SERGEANT CALHOUN
lvl
90
10
Maxed
7
SERGEANT CALHOUN
Power:
HERO; OFFENSE; DOWNTOWN; WRECK-IT RALPH; DOWNTOWN HERO; TECH; INTERSTELLAR
Offense:
4,442
4,442
Defense:
1,394
1,394
Health:
22,920
22,920
Recovery:
0
0
Crit Chance:
29.00%
29.00%
Crit Power:
190.00%
190.00%
Speed:
165
165
Potency:
40.00%
40.00%
Tenacity:
32.00%
32.00%
Precision:
36.00%
36.00%
Evasion:
28.00%
28.00%
Attack Speed:
21
21
Level
Rarity
Gear Tier
Stone
LVL 5
BASIC
Combat Maneuvers
Deal up to 8,884 damage to target opponent. 50% chance to inflict or extend Defense Down for 1 turn, up to a max of 3.
50% chance to perform a follow-up attack:
Deal up to 8,329 damage. Deal 10% bonus damage per Defense Down duration on opponent. Inflict Defense Down for 1 turn, up to a max of 3.
50% chance to perform a follow-up attack:
Deal up to 8,329 damage. Deal 10% bonus damage per Defense Down duration on opponent. Inflict Defense Down for 1 turn, up to a max of 3.
LVL 5
SPECIAL
Relentless Assault
Deal up to 2,344 damage to target opponent 9 times. Each hit has a 10% chance per Downtown Hero teammate to Purge 1 duration of Defense Up. If opponent does not have Defense Up, instead inflict or extend Defense Down for 1 turn, up to a max of 3 turns.
In Raids, deal 50% bonus damage per duration of Defense Down on target.
If Fix-It Felix is defeated, perform this ability on the enemy that defeated him regardless of Magic Charge.
In Raids, deal 50% bonus damage per duration of Defense Down on target.
If Fix-It Felix is defeated, perform this ability on the enemy that defeated him regardless of Magic Charge.
LVL 5
SPECIAL
Humanity's Last Hope
Summon Beacon of Light at target location with Taunt for 1 turn.
Beacon of Light: Has 22,920 Health.
When summoned or on this character's turn: Deal 4,720 damage to all opponents. 50% chance to inflict or extend Defense Down for 1 turn, up to a max of 3.
On turn start: Gain Shield equal to 20% of max Health. Gain Taunt for 1 turn.
Beacon of Light: Has 22,920 Health.
When summoned or on this character's turn: Deal 4,720 damage to all opponents. 50% chance to inflict or extend Defense Down for 1 turn, up to a max of 3.
On turn start: Gain Shield equal to 20% of max Health. Gain Taunt for 1 turn.
LVL 5
PASSIVE
Supporting Fire
On Downtown Hero teammate performing a basic attack, 30% chance (increased by 20% for 'Wreck-It Ralph' teammates) to assist with the following:
Deal up to 5,330 damage. Ignore 50% Defense. If opponent is inflicted with Stun or Stagger, deal 100% bonus damage. 5% bonus Critical Strike chance per Defense Down duration on opponent.
Deal up to 5,330 damage. Ignore 50% Defense. If opponent is inflicted with Stun or Stagger, deal 100% bonus damage. 5% bonus Critical Strike chance per Defense Down duration on opponent.
Full Gear List
2
1
3
10
5
15
3,103,000
40
20
4
20
60
75
690
150
270
105
315
140
280
30
35
140
315
30
70
50
60
70
50
150
50
50
150
720
540
1,400
180
440
290
130
155
100
80
60
60
60
720
600
1,320
450
630
180
270
120
420
360
840
250
300
150
150
130
20
20
2
1
3
Gear Tier 3
2
1
3
Gear Tier 4
12,000
8
40
4
20
4
20
12
60
Gear Tier 5
22,000
15
90
30
30
15
45
Gear Tier 6
85,500
60
200
70
60
70
30
35
30
70
90
105
30
Gear Tier 7
215,000
60
400
70
50
60
70
50
180
210
150
60
70
50
60
70
50
180
210
150
Gear Tier 8
800,000
240
180
800
180
220
110
70
75
100
40
40
40
40
Gear Tier 9
809,000
240
180
300
360
300
720
80
120
225
360
20
45
40
135
120
20
20
20
20
Gear Tier 10
1,159,500
240
180
300
360
300
600
420
360
840
250
300
100
100
225
270
150
150
40
40
135
135
130
20
20
20