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MOANA
lvl
90
10
Maxed
7
MOANA

Power:

HERO; OFFENSE; OCEANIC; MOANA; PRINCESS; ADVENTURER

Offense:
4,312
Defense:
1,393
Health:
26,235
Recovery:
0
Crit Chance:
32.00%
Crit Power:
190.00%
Speed:
167
Potency:
37.00%
Tenacity:
46.00%
Precision:
22.00%
Evasion:
22.00%
Attack Speed:
18
Edit character attributes
Level
Rarity
Gear Tier
Stone
OAR STRIKE
Level 1
Unlocks this Ability.
Requires Gear Tier 1
Level 2
+75% damage dealt.
Requires Gear Tier 3
50
5,000
Level 3
+50% damage dealt.
Requires Gear Tier 5
75
55
13,000
Level 4
+75% damage dealt.
Requires Gear Tier 7
100
75
25
72,500
Level 5
+50% damage dealt.
Requires Gear Tier 9
100
100
50
141,250
25
Deal up to 4,312 damage to target opponent. If target opponent is affected by Slow perform an Extra Attack dealing up to 4,312 damage.
Deal up to 7,546 damage to target opponent. If target opponent is affected by Slow perform an Extra Attack dealing up to 7,546 damage.
Deal up to 9,702 damage to target opponent. If target opponent is affected by Slow perform an Extra Attack dealing up to 9,702 damage.
Deal up to 12,936 damage to target opponent. If target opponent is affected by Slow perform an Extra Attack dealing up to 12,936 damage.
Deal up to 15,092 damage to target opponent. If target opponent is affected by Slow perform an Extra Attack dealing up to 15,092 damage.
MORE OAR
Level 1
Unlocks this Ability.
Requires Gear Tier 1
Level 2
+1 minimum chain amount.
Requires Gear Tier 3
50
5,000
Level 3
+50% damage dealt.
Requires Gear Tier 5
75
55
13,000
Level 4
+1 maximum chain amount.
Requires Gear Tier 7
100
75
25
72,500
Level 5
+50% damage dealt.
Requires Gear Tier 9
100
100
50
141,250
25
Deal up to 3,593 damage to target opponent. Chain to nearby opponents up to 3 - 5 times.

On the final hit of this ability inflict Slow for 2 turns.
Deal up to 3,593 damage to target opponent. Chain to nearby opponents up to 4 - 5 times.

On the final hit of this ability inflict Slow for 2 turns.
Deal up to 5,390 damage to target opponent. Chain to nearby opponents up to 4 - 5 times.

On the final hit of this ability inflict Slow for 2 turns.
Deal up to 5,390 damage to target opponent. Chain to nearby opponents up to 4 - 6 times.

On the final hit of this ability inflict Slow for 2 turns.
Deal up to 7,187 damage to target opponent. Chain to nearby opponents up to 4 - 6 times.

On the final hit of this ability inflict Slow for 2 turns.
CRASHING WAVE
Level 1
Unlocks this Ability.
Requires Gear Tier 2
Level 2
+5% bonus damage dealt per Oceanic teammate.
Requires Gear Tier 4
75
55
13,000
Level 3
+50% base damage dealt.
Requires Gear Tier 6
100
75
25
22,500
Level 4
+5% bonus damage dealt per Oceanic teammate.
Requires Gear Tier 8
150
100
35
117,500
Level 5
+50% base damage dealt.
Requires Gear Tier 10
150
125
50
165,000
50
Deal up to 4,312 damage to all opponents.

Deal up to 100% bonus damage to each target the lower their Health is. Deal 5% bonus damage per Oceanic teammate.

On defeat any opponent, gain Extra Turn.
Deal up to 4,312 damage to all opponents.

Deal up to 100% bonus damage to each target the lower their Health is. Deal 10% bonus damage per Oceanic teammate.

On defeat any opponent, gain Extra Turn.
Deal up to 6,468 damage to all opponents.

Deal up to 100% bonus damage to each target the lower their Health is. Deal 10% bonus damage per Oceanic teammate.

On defeat any opponent, gain Extra Turn.
Deal up to 6,468 damage to all opponents.

Deal up to 100% bonus damage to each target the lower their Health is. Deal 15% bonus damage per Oceanic teammate.

On defeat any opponent, gain Extra Turn.
Deal up to 8,624 damage to all opponents.

Deal up to 100% bonus damage to each target the lower their Health is. Deal 15% bonus damage per Oceanic teammate.

