ANNA
lvl
60
7
Maxed
7
ANNA
Power: 804
HERO; SUPPORT; KINGDOM; FROZEN; KINGDOM HERO
Offense:
1,488
1,488
Defense:
417
417
Health:
17,204
17,204
Recovery:
0
0
Crit Chance:
15.00%
15.00%
Crit Power:
150.00%
150.00%
Speed:
118
118
Potency:
7.00%
7.00%
Tenacity:
23.00%
23.00%
Precision:
6.00%
6.00%
Evasion:
6.00%
6.00%
Attack Speed:
20
20
Swap Sorcerer Stone for stat changes:
Visit the generic character pages to see maxed characters
LVL 4
BASIC
Fierce Flame
Deal up to 2,232 damage to target opponent. 60% chance for a random teammate to assist. If assisting teammate is a 'Frozen' character, they gain [OFFENSE UP] for 1 turn.
If an opponent deals damage to allied Elsa, 25% chance to counter attack with this ability.
If an opponent deals damage to allied Elsa, 25% chance to counter attack with this ability.
LVL 3
SPECIAL
Some Things Never Change
Grant [HASTE] to self and adjacent teammates for 2 turns. Increase Speed Meter of adjacent teammates by 30% and an additional 10% per Helpful effect affecting them.
Grant 1 Magic for all abilities to adjacent teammates.
If Kristoff is a teammate, grant him [DEFENSE UP] for 1 turn. If allied Kristoff is already affected by [DEFENSE UP], increase its duration by 1 instead.
Grant 1 Magic for all abilities to adjacent teammates.
If Kristoff is a teammate, grant him [DEFENSE UP] for 1 turn. If allied Kristoff is already affected by [DEFENSE UP], increase its duration by 1 instead.
LVL 3
SPECIAL
This Way Guys!
Deal up to 1,646 damage to target opponents. Inflict [OFFENSE DOWN] on all opponents for 1 turn. 30% chance to decrease Speed Meter of all opponents by 20%.
If Kristoff is a teammate, Anna gains [HASTE] for 1 turn.
If Kristoff is a teammate, Anna gains [HASTE] for 1 turn.
LVL 2
LEADER
The Next Right Thing
On battle start, if Kristoff is a teammate then increase his Speed Meter by 20% per 'Frozen' teammate including himself.
When a teammate's Health, including self, falls below 60%, grant them [DEFENSE UP] for 2 turn, [CONTINUOUS HEALING], restoring 10% of their max Health over 2 turns, and extend the duration of 1 random Helpful effect affecting them by 1 turn.
Health restored is increased by 5% per 'Frozen' teammate.
If affected teammate is Elsa, also increase Speed Meter by 30%.
When a teammate's Health, including self, falls below 60%, grant them [DEFENSE UP] for 2 turn, [CONTINUOUS HEALING], restoring 10% of their max Health over 2 turns, and extend the duration of 1 random Helpful effect affecting them by 1 turn.
Health restored is increased by 5% per 'Frozen' teammate.
If affected teammate is Elsa, also increase Speed Meter by 30%.
Full Gear List
2,799,500
720
540
1,400
180
380
420
305
100
80
80
120
80
720
600
1,320
450
630
360
270
120
420
360
840
250
350
200
150
130
800,000
240
180
800
180
180
220
145
100
40
40
40
40
Gear Tier 9
821,000
240
180
300
360
300
720
100
100
225
315
80
180
40
135
120
20
20
20
Gear Tier 10
1,178,500
240
180
300
360
300
600
420
360
840
250
350
100
100
225
315
200
80
180
150
40
135
130
20
20
20