGDOM HERO
Offense:
2,302
2,302
Defense:
960
960
Health:
28,339
28,339
Recovery:
1,282
1,282
Crit Chance:
29.00%
29.00%
Crit Power:
190.00%
190.00%
Speed:
171
171
Potency:
40.00%
40.00%
Tenacity:
59.00%
59.00%
Precision:
36.00%
36.00%
Evasion:
0.00%
0.00%
Attack Speed:
20
20
Level
Rarity
Gear Tier
Stone
LVL 5
BASIC
Suitors Beware
Deal up to 4,477 damage to target opponent. 8% chance per Aladdin teammate to inflict [OFFENSE DOWN] for 2 turns.
In raids, this character will deal bonus 10% damage per Aladdin teammate.
In raids, this character will deal bonus 10% damage per Aladdin teammate.
LVL 5
SPECIAL
Rajah!
Summon Rajah at the target location.
Rajah: Has 25,505 Health. Has 960 Defense. Deal up to 4,144 damage with each attack. Gain [TAUNT] for 2 turns on spawn. Gain [DEFENSE UP] for 2 turns on spawn.
In raids, on turn start If Rajah is not teammate then summon Rajah at a random location irrespective of magic and grant Aladdin teammates bonus 10% Speed meter.
75% chance for Jasmine and Rajah to Assist each other when attacking.
Rajah: Has 25,505 Health. Has 960 Defense. Deal up to 4,144 damage with each attack. Gain [TAUNT] for 2 turns on spawn. Gain [DEFENSE UP] for 2 turns on spawn.
In raids, on turn start If Rajah is not teammate then summon Rajah at a random location irrespective of magic and grant Aladdin teammates bonus 10% Speed meter.
75% chance for Jasmine and Rajah to Assist each other when attacking.
LVL 5
SPECIAL
Acrobatic Assault
Deal up to 5,180 damage to target opponent. Gain [EVASION].
If Aladdin is a teammate, 70% chance to Assist and guaranteed in raids. If Aladdin does Assist, he gains [OFFENSE UP] for 1 turn.
If Aladdin is a teammate, 70% chance to Assist and guaranteed in raids. If Aladdin does Assist, he gains [OFFENSE UP] for 1 turn.
LVL 5
PASSIVE
Free Spirit
On turn start, 25% chance to perform the following on the teammate with the lowest Health and guaranteed in raids:
Grant [CONTINUOUS HEALING], restoring 1,282 Health over 2 turns. Cleanse 2 random Harmful effects.
If affected teammate is an Aladdin character, grant an additional [CONTINUOUS HEALING] effect.
Grant [CONTINUOUS HEALING], restoring 1,282 Health over 2 turns. Cleanse 2 random Harmful effects.
If affected teammate is an Aladdin character, grant an additional [CONTINUOUS HEALING] effect.
LVL 5
PASSIVE
I'm A Fast Learner
When Rajah is defeated perform the following:
(1) Deal 4,604 damage per hit to the opponent who defeated Rajah. If Aladdin and Genie are teammates then both of them will assist. If Rajah was defeated due to a Harmful effect then target the opponent with the highest current health.
(2) Inflict [PRECISION DOWN] for 3 turns on the target opponent.
(3) If there are any Aladdin teammates, grant them [EVASION] for 2 turns.
(1) Deal 4,604 damage per hit to the opponent who defeated Rajah. If Aladdin and Genie are teammates then both of them will assist. If Rajah was defeated due to a Harmful effect then target the opponent with the highest current health.
(2) Inflict [PRECISION DOWN] for 3 turns on the target opponent.
(3) If there are any Aladdin teammates, grant them [EVASION] for 2 turns.
Full Gear List
2
1
3
10
5
15
3,164,000
40
4
40
4
20
20
4
80
4
75
770
210
105
135
105
315
105
105
140
210
105
210
420
70
50
100
50
50
100
200
720
540
1,400
180
260
350
130
270
100
80
60
120
80
720
600
1,320
450
630
270
270
120
420
360
840
350
250
150
150
130
20
20
2
1
3
Gear Tier 3
2
1
3
Gear Tier 4
19,500
8
40
4
40
4
20
4
20
4
80
12
4
Gear Tier 5
30,000
15
110
30
15
15
15
45
15
15
Gear Tier 6
96,500
60
220
70
60
70
30
35
30
70
90
140
30
30
Gear Tier 7
240,000
60
440
70
50
120
140
100
60
70
50
60
70
50
60
140
100
180
280
200
60
60
Gear Tier 8
800,000
240
180
800
180
140
150
70
150
100
40
40
40
40
Gear Tier 9
815,000
240
180
300
360
300
720
60
40
225
315
60
100
135
40
135
120
20
20
20
Gear Tier 10
1,163,000
240
180
300
360
300
600
420
360
840
350
250
100
60
315
225
150
60
135
150
20
40
135
130
20
20
20
20