BAYMAX
lvl
50
6
Maxed
7
BAYMAX
Power: 564
HERO; DEFENSE; DOWNTOWN; BIG HERO 6; TECH; DOWNTOWN HERO
Offense:
896
896
Defense:
411
411
Health:
16,852
16,852
Recovery:
762
762
Crit Chance:
10.00%
10.00%
Crit Power:
150.00%
150.00%
Speed:
106
106
Potency:
7.00%
7.00%
Tenacity:
13.00%
13.00%
Precision:
0.00%
0.00%
Evasion:
9.00%
9.00%
Attack Speed:
1,523
1,523
Swap Sorcerer Stone for stat changes:
Visit the generic character pages to see maxed characters
LVL 1
BASIC
The Fist
Deal up to 650 damage to target opponent. Deals 30% of Baymax's Defense as bonus damage.
50% chance to inflict Offense Down for 2 turns.
50% chance to inflict Offense Down for 2 turns.
LVL 1
SPECIAL
You Are My Patient
Baymax gains Taunt for 1 turn and Defense Up for 1 turn.
Restore 762 Health to target teammate. Grants the Patient status.
Patient: Target recovers 572 Health each Turn. Increases Defense by 30%. Immune to counterattacks and Taunt. Baymax will intercept 25% of damage targeted at a teammate with this effect. Damage dealt to Baymax in this way will use his stats. This effect cannot be Purged.
There can only be 1 Patient status on the field. When Baymax is defeated, Patient is removed. When a teammate with Patient is defeated, Baymax gains 100% Speed Meter.
Restore 762 Health to target teammate. Grants the Patient status.
Patient: Target recovers 572 Health each Turn. Increases Defense by 30%. Immune to counterattacks and Taunt. Baymax will intercept 25% of damage targeted at a teammate with this effect. Damage dealt to Baymax in this way will use his stats. This effect cannot be Purged.
There can only be 1 Patient status on the field. When Baymax is defeated, Patient is removed. When a teammate with Patient is defeated, Baymax gains 100% Speed Meter.
LVL 1
SPECIAL
Major Impact
Deal up to 1,525 damage to all opponents. All Teammates restore 762 Health.
Purge 1 Helpful Effect on all opponents per number of Charges on Baymax. Cleanse 1 Harmful Effect on all teammates per number of Charges on Baymax. Consumes Charges.
Grant 1 Continuous Healing, restoring up to 572 Health over 2 turns.
If Hiro is a teammate, grant 'Big Hero 6' teammates Defense Up for 1 turn.
Purge 1 Helpful Effect on all opponents per number of Charges on Baymax. Cleanse 1 Harmful Effect on all teammates per number of Charges on Baymax. Consumes Charges.
Grant 1 Continuous Healing, restoring up to 572 Health over 2 turns.
If Hiro is a teammate, grant 'Big Hero 6' teammates Defense Up for 1 turn.
LVL 1
PASSIVE
Your Personal Healthcare Companion
On battle start, perform the following: Gain Taunt for 1 turn. Gain 1 Charged. Grant all Hero 'Big Hero 6' allies 1 Charged.
When a 'Big Hero 6' teammate falls below 30% Health, Baymax Cleanses Stun, Charm, Sleep, and Silence from self, gains Taunt for 1 turn and restores up to 953 Health.
When hit, gain Charged, up to a maximum of 5.
Baymax gains 1% Defense per number of Charged on him.
This character can have up to a max of 5 Charged.
When a 'Big Hero 6' teammate falls below 30% Health, Baymax Cleanses Stun, Charm, Sleep, and Silence from self, gains Taunt for 1 turn and restores up to 953 Health.
When hit, gain Charged, up to a maximum of 5.
Baymax gains 1% Defense per number of Charged on him.
This character can have up to a max of 5 Charged.
LVL 1
PASSIVE
Are You Satisfied with Your Care?
On this character being defeated, perform the following:
Cleanse 1 Harmful Effect from all teammates. Grant all Hero 'Big Hero 6' teammates Charged. Teammate with Patient status recovers 953 Health and gains Invulnerable for 1 turn.
Cleanse 1 Harmful Effect from all teammates. Grant all Hero 'Big Hero 6' teammates Charged. Teammate with Patient status recovers 953 Health and gains Invulnerable for 1 turn.
Full Gear List
2,999,000
60
400
70
50
120
140
100
120
280
200
60
70
50
120
60
70
50
60
70
50
720
540
1,400
180
225
270
300
215
100
60
40
120
40
60
720
600
1,320
360
405
585
270
120
420
360
840
300
200
250
150
130
40
20
215,000
60
400
70
50
120
140
100
120
280
200
60
70
50
120
60
70
50
60
70
50
Gear Tier 8
800,000
240
180
800
180
105
110
140
115
100
40
40
40
40
40
Gear Tier 9
815,000
240
180
300
360
300
720
80
60
180
180
80
315
60
40
135
120
20
20
Gear Tier 10
1,169,000
240
180
300
360
300
600
420
360
840
300
200
80
80
180
270
250
60
40
225
150
40
135
130
40
20