GADGET

lvl

90

10

Maxed

7

GADGET

Power:

HERO; OFFENSE; DOWNTOWN; CHIP 'N DALE: RESCUE RANGERS; DOWNTOWN HERO; ADVENTURER; TECH

Offense:

3,812

3,812

Defense:

1,501

1,501

Health:

27,350

27,350

Recovery:

0

0

Crit Chance:

15.00%

15.00%

Crit Power:

150.00%

150.00%

Speed:

170

170

Potency:

57.00%

57.00%

Tenacity:

24.00%

24.00%

Precision:

58.00%

58.00%

Evasion:

14.00%

14.00%

Attack Speed:

28

28

Level

Rarity

Gear Tier

Stone

LVL 5

BASIC

Yoink

Deal up to 6,671 damage to target opponent 2 times. If the target has no Helpful effects, excluding Taunt and Protect, gain 1 [CHARGED].

Transfer 1 Helpful effect from the target to Gadget, excluding Taunt and Protect.

Transfer 1 Helpful effect from the target to Gadget, excluding Taunt and Protect.

LVL 5

SPECIAL

Mindbashingly High IQ

If Gadget has any Helpful effect, gain 1 [CHARGED].

If Gadget has no Harmful effect, gain 1 [CHARGED].

If target opponent has any Harmful effect, gain 1 [CHARGED].

If target opponent has no Helpful effect, gain 1 [CHARGED].

For each [CHARGED] on Gadget, remove 30% Speed Meter from target opponent.

If Gadget has at least 5 [CHARGED], grant [UNSTOPPABLE] to each teammate for 1 turn.

If Gadget's team has at least 5 Helpful effects, flip 1 Helpful effect on each opponent.

If the opponent's team has at least 6 Harmful effects, flip 1 Harmful effect on each teammate.

If Gadget's team has no Harmful effects, gain 5 [CHARGED].

If the opponent's team has no Helpful effects, gain 5 [CHARGED].

If Gadget has at least 10 [CHARGED], all teammates gain 40% Speed Meter.

If Gadget has at least 15 [CHARGED], all teammate gain 1 [GUARANTEED CRIT].

If Gadget has at least 20 [CHARGED], each 'Rescue Ranger' teammate gains Invulnerable for 2 turns.

If Gadget has no Harmful effect, gain 1 [CHARGED].

If target opponent has any Harmful effect, gain 1 [CHARGED].

If target opponent has no Helpful effect, gain 1 [CHARGED].

For each [CHARGED] on Gadget, remove 30% Speed Meter from target opponent.

If Gadget has at least 5 [CHARGED], grant [UNSTOPPABLE] to each teammate for 1 turn.

If Gadget's team has at least 5 Helpful effects, flip 1 Helpful effect on each opponent.

If the opponent's team has at least 6 Harmful effects, flip 1 Harmful effect on each teammate.

If Gadget's team has no Harmful effects, gain 5 [CHARGED].

If the opponent's team has no Helpful effects, gain 5 [CHARGED].

If Gadget has at least 10 [CHARGED], all teammates gain 40% Speed Meter.

If Gadget has at least 15 [CHARGED], all teammate gain 1 [GUARANTEED CRIT].

If Gadget has at least 20 [CHARGED], each 'Rescue Ranger' teammate gains Invulnerable for 2 turns.

LVL 5

SPECIAL

Right Tool for the Job

For every 2 [CHARGED] on Gadget, deal up to 3,812 damage to a random opponent.

Then, deal up to 7,624 damage to target opponent. Deal 15% bonus damage per [CHARGED] on Gadget. Consume [CHARGED].

Then, deal up to 7,624 damage to target opponent. Deal 15% bonus damage per [CHARGED] on Gadget. Consume [CHARGED].

LVL 5

PASSIVE

Ingenious Inventor

On turn start, gain 1 [CHARGED]. Then, if Gadget has more than 10 [CHARGED], consume [CHARGED] over 10. For each [CHARGED] consumed, grant 10% Speed Meter to a random 'Rescue Ranger' teammate.

Each time a 'Rescue Ranger' teammate gains a Harmful effect, 40% chance for Gadget to gain 1 [CHARGED].

Each time a 'Rescue Ranger' teammate gains a Harmful effect, 40% chance for Gadget to gain 1 [CHARGED].

LVL 5

PASSIVE

Reverse Polarity

When Gadget resists a Harmful effect, reflect it back at opponents.

Gadget has +6% Tenacity per [CHARGED] on her.

Gadget has +6% Tenacity per [CHARGED] on her.

Full Gear List

2

1

3

10

5

15

3,123,000

40

8

40

4

20

20

60

75

690

270

150

105

315

280

175

90

105

105

315

30

70

50

150

50

50

50

150

720

540

1,400

180

100

140

385

330

155

60

280

720

600

1,320

315

585

495

225

120

420

360

840

200

300

300

100

130

20

20

2

1

3

Gear Tier 3

2

1

3

Gear Tier 4

16,500

8

40

8

40

4

20

4

20

12

60

Gear Tier 5

22,000

15

90

30

30

15

45

Gear Tier 6

85,500

60

200

70

60

105

30

35

30

35

90

105

30

Gear Tier 7

215,000

60

400

70

50

180

210

150

60

70

50

60

70

50

60

70

50

180

210

150

Gear Tier 8

800,000

240

180

800

180

100

80

185

150

75

40

140

Gear Tier 9

815,000

240

180

300

360

300

720

60

100

135

315

100

225

40

135

120

40

20

Gear Tier 10

1,169,000

240

180

300

360

300

600

420

360

840

200

300

80

80

180

270

300

100

270

100

40

90

130

20

20

20