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KING TRITON
lvl
90
10
Maxed
7
KING TRITON

Power:

HERO; OFFENSE; OCEANIC; THE LITTLE MERMAID

Offense:
4,462
Defense:
1,774
Health:
25,480
Recovery:
0
Crit Chance:
20.00%
Crit Power:
150.00%
Speed:
171
Potency:
0.00%
Tenacity:
52.00%
Precision:
40.00%
Evasion:
36.00%
Attack Speed:
18
Edit character attributes
Level
Rarity
Gear Tier
Stone
So Be It
Level 1
Unlocks this Ability.
Requires Gear Tier 1
Level 2
If Ariel is a teammate, she is called to assist.
Requires Gear Tier 3
50
5,000
Level 3
+50% base damage dealt.
Requires Gear Tier 5
100
70
17,000
Level 4
If Enraged, repeat this ability 1 time.
Requires Gear Tier 7
125
90
25
82,500
Level 5
+50% base damage dealt.
Requires Gear Tier 9
150
120
50
158,750
35
Deal up to 4,462 damage to target opponent.

If Enraged, increase damage dealt by 30%
Deal up to 4,462 damage to target opponent. If Ariel is a teammate, she is called to assist.

If Enraged, increase damage dealt by 30%
Deal up to 6,693 damage to target opponent. If Ariel is a teammate, she is called to assist.

If Enraged, increase damage dealt by 30%
Deal up to 6,693 damage to target opponent. If Ariel is a teammate, she is called to assist.

If Enraged, increase damage dealt by 30% and repeat this ability 1 time.
Deal up to 8,924 damage to target opponent. If Ariel is a teammate, she is called to assist.

If Enraged, increase damage dealt by 30% and repeat this ability 1 time.
Royal Rage
Level 1
Unlocks this Ability.
Requires Gear Tier 1
Level 2
Each random hit reduces the target's Defense by 10% until the end of this ability.
Requires Gear Tier 3
50
5,000
Level 3
+50% damage dealt.
Requires Gear Tier 5
100
70
17,000
Level 4
Enraged attack has 30% bonus Critical Power.
Requires Gear Tier 7
125
90
25
82,500
Level 5
+50% damage dealt.
Requires Gear Tier 9
150
120
50
158,750
35
Deal up to 4,741 damage to a random opponent 3 times, ignoring Taunt.

If Enraged, deal up to 5,578 damage to the primary target.

Lose Reasonable. Gain Enraged.
Deal up to 4,741 damage to a random opponent 3 times, ignoring Taunt. Each of these hits reduces the target's Defense by 10% until the end of this ability.

If Enraged, deal up to 5,578 damage to the primary target.

Lose Reasonable. Gain Enraged.
Deal up to 7,112 damage to a random opponent 3 times, ignoring Taunt. Each of these hits reduces the target's Defense by 10% until the end of this ability.

If Enraged, deal up to 8,366 damage to the primary target.

Lose Reasonable. Gain Enraged.
Deal up to 7,112 damage to a random opponent 3 times, ignoring Taunt. Each of these hits reduces the target's Defense by 10% until the end of this ability.

If Enraged, deal up to 8,366 damage to the primary target, with 30% bonus Critical Power.

Lose Reasonable. Gain Enraged.
Deal up to 9,482 damage to a random opponent 3 times, ignoring Taunt. Each of these hits reduces the target's Defense by 10% until the end of this ability.

If Enraged, deal up to 11,155 damage to the primary target, with 30% bonus Critical Power.

Lose Reasonable. Gain Enraged.
Prismatic Blessing
Level 1
Unlocks this Ability.
Requires Gear Tier 3
Level 2
Teammates not affected by any Harmful effects gain 10% Speed Meter.
Requires Gear Tier 5
125
85
25
26,000
Level 3
+5% base Speed Meter granted.
Requires Gear Tier 7
200
100
50
120,000
Level 4
In Raids, adjacent teammates are called to assist.
Requires Gear Tier 9
200
150
75
216,250
35
Level 5
+5% base Speed Meter granted.
Requires Gear Tier 10
200
200
125
328,750
85
Cleanse 1 Harmful effect from each teammate.

If Reasonable, all teammates gain Triton's Boon for 1 turn.

Lose Enraged. Gain Reasonable.
Cleanse 1 Harmful effect from each teammate. Teammates not affected by any Harmful effects gain 10% Speed Meter.

If Reasonable, all teammates gain Triton's Boon for 1 turn.

Lose Enraged. Gain Reasonable.
Cleanse 1 Harmful effect from each teammate. Teammates not affected by any Harmful effects gain 15% Speed Meter.

If Reasonable, all teammates gain Triton's Boon for 1 turn.

Lose Enraged. Gain Reasonable.
Cleanse 1 Harmful effect from each teammate. Teammates not affected by any Harmful effects gain 15% Speed Meter.

If Reasonable, all teammates gain Triton's Boon for 1 turn.

In Raids, adjacent teammates are called to assist.

Lose Enraged. Gain Reasonable.
Cleanse 1 Harmful effect from each teammate. Teammates not affected by any Harmful effects gain 20% Speed Meter.

