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MERLIN
lvl
90
10
Maxed
7
MERLIN

Power:

HERO; SUPPORT; MYTHICAL; THE SWORD IN THE STONE; SORCERER'S CHOSEN: SIEGE ON OLYMPUS

Offense:
3,226
Defense:
1,694
Health:
32,339
Recovery:
0
Crit Chance:
15.00%
Crit Power:
150.00%
Speed:
168
Potency:
44.00%
Tenacity:
49.00%
Precision:
36.00%
Evasion:
14.00%
Attack Speed:
28
Edit character attributes
Level
Rarity
Gear Tier
Stone
Prestidigitonium!
Level 1
Unlocks this Ability.
Requires Gear Tier 1
Level 2
30% chance to inflict Defense Down.
Requires Gear Tier 3
50
5,000
Level 3
+50% damage dealt.
Requires Gear Tier 5
75
55
13,000
Level 4
10% chance to inflict Sleep for 1 turn (Guaranteed in Raids.)
Requires Gear Tier 7
100
75
25
72,500
Level 5
+15% chance to inflict Defense Down.
Requires Gear Tier 9
100
100
50
141,250
25
Deals up to 2,984 damage to target opponent.
Deals up to 2,984 damage to target opponent. 30% chance to inflict Defense Down for 1 turn.
Deals up to 4,476 damage to target opponent. 30% chance to inflict Defense Down for 1 turn.
Deals up to 4,476 damage to target opponent. 30% chance to inflict Defense Down for 1 turn. 10% chance to inflict Sleep for 1 turn (Guaranteed in Raids.)
Deals up to 4,476 damage to target opponent. 45% chance to inflict Defense Down for 1 turn. 10% chance to inflict Sleep for 1 turn (Guaranteed in Raids.)
Ready or Not!
Level 1
Unlocks this Ability.
Requires Gear Tier 3
Level 2
Reduce target's Speed Meter by 30%.
Requires Gear Tier 5
100
75
25
22,500
Level 3
+50% damage dealt.
Requires Gear Tier 7
150
100
50
115,000
Level 4
Reduce target's Magic if they are a Raid Boss.
Requires Gear Tier 9
150
125
75
198,750
35
Level 5
+50% damage dealt.
Requires Gear Tier 10
150
150
125
293,750
65
Deal up to 8,065 damage to target opponent. Inflict Stun for 1 turn. Reduce the Magic of target's abilities by 1 if they are already affected by Stun.
Deal up to 8,065 damage to target opponent. Inflict Stun for 1 turn. Reduce the Magic of target's abilities by 1 if they are already affected by Stun. Reduce target's Speed Meter by 30%.
Deal up to 12,098 damage to target opponent. Inflict Stun for 1 turn. Reduce the Magic of target's abilities by 1 if they are already affected by Stun. Reduce target's Speed Meter by 30%.
Deal up to 12,098 damage to target opponent. Inflict Stun for 1 turn. Reduce the Magic of target's abilities by 1 if they are already affected by Stun or are a Raid Boss. Reduce target's Speed Meter by 40%.
Deal up to 16,130 damage to target opponent. Inflict Stun for 1 turn. Reduce the Magic of target's abilities by 1 if they are already affected by Stun or are a Raid Boss. Reduce target's Speed Meter by 40%.
Use Your Head!
Level 1
Unlocks this Ability.
Requires Gear Tier 1
Level 2
+1 Magic granted.
Requires Gear Tier 3
50
5,000
Level 3
+1 Magic granted.
Requires Gear Tier 5
75
55
13,000
Level 4
50% chance to Cleanse an additional Harmful effect.
Requires Gear Tier 7
100
75
25
72,500
Level 5
+15% chance to Cleanse an additional Harmful effect.
Requires Gear Tier 9
100
100
50
141,250
25
Grant Tactics to target teammate for 1 turn. Grant 1 Magic to each ability of target teammate. Cleanse 1 Harmful effect from all teammates.

If target is a Mythic teammate, grant Harmful Immunity for 1 turn.
Grant Tactics to target teammate for 1 turn. Grant 1 Magic to each ability of target teammate. Cleanse 1 Harmful effect from all teammates.

If target is a Mythic teammate, grant Harmful Immunity for 1 turn.
Grant Tactics to target teammate for 1 turn. Grant 1 Magic to each ability of target teammate. Cleanse 1 Harmful effect from all teammates.

If target is a Mythic teammate, grant Harmful Immunity for 1 turn.
Grant Tactics to target teammate for 1 turn. Grant 1 Magic to each ability of target teammate. Cleanse 1 Harmful effect from all teammates. 50% chance to Cleanse an additional Harmful effect from all teammates.

If target is a Mythic teammate, grant Harmful Immunity for 1 turn.
Grant Tactics to target teammate for 1 turn. Grant 1 Magic to each ability of target teammate. Cleanse 1 Harmful effect from all teammates. 65% chance to Cleanse an additional Harmful effect from all teammates.

If target is a Mythic teammate, grant Harmful Immunity for 1 turn.
Brains Over Brawn
Level 1
Unlocks this Ability.
Requires Gear Tier 2
Level 2
3% bonus Spell Charge gained per Mythic teammate.
Requires Gear Tier 4
75
55
13,000
Level 3
+10% activation chance.
Requires Gear Tier 6
100
75
25
22,500
Level 4
Reduce Magic cost by 1.
Requires Gear Tier 8
150
100
35
117,500
Level 5
+10% activation chance.
Requires Gear Tier 10
150
125
50
165,000
50
On turn start, 30% chance to increase your Spell Charge by 10%.
On turn start, 30% chance to increase your Spell Charge by 10%.

3% bonus Spell Charge gained per Mythic teammate.
On turn start, 40% chance to increase your Spell Charge by 10%.

3% bonus Spell Charge gained per Mythic teammate.
On turn start, 40% chance to increase your Spell Charge by 10%.

3% bonus Spell Charge gained per Mythic teammate.
On turn start, 50% chance to increase your Spell Charge by 10%.

3% bonus Spell Charge gained per Mythic teammate.
Full Gear List
1
2
3
5
10
15
3,121,500
20
40
4
40
60
4
75
690
195
120
210
315
210
140
90
105
210
315
30
100
50
50
100
70
50
150
720
540
1,400
180
285
325
190
350
100
80
60
80
720
600
1,320
405
495
495
225
120
420
360
840
200
300
300
100
130
20
Gear Tier 2
1
2
3
Gear Tier 3
1
2
3
Gear Tier 4
15,000
4
20
8
40
4
40
12
60
4
Gear Tier 5
22,000
15
90
15
30
30
45
Gear Tier 6
85,500
60
200
70
30
70
30
35
60
70
90
105
30
Gear Tier 7
215,000
120
400
140
100
60
70
50
60
70
50
120
140
100
60
70
50
180
210
150
Gear Tier 8
800,000
240
180
800
180
145
145
110
150
100
40
40
40
Gear Tier 9
815,000
240
180
300
360
300
720
100
60
225
225
100
225
40
135
120
20
20
20
Gear Tier 10
1,169,000
240
180
300
360
300
600
420
360
840
200
300
80
80
180
270
300
100
100
40
270
90
130
20
20
20