CHIP
lvl
1
1
7
CHIP
Power: 55
HERO; SUPPORT; DOWNTOWN; CHIP 'N DALE: RESCUE RANGERS; DOWNTOWN HERO; ADVENTURER
Offense:
45
45
Defense:
18
18
Health:
270
270
Recovery:
0
0
Crit Chance:
5.00%
5.00%
Crit Power:
150.00%
150.00%
Speed:
92
92
Potency:
0.00%
0.00%
Tenacity:
5.00%
5.00%
Precision:
0.00%
0.00%
Evasion:
0.00%
0.00%
Attack Speed:
28
28
Swap Sorcerer Stone for stat changes:
Visit the generic character pages to see maxed characters
LVL 1
BASIC
Bonk
Deal up to 45 damage to target opponent.
LVL 1
SPECIAL
The Game is Afoot
For each Helpful effect on target opponent, 50% chance for Chip to gain a copy of that Helpful effect, excluding [TAUNT] and [PROTECT].
Then, if Chip has fewer than 2 Helpful effects, he gains stacks of [COUNTER] until he has 2 Helpful effects.
Then, if Chip has fewer than 2 Helpful effects, he gains stacks of [COUNTER] until he has 2 Helpful effects.
LOCKED
SPECIAL
Rescue Rangers, Away!
Chip gains [UNSTOPPABLE] for 2 turns.
Each Helpful effect on Chip has a 30% chance to be copied to each 'Rescue Ranger' teammate.
Each 'Rescue Ranger' teammate uses their basic attack on a random opponent. Each 'Rescue Ranger' teammate gains 10% Speed Meter.
Each Helpful effect on Chip has a 30% chance to be copied to each 'Rescue Ranger' teammate.
Each 'Rescue Ranger' teammate uses their basic attack on a random opponent. Each 'Rescue Ranger' teammate gains 10% Speed Meter.
LOCKED
PASSIVE
We Are the Rescue Rangers
At start of combat, perform each of the following:
If Dale is a teammate, Chip and Dale both gain [OFFENSE UP] for 2 turns.
If Gadget is a teammate, Chip and Gadget both gain [HASTE] for 2 turns.
If Monterey Jack is a teammate, Chip and Monterey both gain [DEFENSE UP] for 2 turns.
If Dale is a teammate, Chip and Dale both gain [OFFENSE UP] for 2 turns.
If Gadget is a teammate, Chip and Gadget both gain [HASTE] for 2 turns.
If Monterey Jack is a teammate, Chip and Monterey both gain [DEFENSE UP] for 2 turns.
Full Gear List
1
2
3
5
10
15
3,092,000
20
40
60
4
20
75
670
120
105
300
315
315
105
105
315
90
105
150
50
50
50
70
50
150
720
540
1,400
180
100
60
60
350
225
345
155
80
720
600
1,320
495
315
495
225
120
420
360
840
250
200
300
100
130
20
20
1
2
3
Gear Tier 3
1
2
3
Gear Tier 4
12,000
4
20
8
40
12
60
4
20
Gear Tier 5
22,000
15
90
30
15
30
45
Gear Tier 6
74,500
90
180
105
30
35
30
35
90
105
30
35
Gear Tier 7
215,000
180
400
210
150
60
70
50
60
70
50
60
70
50
60
70
50
180
210
150
Gear Tier 8
800,000
240
180
800
180
100
40
40
150
145
145
75
40
Gear Tier 9
809,000
240
180
300
360
300
720
100
40
270
135
100
225
40
135
120
20
20
20
Gear Tier 10
1,159,500
240
180
300
360
300
600
420
360
840
250
200
100
40
225
180
300
100
270
100
40
90
130
20
20
20