If Reasonable, all teammates gain Triton's Boon for 1 turn.

In Raids, adjacent teammates are called to assist.

Lose Enraged. Gain Reasonable.
A Reasonable Merman
Level 1
Unlocks this Ability.
Requires Gear Tier 2
Level 2
Grant an additional 20% Speed Meter if teammate is not affected by any Harmful effects.
Requires Gear Tier 4
100
70
17,000
Level 3
+5% base Speed Meter granted.
Requires Gear Tier 6
125
85
25
26,000
Level 4
If Ariel is defeated, King Triton gains Enraged and Reasonable until the end of battle and cannot lose either effect.
Requires Gear Tier 8
200
100
50
145,000
Level 5
+5% base Speed Meter granted.
Requires Gear Tier 10
200
150
75
223,750
65
On turn start, if Reasonable, perform the following on the teammate with the most Harmful effects, preferring most injured:

Restore up to 10% of their Max Health, flip 1 Harmful effect to the opposite Helpful effect, and grant 10% Speed Meter.
On turn start, if Reasonable, perform the following on the teammate with the most Harmful effects, preferring most injured:

Restore up to 10% of their Max Health, flip 1 Harmful effect to the opposite Helpful effect, and grant 10% Speed Meter plus an additional 20% if teammate is not affected by any Harmful effects.
On turn start, if Reasonable, perform the following on the teammate with the most Harmful effects, preferring most injured:

Restore up to 10% of their Max Health, flip 1 Harmful effect to the opposite Helpful effect, and grant 15% Speed Meter plus an additional 20% if teammate is not affected by any Harmful effects.
On turn start, if Reasonable, perform the following on the teammate with the most Harmful effects, preferring most injured:

Restore up to 10% of their Max Health, flip 1 Harmful effect to the opposite Helpful effect, and grant 15% Speed Meter plus an additional 20% if teammate is not affected by any Harmful effects.

If Ariel is defeated, King Triton gains Enraged and Reasonable until the end of battle and cannot lose either effect.
On turn start, if Reasonable, perform the following on the teammate with the most Harmful effects, preferring most injured:

Restore up to 10% of their Max Health, flip 1 Harmful effect to the opposite Helpful effect, and grant 20% Speed Meter plus an additional 20% if teammate is not affected by any Harmful effects.

If Ariel is defeated, King Triton gains Enraged and Reasonable until the end of battle and cannot lose either effect.
King of Atlantica
Level 1
Unlocks this Ability.
Requires Gear Tier 4
Level 2
In Raids, each time a teammate is healed, they gain 10% Speed Meter.
Requires Gear Tier 6
200
100
50
40,000
Level 3
+5% Offense granted.
Requires Gear Tier 8
300
150
75
217,500
Level 4
Each time a teammate gains Triton's Boon, restore Health to them equal to 10% of their Max Health.
Requires Gear Tier 9
325
200
125
332,500
50
Level 5
+5% Offense granted.
Requires Gear Tier 10
325
250
175
448,750
115
Teammates gain +10% Offense.

In Raids, grant the following effects:

'The Little Mermaid' teammates gain an additional 5% Offense.
Teammates gain +10% Offense.

In Raids, grant the following effects:

'The Little Mermaid' teammates gain an additional 5% Offense. Each time a teammate is healed, they gain 10% Speed Meter.
Teammates gain +15% Offense.

In Raids, grant the following effects:

'The Little Mermaid' teammates gain an additional 10% Offense. Each time a teammate is healed, they gain 10% Speed Meter.
Teammates gain +15% Offense. Each time a teammate gains Triton's Boon, restore up to 10% of their Max Health.

In Raids, grant the following effects:

'The Little Mermaid' teammates gain an additional 10% Offense. Each time a teammate is healed, they gain 10% Speed Meter.
Teammates gain +20% Offense. Each time a teammate gains Triton's Boon, restore up to 10% of their Max Health.

In Raids, grant the following effects:

'The Little Mermaid' teammates gain an additional 15% Offense. Each time a teammate is healed, they gain 10% Speed Meter.
Full Gear List
2
1
3
10
9
19
3,187,500
40
80
40
4
20
15
780
105
345
195
105
315
210
350
105
105
315
90
105
200
50
50
50
100
150
720
540
1,400
180
420
460
225
100
80
120
80
80
720
600
1,320
630
630
270
180
120
420
360
840
350
350
150
100
130
Gear Tier 2
2
1
3
Gear Tier 3
2
1
3
Gear Tier 4
16,500
8
40
16
80
8
40
4
20
Gear Tier 5
26,000
15
100
15
45
15
15
45
Gear Tier 6
85,500
60
200
70
60
70
30
35
30
35
90
105
30
35
Gear Tier 7
260,000
240
480
280
200
60
70
50
60
70
50
60
70
50
120
140
100
180
210
150
Gear Tier 8
800,000
240
180
800
180
220
220
105
100
40
40
40
40
Gear Tier 9
821,000
240
180
300
360
300
720
120
100
315
315
60
40
135
90
120
20
20
20
Gear Tier 10
1,178,500
240
180
300
360
300
600
420
360
840
350
350
120
100
315
315
150
60
135
100
40
90
130
20
20
20