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VIOLET
lvl
90
10
Maxed
7
VIOLET

Power:

HERO; SUPPORT; DOWNTOWN; THE INCREDIBLES; DOWNTOWN HERO; SORCERER'S STUDENT

Offense:
3,280
Defense:
1,679
Health:
30,464
Recovery:
72
Crit Chance:
19.00%
Crit Power:
190.00%
Speed:
160
Potency:
37.00%
Tenacity:
34.00%
Precision:
38.00%
Evasion:
12.00%
Attack Speed:
20
Edit character attributes
Level
Rarity
Gear Tier
Stone
You Started It!
Level 1
Unlocks this Ability.
Requires Gear Tier 1
Level 2
If this character has STEALTH, inflict 1 VULNERABLE.
Requires Gear Tier 3
50
5,000
Level 3
+50% damage dealt.
Requires Gear Tier 5
75
55
13,000
Level 4
If Dash is a teammate, he will assist.
Requires Gear Tier 7
100
75
25
72,500
Level 5
+50% damage dealt.
Requires Gear Tier 9
100
100
50
141,250
25
Deal up to 3,116 damage to target opponent and inflict [DEFENSE DOWN] for 2 turns.
Deal up to 3,116 damage to target opponent and inflict [DEFENSE DOWN] for 2 turns. If this character has [STEALTH], inflict 1 [VULNERABLE].
Deal up to 4,674 damage to target opponent and inflict [DEFENSE DOWN] for 2 turns. If this character has [STEALTH], inflict 1 [VULNERABLE].
Deal up to 4,674 damage to target opponent and inflict [DEFENSE DOWN] for 2 turns. If this character has [STEALTH], inflict 1 [VULNERABLE].

If Dash is a teammate, he will assist.
Deal up to 6,232 damage to target opponent and inflict [DEFENSE DOWN] for 2 turns. If this character has [STEALTH], inflict 1 [VULNERABLE].

If Dash is a teammate, he will assist.
Forcefield!
Level 1
Unlocks this Ability.
Requires Gear Tier 1
Level 2
'The Incredibles' Hero teammates gain 1 EVASION.
Requires Gear Tier 3
50
5,000
Level 3
+20% Shield.
Requires Gear Tier 5
75
55
13,000
Level 4
'The Incredibles' Hero teammates gain HARMFUL IMMUNTY for 1 turn.
Requires Gear Tier 7
100
75
25
72,500
Level 5
+20% Shield.
Requires Gear Tier 9
100
100
50
141,250
25
Grant all teammates 1,584 Shield and [DEFENSE UP] for 2 turns. If teammate has 50% Health or below, Shield is increased by 1,872.
Grant all teammates 1,584 Shield and [DEFENSE UP] for 2 turns.
If teammate has 50% Health or below, Shield is increased by 1,872.

'The Incredibles' Hero teammates gain:
1 [EVASION].
Grant all teammates 1,598 Shield and [DEFENSE UP] for 2 turns.
If teammate has 50% Health or below, Shield is increased by 1,886.

'The Incredibles' Hero teammates gain:
1 [EVASION].
Grant all teammates 1,598 Shield and [DEFENSE UP] for 2 turns.
If teammate has 50% Health or below, Shield is increased by 1,886.

'The Incredibles' Hero teammates gain:
1 [EVASION].
[HARMFUL IMMUNITY] for 1 turn.
Grant all teammates 1,613 Shield and [DEFENSE UP] for 2 turns.
If teammate has 50% Health or below, Shield is increased by 1,901.

'The Incredibles' Hero teammates gain:
1 [EVASION].
[HARMFUL IMMUNITY] for 1 turn.
Incrediball
Level 1
Unlocks this Ability.
Requires Gear Tier 2
Level 2
Inflict 1 VULNERABLE.
Requires Gear Tier 4
75
55
13,000
Level 3
+50% damage dealt.
Requires Gear Tier 6
100
75
25
22,500
Level 4
+1 Helpful effect Purged.
Requires Gear Tier 8
150
100
35
117,500
Level 5
+50% damage dealt.
Requires Gear Tier 10
150
125
50
165,000
50
Deal up to 4,920 damage to target and flanking opponents.
Purge 1 Helpful effect, preferring [TAUNT] and [PROTECT].

If Dash is a teammate, he and this character gain 2,808 Shield and [HASTE] for 1 turn.
Deal up to 4,920 damage to target and flanking opponents.
Purge 1 Helpful effects, preferring [TAUNT] and [PROTECT].
Inflict 1 [VULNERABLE].

If Dash is a teammate, he and this character gain 2,808 Shield and [HASTE] for 1 turn.
Deal up to 7,380 damage to target and flanking opponents.
Purge 1 Helpful effects, preferring [TAUNT] and [PROTECT].
Inflict 1 [VULNERABLE].

If Dash is a teammate, he and this character gain 2,808 Shield and [HASTE] for 1 turn.
Deal up to 7,380 damage to target and flanking opponents.
Purge 2 Helpful effects, preferring [TAUNT] and [PROTECT].
Inflict 1 [VULNERABLE].