On defeat any opponent, gain Extra Turn.
THE OCEAN CHOSE YOU
Level 1
Unlocks this Ability.
Requires Gear Tier 3
Level 2
+3% Shield amount.
Requires Gear Tier 5
100
75
25
22,500
Level 3
+2% Shield amount.
Requires Gear Tier 7
150
100
50
115,000
Level 4
+3% Shield amount.
Requires Gear Tier 9
150
125
75
198,750
35
Level 5
+2% Shield amount.
Requires Gear Tier 10
150
150
125
293,750
65
This character cannot be dealt a Critical Strike while affected by Shield.

When dealt a Critical Strike, this character gains Shield worth 15% of their maximum health.
This character cannot be dealt a Critical Strike while affected by Shield.

When dealt a Critical Strike, this character gains Shield worth 18% of their maximum health.
This character cannot be dealt a Critical Strike while affected by Shield.

When dealt a Critical Strike, this character gains Shield worth 20% of their maximum health.
This character cannot be dealt a Critical Strike while affected by Shield.

When dealt a Critical Strike, this character gains Shield worth 23% of their maximum health.
This character cannot be dealt a Critical Strike while affected by Shield.

When dealt a Critical Strike, this character gains Shield worth 25% of their maximum health.
MASTER WAYFINDER
Level 1
Unlocks this Ability.
Requires Gear Tier 4
Level 2
Teammates who assist have a 20% chance to gain Offense Up for 1 turn.
Requires Gear Tier 6
150
100
35
32,000
Level 3
+20% chance for allies to gain Offense Up.
Requires Gear Tier 8
275
125
50
165,000
Level 4
+1 duration to Offense Up.
Requires Gear Tier 9
275
150
100
263,750
45
Level 5
+20% chance for allies to gain Offense Up.
Requires Gear Tier 10
275
175
150
368,750
115
On turn start, apply Taunt for 2 turns to the opponent with the lowest current Health percentage ignoring Stealth.

If Maui is a teammate he will immediately assist. Call one additional teammate to assist.

When Maui gains Taunt fill this character's Speed Bar.
On turn start, apply Taunt for 2 turns to the opponent with the lowest current Health percentage ignoring Stealth.

If Maui is a teammate he will immediately assist. Call one additional teammate to assist. Teammates who assist have a 20% chance to gain Offense Up for 1 turn.

When Maui gains Taunt fill this character's Speed Bar.
On turn start, apply Taunt for 2 turns to the opponent with the lowest current Health percentage ignoring Stealth.

If Maui is a teammate he will immediately assist. Call one additional teammate to assist. Teammates who assist have a 40% chance to gain Offense Up for 1 turn.

When Maui gains Taunt fill this character's Speed Bar.
On turn start, apply Taunt for 2 turns to the opponent with the lowest current Health percentage ignoring Stealth.

If Maui is a teammate he will immediately assist. Call one additional teammate to assist. Teammates who assist have a 40% chance to gain Offense Up for 2 turns.

When Maui gains Taunt fill this character's Speed Bar.
On turn start, apply Taunt for 2 turns to the opponent with the lowest current Health percentage ignoring Stealth.

If Maui is a teammate he will immediately assist. Call one additional teammate to assist. Teammates who assist have a 60% chance to gain Offense Up for 2 turns.

When Maui gains Taunt fill this character's Speed Bar.
Full Gear List
2
1
3
10
5
15
3,125,500
4
20
40
20
4
20
60
75
700
300
105
105
345
315
140
90
105
105
315
30
150
50
50
70
50
50
150
720
540
1,400
180
405
325
240
100
60
60
120
60
80
720
600
1,320
450
630
270
270
120
420
360
840
250
300
200
150
130
20
20
Gear Tier 2
2
1
3
Gear Tier 3
2
1
3
Gear Tier 4
15,000
4
20
8
40
4
20
4
20
12
60
Gear Tier 5
26,000
15
100
30
15
15
75
Gear Tier 6
85,500
90
200
105
30
70
30
35
30
35
90
105
30
Gear Tier 7
215,000
180
400
210
150
60
70
50
60
70
50
60
70
50
60
70
50
180
210
150
Gear Tier 8
800,000
240
180
800
180
185
145
140
100
40
40
40
40
40
Gear Tier 9
815,000
240
180
300
360
300
720
80
120
225
360
40
90
40
135
120
20
20
20
20
Gear Tier 10
1,169,000
240
180
300
360
300
600
420
360
840
250
300
100
100
225
270
200
60
180
150
40
135
130
20
20
20