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RAFIKI
lvl
90
10
Maxed
7
RAFIKI

Power:

HERO; SUPPORT; WILDS; THE LION KING

Offense:
2,490
Defense:
956
Health:
24,459
Recovery:
5,817
Crit Chance:
15.00%
Crit Power:
150.00%
Speed:
168
Potency:
25.00%
Tenacity:
49.00%
Precision:
36.00%
Evasion:
12.00%
Attack Speed:
23
Edit character attributes
Level
Rarity
Gear Tier
Stone
Correction!
Level 1
Unlocks this Ability.
Requires Gear Tier 1
Level 2
20% chance to perform an Extra Attack.
Requires Gear Tier 3
50
5,000
Level 3
+50% damage dealt.
Requires Gear Tier 5
75
55
13,000
Level 4
+15% chance to perform an Extra Attack.
Requires Gear Tier 7
100
55
25
62,500
Level 5
+50% damage dealt.
Requires Gear Tier 9
100
75
50
128,750
25
Deal up to 2,490 damage to target opponent.
Deal up to 2,490 damage to target opponent. 20% chance to perform an Extra Attack, dealing up to 1,868 damage.
Deal up to 3,735 damage to target opponent. 20% chance to perform an Extra Attack, dealing up to 2,801 damage.
Deal up to 3,735 damage to target opponent. 35% chance to perform an Extra Attack, dealing up to 2,801 damage.
Deal up to 4,980 damage to target opponent. 35% chance to perform an Extra Attack, dealing up to 3,735 damage.
Don't Dawdle!
Level 1
Unlocks this Ability.
Requires Gear Tier 2
Level 2
Adds 50% chance to gain an Extra Attack.
Requires Gear Tier 4
75
55
13,000
Level 3
+50% damage dealt.
Requires Gear Tier 6
100
55
20
19,500
Level 4
+25% chance to perform an Extra Attack.
Requires Gear Tier 8
150
75
25
90,000
Level 5
+50% damage dealt.
Requires Gear Tier 10
150
100
50
146,250
25
Deal up to 6,848 damage to target opponent. Inflict Stun for 1 turn.
Deal up to 6,848 damage to target opponent. Inflict Stun for 1 turn. 50% chance to perform an Extra Attack.
Deal up to 10,271 damage to target opponent. Inflict Stun for 1 turn. 50% chance to perform an Extra Attack.
Deal up to 10,271 damage to target opponent. Inflict Stun for 1 turn. 75% chance to perform an Extra Attack.
Deal up to 13,695 damage to target opponent. Inflict Stun for 1 turn. 75% chance to perform an Extra Attack.
Restore Balance
Level 1
Unlocks this Ability.
Requires Gear Tier 1
Level 2
20% Health restored for each Harmful effect Cleansed.
Requires Gear Tier 3
50
5,000
Level 3
+20% Health restored.
Requires Gear Tier 5
75
55
13,000
Level 4
Increase target teammate's Speed Meter by 30%.
Requires Gear Tier 7
100
55
25
62,500
Level 5
+20% Health restored.
Requires Gear Tier 9
100
75
50
128,750
25
Cleanse all Harmful effects from target teammate and restore up to 8,726 Health.

If target teammate is Simba, increase Magic of all abilities by 1.
Cleanse all Harmful effects from target teammate and restore up to 8,726 Health. Restore 1,163 Health for each Harmful effect removed by Cleanse.

If target teammate is Simba, increase Magic of all abilities by 1.
Cleanse all Harmful effects from target teammate and restore up to 10,471 Health. Restore 1,163 Health for each Harmful effect removed by Cleanse.

If target teammate is Simba, increase Magic of all abilities by 1.
Cleanse all Harmful effects from target teammate and restore up to 10,471 Health. Restore additional 1,163 Health for each Harmful effect removed by Cleanse.

Increase target teammate's Speed Meter by 30%

If target teammate is Simba, increase Magic of all abilities by 1.
Cleanse all Harmful effects from target teammate and restore up to 12,216 Health. Restore additional 1,163 Health for each Harmful effect removed by Cleanse.

Increase target teammate's Speed Meter by 30%

If target teammate is Simba, increase Magic of all abilities by 1.
Wise Move
Level 1
Unlocks this Ability.
Requires Gear Tier 3
Level 2
50% chance to gain Evade.
Requires Gear Tier 5
100
55
20
19,500
Level 3
+5% activation chance.
Requires Gear Tier 7
150
75
40
92,500
Level 4
+25% chance to gain Evade.
Requires Gear Tier 9
150
100
60
163,750
35
Level 5
+5% activation chance.
Requires Gear Tier 10
150
125
80
210,000
50
15% chance at the start of turn to increase Magic of all abilities for a random teammate by 1.

If affected teammate is a 'Lion King' character, also increase their Speed Meter by 30%.
15% chance at the start of turn to increase Magic of all abilities for a random teammate by 1.

If affected teammate is a 'Lion King' character, also increase their Speed Meter by 30%.

50% chance to gain Evade.
20% chance at the start of turn to increase Magic of all abilities for a random teammate by 1.

If affected teammate is a 'Lion King' character, also increase their Speed Meter by 30%.

50% chance to gain Evade.
20% chance at the start of turn to increase Magic of all abilities for a random teammate by 1.

If affected teammate is a 'Lion King' character, also increase their Speed Meter by 30%.

75% chance to gain Evade.
25% chance at the start of turn to increase Magic of all abilities for a random teammate by 1.

If affected teammate is a 'Lion King' character, also increase their Speed Meter by 30%.

75% chance to gain Evade.
Full Gear List
1
1
2
2
5
5
10
10
3,045,500
20
20
80
4
20
75
610
105
105
210
210
105
90
140
90
105
105
420
30
50
50
50
70
50
50
200
720
540
1,400
180
195
365
150
230
100
80
100
80
720
600
1,320
450
225
225
540
120
20
420
360
840
250
150
100
300
130
20
Gear Tier 2
1
1
2
2
Gear Tier 3
1
1
2
2
Gear Tier 4
12,000
4
20
4
20
8
80
8
4
20
Gear Tier 5
16,000
15
70
15
15
30
30
Gear Tier 6
74,500
30
180
35
30
70
30
35
30
35
60
140
60
30
Gear Tier 7
190,000
60
360
70
50
60
70
50
60
70
50
60
70
50
60
70
50
120
280
200
120
Gear Tier 8
800,000
240
180
800
180
75
185
70
150
100
40
40
40
Gear Tier 9
803,000
240
180
300
360
300
720
60
40
225
90
40
100
135
270
20
120
20
20
20
Gear Tier 10
1,150,000
240
180
300
360
300
600
420
360
840
250
150
60
40
225
135
100
300
40
80
90
270
40
130
20
20
20