URSULA
lvl
90
10
Maxed
7
URSULA
Power:
VILLAIN; OFFENSE; OCEANIC; THE LITTLE MERMAID
Offense:
4,492
4,492
Defense:
1,432
1,432
Health:
28,795
28,795
Recovery:
0
0
Crit Chance:
12.00%
12.00%
Crit Power:
192.50%
192.50%
Speed:
167
167
Potency:
44.00%
44.00%
Tenacity:
41.00%
41.00%
Precision:
36.00%
36.00%
Evasion:
36.00%
36.00%
Attack Speed:
2,123
2,123
Level
Rarity
Gear Tier
Stone
LVL 5
BASIC
Undoing
Deal up to 8,984 damage to the target opponent. 30% chance to steal 10% Speed Meter. If this ability deals a Critical Strike, guaranteed to steal Speed Meter.
If Empowered: Repeat this ability against the target opponent.
If Empowered: Repeat this ability against the target opponent.
LVL 5
SPECIAL
A Little Magic
Deals up to 17,687 damage to the target opponent. Inflict 2 Continuous Damage effects, dealing up to 1,887 damage each turn over 2 turns. On critical strike, Inflict 1 additional Continuous Damage effect, dealing up to 1,887 damage over 2 turns.
If Empowered:
Deal up to 17,687 damage to adjacent opponents. Inflict 2 Continuous Damage effects, dealing up to 1,887 damage over 2 turns. On Critical Strike, Inflict 1 additional Continuous Damage effect, dealing up to 1,887 damage over 2 turns.
Opponents receive an additional 30% damage from all damage caused by this ability if they are affected by Shield.
If Empowered:
Deal up to 17,687 damage to adjacent opponents. Inflict 2 Continuous Damage effects, dealing up to 1,887 damage over 2 turns. On Critical Strike, Inflict 1 additional Continuous Damage effect, dealing up to 1,887 damage over 2 turns.
Opponents receive an additional 30% damage from all damage caused by this ability if they are affected by Shield.
LVL 5
SPECIAL
Poor Unfortunate Soul
This ability is Unavoidable. Purge 3 random Helpful effects from target opponent, and inflict Polymorph, transforming them into a sea polyp for 1 turn. Gain a copy of each Purged effect, excluding Taunt. This ability has 100% bonus Potency.
If Empowered: Reduce target's Speed Meter by 30%.
Sea polyps cannot attack and have 30% reduced Defense.
If Empowered: Reduce target's Speed Meter by 30%.
Sea polyps cannot attack and have 30% reduced Defense.
LVL 5
PASSIVE
My Poopsies
At the beginning of the battle, summon Flotsam and Jetsam to the battlefield.
Steal 5% Speed and 20% Speed Meter for this character from the opponent with the highest Speed. The adjustment to the Speed stat lasts for the remainder of the battle.
Flotsam and Jetsam: Each has 2,965 Offense, 716 Defense, 14,398 Health, 167 Speed, and 15% Critical Strike Chance.
When Flotsam or Jetsam deal damage to an opponent: Purge 1 random Helpful effect. If Purged effect not Taunt, gain a copy of effect and grant a copy to allied Ursula. Allied Ursula gains 20% Speed Meter.
Steal 5% Speed and 20% Speed Meter for this character from the opponent with the highest Speed. The adjustment to the Speed stat lasts for the remainder of the battle.
Flotsam and Jetsam: Each has 2,965 Offense, 716 Defense, 14,398 Health, 167 Speed, and 15% Critical Strike Chance.
When Flotsam or Jetsam deal damage to an opponent: Purge 1 random Helpful effect. If Purged effect not Taunt, gain a copy of effect and grant a copy to allied Ursula. Allied Ursula gains 20% Speed Meter.
LVL 5
PASSIVE
Grasping Tendrils
This ability is Unavoidable. On start of turn, inflict Silence for 1 turn on a random opponent. 75% chance to steal 1 Magic from a random ability.
LVL 5
PASSIVE
Vengeance
The first time an allied Flotsam or Jetsam is defeated or this character's Health is reduced below 50% of max, perform the following:
Cleanse all Harmful effects from self and inflict Blind on all opponents for 1 turn. Gain Empowered.
Empowered:
Gain 10% bonus Offense, 10% bonus Crit chance.
Cleanse all Harmful effects from self and inflict Blind on all opponents for 1 turn. Gain Empowered.
Empowered:
Gain 10% bonus Offense, 10% bonus Crit chance.
LVL 5
LEADER
Sea Witch's Reign
Oceanic teammates gain 4% bonus Crit Power.
Villain teammates gain 21% bonus Offense.
Oceanic Villains gain both of these effects.
Villain teammates gain 21% bonus Offense.
Oceanic Villains gain both of these effects.
Full Gear List
2
1
3
10
5
19
3,194,000
4
40
40
4
20
80
8
40
15
740
315
30
105
465
90
105
315
105
490
90
105
50
150
50
250
50
720
540
1,400
180
440
365
300
115
100
80
80
80
80
720
600
1,320
495
360
675
270
120
420
360
840
300
200
350
150
130
2
1
3
Gear Tier 3
2
1
3
Gear Tier 4
24,000
4
40
8
40
4
4
20
16
80
8
40
Gear Tier 5
26,000
15
100
45
30
15
45
Gear Tier 6
89,000
30
200
35
90
105
30
35
120
140
30
35
Gear Tier 7
240,000
60
440
70
50
180
210
150
60
70
50
300
350
250
60
70
50
Gear Tier 8
800,000
240
180
800
180
220
185
140
35
100
40
40
40
40
Gear Tier 9
827,000
240
180
300
360
300
720
80
80
120
225
180
360
40
135
120
20
20
20
20
Gear Tier 10
1,188,000
240
180
300
360
300
600
420
360
840
300
200
350
100
80
100
270
180
315
150
40
135
130
20
20
20
20