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MOANA
lvl
71
8
Maxed
7
MOANA

Power: 1,056

HERO; OFFENSE; OCEANIC; MOANA; PRINCESS; ADVENTURER

Offense:
2,765
Defense:
606
Health:
18,857
Recovery:
0
Crit Chance:
18.00%
Crit Power:
150.00%
Speed:
130
Potency:
25.00%
Tenacity:
20.00%
Precision:
10.00%
Evasion:
10.00%
Attack Speed:
18

Swap Sorcerer Stone for stat changes:

Visit the generic character pages to see maxed characters

OAR STRIKE
Level 1
Unlocks this Ability.
Requires Gear Tier 1
Level 2
+75% damage dealt.
Requires Gear Tier 3
50
5,000
Level 3
+50% damage dealt.
Requires Gear Tier 5
75
55
13,000
Level 4
+75% damage dealt.
Requires Gear Tier 7
100
75
25
72,500
Level 5
+50% damage dealt.
Requires Gear Tier 9
100
100
50
141,250
25
Deal up to 2,765 damage to target opponent. If target opponent is affected by Slow perform an Extra Attack dealing up to 2,765 damage.
Deal up to 4,839 damage to target opponent. If target opponent is affected by Slow perform an Extra Attack dealing up to 4,839 damage.
Deal up to 6,221 damage to target opponent. If target opponent is affected by Slow perform an Extra Attack dealing up to 6,221 damage.
Deal up to 8,295 damage to target opponent. If target opponent is affected by Slow perform an Extra Attack dealing up to 8,295 damage.
Deal up to 9,678 damage to target opponent. If target opponent is affected by Slow perform an Extra Attack dealing up to 9,678 damage.
MORE OAR
Level 1
Unlocks this Ability.
Requires Gear Tier 1
Level 2
+1 minimum chain amount.
Requires Gear Tier 3
50
5,000
Level 3
+50% damage dealt.
Requires Gear Tier 5
75
55
13,000
Level 4
+1 maximum chain amount.
Requires Gear Tier 7
100
75
25
72,500
Level 5
+50% damage dealt.
Requires Gear Tier 9
100
100
50
141,250
25
Deal up to 2,304 damage to target opponent. Chain to nearby opponents up to 3 - 5 times.

On the final hit of this ability inflict Slow for 2 turns.
Deal up to 2,304 damage to target opponent. Chain to nearby opponents up to 4 - 5 times.

On the final hit of this ability inflict Slow for 2 turns.
Deal up to 3,456 damage to target opponent. Chain to nearby opponents up to 4 - 5 times.

On the final hit of this ability inflict Slow for 2 turns.
Deal up to 3,456 damage to target opponent. Chain to nearby opponents up to 4 - 6 times.

On the final hit of this ability inflict Slow for 2 turns.
Deal up to 4,608 damage to target opponent. Chain to nearby opponents up to 4 - 6 times.

On the final hit of this ability inflict Slow for 2 turns.
CRASHING WAVE
Level 1
Unlocks this Ability.
Requires Gear Tier 2
Level 2
+5% bonus damage dealt per Oceanic teammate.
Requires Gear Tier 4
75
55
13,000
Level 3
+50% base damage dealt.
Requires Gear Tier 6
100
75
25
22,500
Level 4
+5% bonus damage dealt per Oceanic teammate.
Requires Gear Tier 8
150
100
35
117,500
Level 5
+50% base damage dealt.
Requires Gear Tier 10
150
125
50
165,000
50
Deal up to 2,765 damage to all opponents.

Deal up to 100% bonus damage to each target the lower their Health is. Deal 5% bonus damage per Oceanic teammate.

On defeat any opponent, gain Extra Turn.
Deal up to 2,765 damage to all opponents.

Deal up to 100% bonus damage to each target the lower their Health is. Deal 10% bonus damage per Oceanic teammate.

On defeat any opponent, gain Extra Turn.
Deal up to 4,148 damage to all opponents.

Deal up to 100% bonus damage to each target the lower their Health is. Deal 10% bonus damage per Oceanic teammate.

On defeat any opponent, gain Extra Turn.
Deal up to 4,148 damage to all opponents.

