JAFAR
lvl
60
7
Maxed
7
JAFAR
Power: 779
VILLAIN; OFFENSE; KINGDOM; ALADDIN; KINGDOM VILLAIN
Offense:
1,645
1,645
Defense:
399
399
Health:
14,521
14,521
Recovery:
0
0
Crit Chance:
15.00%
15.00%
Crit Power:
167.50%
167.50%
Speed:
113
113
Potency:
18.00%
18.00%
Tenacity:
10.00%
10.00%
Precision:
0.00%
0.00%
Evasion:
6.00%
6.00%
Attack Speed:
18
18
Swap Sorcerer Stone for stat changes:
Visit the generic character pages to see maxed characters
LVL 3
BASIC
Magic Bolt
Deal up to 2,344 damage to target opponent. 20% chance to inflict Continuous Damage, dealing up to 1,234 damage over 2 turns.
LVL 3
SPECIAL
Staff of the Vizier
Inflict Charm on target opponent for 2 turns. 30% chance to apply Offense Up for 1 turn to target.
LVL 2
SPECIAL
Time's Running Out
Inflict Hourglass on target opponent for up to 4 turns. 50% chance to inflict Heal Block for 2 turns.
Hourglass: On effect expire, deal up to 7,111 damage to affected character. The remaining time is also decremented by receiving any Harmful effect.
Hourglass: On effect expire, deal up to 7,111 damage to affected character. The remaining time is also decremented by receiving any Harmful effect.
LVL 1
PASSIVE
Just Getting Warmed Up
On "Aladdin" or Villain teammate performing an attack, this character has a 30% chance to perform Breath of Fire against the opponent that his teammate is attacking.
Breath of Fire: Deal up to 2,329 damage.
Breath of Fire: Deal up to 2,329 damage.
Full Gear List
2,815,000
720
540
1,400
180
420
400
320
100
60
60
40
80
720
600
1,320
120
405
585
360
450
120
420
360
840
250
300
300
150
130
20
20
800,000
240
180
800
180
220
220
140
100
40
40
40
40
Gear Tier 9
827,000
240
180
300
360
300
720
80
100
80
180
315
225
80
180
120
20
20
20
Gear Tier 10
1,188,000
240
180
300
360
300
600
420
360
840
250
300
300
100
100
100
225
270
270
150
40
135
130
20
20
20