EEYORE
lvl
37
3
7
EEYORE
Power: 243
HERO; DEFENSE; WILDS; WINNIE THE POOH; FOREST
Offense:
205
205
Defense:
109
109
Health:
4,012
4,012
Recovery:
0
0
Crit Chance:
0.00%
0.00%
Crit Power:
150.00%
150.00%
Speed:
90
90
Potency:
5.00%
5.00%
Tenacity:
4.00%
4.00%
Precision:
0.00%
0.00%
Evasion:
0.00%
0.00%
Attack Speed:
18
18
Swap Sorcerer Stone for stat changes:
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LVL 2
BASIC
I'LL STAY HERE AND BE MISERABLE
Inflict [DAMPENED] for 1 turn on this character. Grant 15% Speed Meter to 'Winnie the Pooh' teammates, and the character Piglet is attached to.
Deal up to 205 damage to target opponent. Inflict [DAMPENED] for 1 turn. Reduce the target's Speed Meter by 15%.
Deal up to 205 damage to target opponent. Inflict [DAMPENED] for 1 turn. Reduce the target's Speed Meter by 15%.
LVL 2
SPECIAL
A BLUSTERY DAY
Deal 251 damage to target and adjacent opponents. Inflict [OFFENSE DOWN] for 1 turn on target. 50% chance to inflict [OFFENSE DOWN] for 1 turn on adjacent opponents.
If 'Winnie the Pooh' is a teammate, instead deal 179 damage to all opponents. Inflict [OFFENSE DOWN] for 1 turn on target. 50% chance to inflict [OFFENSE DOWN] for 1 turn on each opponent.
If 'Winnie the Pooh' is a teammate, instead deal 179 damage to all opponents. Inflict [OFFENSE DOWN] for 1 turn on target. 50% chance to inflict [OFFENSE DOWN] for 1 turn on each opponent.
LVL 1
PASSIVE
SORT OF ATTACHED TO IT
On Battle Start, or if this effect is Cleansed or Purged, cleanse all Harmful effects from this character and gain [EEYORE'S TAIL]. When a character with [EEYORE'S TAIL] [EEYORE'S TAIL] takes damage, move it to the character dealing the damage.
[EEYORE'S TAIL] [EEYORE'S TAIL]: When a character gains this effect, they gain the following:
On teammate other than Eeyore: Gain 100% of Eeyore's Defense as bonus Defense. Lasts until this effect is removed.
On Eeyore: Gain [TAUNT] for 1 turn. On turn start, gain [TAUNT] for 1 turn. When this effect is removed, lose [TAUNT].
On opponent: Deal 5% less damage per Harmful effect on this character (up to a max of 30% reduced damage.) Lasts until this effect is removed.
[EEYORE'S TAIL] [EEYORE'S TAIL]: When a character gains this effect, they gain the following:
On teammate other than Eeyore: Gain 100% of Eeyore's Defense as bonus Defense. Lasts until this effect is removed.
On Eeyore: Gain [TAUNT] for 1 turn. On turn start, gain [TAUNT] for 1 turn. When this effect is removed, lose [TAUNT].
On opponent: Deal 5% less damage per Harmful effect on this character (up to a max of 30% reduced damage.) Lasts until this effect is removed.
LVL 1
PASSIVE
THANKS FOR NOTICING ME
Once per turn when this character takes damage, 40% chance to inflict 1 of the following Harmful Effects for 1 turn on the character dealing the damage, prioritizing effects they don't have: [OFFENSE DOWN], [SLOW], [DAMPENED].
Full Gear List
993,500
8
40
4
20
4
20
180
350
75
105
135
105
140
30
35
175
100
70
50
50
50
240
180
400
60
115
115
70
75
240
200
400
180
180
90
140
120
230
100
100
50
7,500
8
40
4
20
4
20
Gear Tier 5
14,000
30
50
15
15
15
Gear Tier 6
44,500
30
100
35
60
70
30
35
30
35
Gear Tier 7
110,000
120
200
140
100
60
70
50
60
70
50
60
70
50
Gear Tier 8
200,000
80
60
200
60
35
35
70
35
Gear Tier 9
253,000
80
60
100
120
100
200
40
40
90
90
20
45
Gear Tier 10
364,500
80
60
100
120
100
200
140
120
230
100
100
40
40
90
90
50
20
45