Deal up to 100% bonus damage to each target the lower their Health is. Deal 15% bonus damage per Oceanic teammate.

On defeat any opponent, gain Extra Turn.
Deal up to 5,530 damage to all opponents.

Deal up to 100% bonus damage to each target the lower their Health is. Deal 15% bonus damage per Oceanic teammate.

On defeat any opponent, gain Extra Turn.
THE OCEAN CHOSE YOU
Level 1
Unlocks this Ability.
Requires Gear Tier 3
Level 2
+3% Shield amount.
Requires Gear Tier 5
100
75
25
22,500
Level 3
+2% Shield amount.
Requires Gear Tier 7
150
100
50
115,000
Level 4
+3% Shield amount.
Requires Gear Tier 9
150
125
75
198,750
35
Level 5
+2% Shield amount.
Requires Gear Tier 10
150
150
125
293,750
65
This character cannot be dealt a Critical Strike while affected by Shield.

When dealt a Critical Strike, this character gains Shield worth 15% of their maximum health.
This character cannot be dealt a Critical Strike while affected by Shield.

When dealt a Critical Strike, this character gains Shield worth 18% of their maximum health.
This character cannot be dealt a Critical Strike while affected by Shield.

When dealt a Critical Strike, this character gains Shield worth 20% of their maximum health.
This character cannot be dealt a Critical Strike while affected by Shield.

When dealt a Critical Strike, this character gains Shield worth 23% of their maximum health.
This character cannot be dealt a Critical Strike while affected by Shield.

When dealt a Critical Strike, this character gains Shield worth 25% of their maximum health.
MASTER WAYFINDER
Level 1
Unlocks this Ability.
Requires Gear Tier 4
Level 2
Teammates who assist have a 20% chance to gain Offense Up for 1 turn.
Requires Gear Tier 6
150
100
35
32,000
Level 3
+20% chance for allies to gain Offense Up.
Requires Gear Tier 8
275
125
50
165,000
Level 4
+1 duration to Offense Up.
Requires Gear Tier 9
275
150
100
263,750
45
Level 5
+20% chance for allies to gain Offense Up.
Requires Gear Tier 10
275
175
150
368,750
115
On turn start, apply Taunt for 2 turns to the opponent with the lowest current Health percentage ignoring Stealth.

If Maui is a teammate he will immediately assist. Call one additional teammate to assist.

When Maui gains Taunt fill this character's Speed Bar.
On turn start, apply Taunt for 2 turns to the opponent with the lowest current Health percentage ignoring Stealth.

If Maui is a teammate he will immediately assist. Call one additional teammate to assist. Teammates who assist have a 20% chance to gain Offense Up for 1 turn.

When Maui gains Taunt fill this character's Speed Bar.
On turn start, apply Taunt for 2 turns to the opponent with the lowest current Health percentage ignoring Stealth.

If Maui is a teammate he will immediately assist. Call one additional teammate to assist. Teammates who assist have a 40% chance to gain Offense Up for 1 turn.

When Maui gains Taunt fill this character's Speed Bar.
On turn start, apply Taunt for 2 turns to the opponent with the lowest current Health percentage ignoring Stealth.

If Maui is a teammate he will immediately assist. Call one additional teammate to assist. Teammates who assist have a 40% chance to gain Offense Up for 2 turns.

When Maui gains Taunt fill this character's Speed Bar.
On turn start, apply Taunt for 2 turns to the opponent with the lowest current Health percentage ignoring Stealth.

If Maui is a teammate he will immediately assist. Call one additional teammate to assist. Teammates who assist have a 60% chance to gain Offense Up for 2 turns.

When Maui gains Taunt fill this character's Speed Bar.
Full Gear List
1,056,000
240
180
300
360
300
720
40
100
80
135
360
270
120
20
20
60
20
180
40
210
180
495
150
150
130
100
20
20
100
Gear Tier 9
438,500
120
90
150
180
150
420
20
60
40
45
225
135
120
20
20
20
20
90
20
Gear Tier 10
617,500
120
90
150
180
150
300
210
180
495
150
150
40
40
135
135
130
100
20
20
90
100
40
90
20
20