EEYORE
lvl
77
8
Maxed
7
EEYORE
Power: 1,162
HERO; DEFENSE; WILDS; WINNIE THE POOH; FOREST
Offense:
1,660
1,660
Defense:
1,266
1,266
Health:
32,023
32,023
Recovery:
0
0
Crit Chance:
0.00%
0.00%
Crit Power:
150.00%
150.00%
Speed:
132
132
Potency:
40.00%
40.00%
Tenacity:
38.00%
38.00%
Precision:
10.00%
10.00%
Evasion:
22.00%
22.00%
Attack Speed:
18
18
Swap Sorcerer Stone for stat changes:
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LVL 4
BASIC
I'LL STAY HERE AND BE MISERABLE
Inflict [DAMPENED] for 1 turn on this character. Grant 15% Speed Meter to 'Winnie the Pooh' teammates, and the character Piglet is attached to. On Defense, this character gains [DEFENSE UP] for 1 turn.
Deal up to 2,490 damage to target opponent. Inflict [DAMPENED] for 1 turn. Reduce the target's Speed Meter by 15%. On Defense, inflict [OFFENSE DOWN] for 1 turn.
Deal up to 2,490 damage to target opponent. Inflict [DAMPENED] for 1 turn. Reduce the target's Speed Meter by 15%. On Defense, inflict [OFFENSE DOWN] for 1 turn.
LVL 4
SPECIAL
A BLUSTERY DAY
Deal 3,050 damage to target and adjacent opponents. Inflict [OFFENSE DOWN] for 1 turn on target. 50% chance to inflict [OFFENSE DOWN] for 1 turn on adjacent opponents.
If 'Winnie the Pooh' is a teammate, instead deal 2,179 damage to all opponents. Inflict [OFFENSE DOWN] for 1 turn on target. 50% chance to inflict [OFFENSE DOWN] for 1 turn on each opponent. On Defense, reduce all opponent's Speed Meter by 100%.
If 'Winnie the Pooh' is a teammate, instead deal 2,179 damage to all opponents. Inflict [OFFENSE DOWN] for 1 turn on target. 50% chance to inflict [OFFENSE DOWN] for 1 turn on each opponent. On Defense, reduce all opponent's Speed Meter by 100%.
LVL 4
PASSIVE
SORT OF ATTACHED TO IT
On Battle Start, or if this effect is Cleansed or Purged, cleanse all Harmful effects from this character and gain [EEYORE'S TAIL]. When a character with [EEYORE'S TAIL] [EEYORE'S TAIL] takes damage, move it to the character dealing the damage. On Defense, this character has a 50% chance to not lose [EEYORE'S TAIL] when dealt damage.
[EEYORE'S TAIL] [EEYORE'S TAIL]: When a character gains this effect, they gain the following:
On teammate other than Eeyore: Gain 150% of Eeyore's Defense as bonus Defense. Lasts until this effect is removed.
On Eeyore: Gain [TAUNT] for 1 turn. On turn start, gain [TAUNT] for 1 turn. When this effect is removed, lose [TAUNT].
On opponent: Deal 10% less damage per Harmful effect on this character (up to a max of 30% reduced damage.) Lasts until this effect is removed.
[EEYORE'S TAIL] [EEYORE'S TAIL]: When a character gains this effect, they gain the following:
On teammate other than Eeyore: Gain 150% of Eeyore's Defense as bonus Defense. Lasts until this effect is removed.
On Eeyore: Gain [TAUNT] for 1 turn. On turn start, gain [TAUNT] for 1 turn. When this effect is removed, lose [TAUNT].
On opponent: Deal 10% less damage per Harmful effect on this character (up to a max of 30% reduced damage.) Lasts until this effect is removed.
LVL 3
PASSIVE
THANKS FOR NOTICING ME
Once per turn when this character takes damage, 60% chance to inflict 1 of the following Harmful Effects for 1 turn on the character dealing the damage, prioritizing effects they don't have: [OFFENSE DOWN], [SLOW], [DAMPENED].
Full Gear List
949,500
240
180
300
360
300
600
120
120
80
270
270
180
40
90
210
180
345
150
150
100
50
388,500
120
90
150
180
150
300
60
60
40
135
135
90
20
45
Gear Tier 10
561,000
120
90
150
180
150
300
210
180
345
150
150
100
60
60
40
135
135
90
50
20
45