If Dash is a teammate, he and this character gain 2,808 Shield and [HASTE] for 1 turn.
Deal up to 9,840 damage to target and flanking opponents.
Purge 2 Helpful effects, preferring [TAUNT] and [PROTECT].
Inflict 1 [VULNERABLE].

If Dash is a teammate, he and this character gain 2,808 Shield and [HASTE] for 1 turn.
Pretend I'm Not Here
Level 1
Unlocks this Ability.
Requires Gear Tier 3
Level 2
Activate this ability on Battle Start.
Requires Gear Tier 5
100
75
25
22,500
Level 3
+20% Shield.
Requires Gear Tier 7
150
100
50
115,000
Level 4
-1 Magic Cost.
Requires Gear Tier 9
150
125
75
198,750
35
Level 5
+20% Shield.
Requires Gear Tier 10
150
150
125
293,750
65
On Turn Start:
Gain or extend [STEALTH] for 1 turn.
Gain 1 [EVASION], up to a max of 5.
Gain 3,384 Shield.
On Battle Start and Turn Start:
Gain or extend [STEALTH] for 1 turn.
Gain 1 [EVASION], up to a max of 5.
Gain 3,384 Shield.
On Battle Start and Turn Start:
Gain or extend [STEALTH] for 1 turn.
Gain 1 [EVASION], up to a max of 5.
Gain 3,398 Shield.
On Battle Start and Turn Start:
Gain or extend [STEALTH] for 1 turn.
Gain 1 [EVASION], up to a max of 5.
Gain 3,398 Shield.
On Battle Start and Turn Start:
Gain or extend [STEALTH] for 1 turn.
Gain 1 [EVASION], up to a max of 5.
Gain 3,413 Shield.
You're Super
Level 1
Unlocks this Ability.
Requires Gear Tier 3
Level 2
Grant 'The Incredibles' Hero teammates 1 UNDEFEATABLE.
Requires Gear Tier 5
100
75
25
22,500
Level 3
+15% Shield.
Requires Gear Tier 7
150
100
50
115,000
Level 4
Activate this ability when teammate falls below 30% Health.
Requires Gear Tier 9
150
125
75
198,750
35
Level 5
+20% Shield.
Requires Gear Tier 10
150
150
125
293,750
65
When a teammate falls below 60% Health, grant them 3,960 Shield.
If the teammate is an 'The Incredibles' Hero, grant them 4,392 Shield.

When this ability activates:
• Gain 15% Speed Meter.
20% chance to gain 1 Magic for Forcefield!
When a teammate falls below 60% Health, grant them 3,960 Shield.
If the teammate is an 'The Incredibles' Hero, grant them 4,392 Shield and 1 [UNDEFEATABLE].

When this ability activates: Gain 15% Speed Meter. 20% chance to gain 1 Magic for Forcefield!
When a teammate falls below 60% Health, grant them 4,554 Shield.
If the teammate is an 'The Incredibles' Hero, grant them 4,410 Shield and 1 [UNDEFEATABLE].

When this ability activates: Gain 15% Speed Meter. 20% chance to gain 1 Magic for Forcefield!
When a teammate falls below either 60% Health or 30% Health, grant them 4,554 Shield.
If the teammate is an 'The Incredibles' Hero, grant them 4,410 Shield and 1 [UNDEFEATABLE].

When this ability activates: Gain 15% Speed Meter. 20% chance to gain 1 Magic for Forcefield!
When a teammate falls below either 60% Health or 30% Health, grant them 5,346 Shield.
If the teammate is an 'The Incredibles' Hero, grant them 4,410 Shield and 1 [UNDEFEATABLE].

When this ability activates: Gain 15% Speed Meter. 20% chance to gain 1 Magic for Forcefield!
Full Gear List
1
2
3
5
10
15
3,100,000
20
4
20
40
60
285
650
180
390
175
30
35
280
30
35
385
200
100
60
70
50
150
720
540
1,400
180
340
265
325
100
100
100
160
720
600
1,320
495
360
450
315
120
20
40
420
360
840
250
250
250
150
130
20
20
Gear Tier 2
1
2
3
Gear Tier 3
1
2
3
Gear Tier 4
12,000
4
20
4
20
8
40
12
60
Gear Tier 5
22,000
45
90
30
60
Gear Tier 6
67,000
30
160
35
30
35
60
70
30
35
90
105
Gear Tier 7
215,000
240
400
280
200
120
140
100
60
70
50
180
210
150
Gear Tier 8
800,000
240
180
800
180
180
145
145
100
80
80
40
Gear Tier 9
815,000
240
180
300
360
300
720
80
80
270
225
80
225
40
90
120
20
20
20
20
Gear Tier 10
1,169,000
240
180
300
360
300
600
420
360
840
250
250
80
80
225
225
250
100
225
150
40
135
130
20
20
20