EDNA MODE
lvl
70
6
7
EDNA MODE
Power: 694
HERO; SUPPORT; DOWNTOWN; THE INCREDIBLES; DOWNTOWN HERO
Offense:
1,066
1,066
Defense:
499
499
Health:
15,853
15,853
Recovery:
0
0
Crit Chance:
9.00%
9.00%
Crit Power:
150.00%
150.00%
Speed:
113
113
Potency:
5.00%
5.00%
Tenacity:
5.00%
5.00%
Precision:
4.00%
4.00%
Evasion:
3.00%
3.00%
Attack Speed:
18
18
Swap Sorcerer Stone for stat changes:
Visit the generic character pages to see maxed characters
LVL 2
BASIC
PULL YOURSELF TOGETHER
Deal up to 586 damage to target opponent for 3 Hits.
30% chance to inflict or extend [OFFENSE DOWN] and [DAMPENED] for 1 turn per Hit.
Perform the following on the Downtown Hero teammate with the most Harmful effects:
50% chance per Hit to Cleanse 1 Harmful effect. 50% chance per Hit to extend the duration of 1 Helpful effect by 1 turn.
Call affected teammates (excluding self) to assist.
30% chance to inflict or extend [OFFENSE DOWN] and [DAMPENED] for 1 turn per Hit.
Perform the following on the Downtown Hero teammate with the most Harmful effects:
50% chance per Hit to Cleanse 1 Harmful effect. 50% chance per Hit to extend the duration of 1 Helpful effect by 1 turn.
Call affected teammates (excluding self) to assist.
LVL 2
SPECIAL
YOU NEED A NEW SUIT, DARLING
Grant target teammate and adjacent teammates Helpful effects for 1 turn based on their role:
• Offense role: [CRIT POWER UP] and [OFFENSE UP]
• Defense role: [HARMFUL IMMUNITY] and [DEFENSE UP]
• Support role: [HASTE] and [TENACITY UP]
If target is a Downtown Hero:
• Flip 1 Harmful effects.
• Grant [TACTICS] and [UNSTOPPABLE] for 1 turn.
• Grant 1 Magic for random abilities.
Call all affected teammates (excluding self) to assist.
• Offense role: [CRIT POWER UP] and [OFFENSE UP]
• Defense role: [HARMFUL IMMUNITY] and [DEFENSE UP]
• Support role: [HASTE] and [TENACITY UP]
If target is a Downtown Hero:
• Flip 1 Harmful effects.
• Grant [TACTICS] and [UNSTOPPABLE] for 1 turn.
• Grant 1 Magic for random abilities.
Call all affected teammates (excluding self) to assist.
LVL 1
SPECIAL
EDNA MODE...AND GUEST
Deal up to 533 damage to all opponents for 3 hits. 30% chance to Flip 1 Helpful effect and inflict 1 [VULNERABLE] and [DEFENSE DOWN] for 1 turn.
Deals 10% bonus damage per [CHARGED] on this character. Consume [CHARGED].
If the target is Syndrome, deal 100% bonus damage.
Perform the following on the Downtown Hero teammate with the Highest Health, preferring Defense role:
• Grant 2 [PROTECT], [COUNTERATTACK], and [UNDEFEATABLE].
Deals 10% bonus damage per [CHARGED] on this character. Consume [CHARGED].
If the target is Syndrome, deal 100% bonus damage.
Perform the following on the Downtown Hero teammate with the Highest Health, preferring Defense role:
• Grant 2 [PROTECT], [COUNTERATTACK], and [UNDEFEATABLE].
LVL 1
PASSIVE
NO CAPES!
On Battle Start and Turn Start, inflict [CAPE] on all opponents.
When [CAPE] is consumed, reduce affected opponent's Speed Meter by 10% and inflict 1 [VULNERABLE] and call 1 Downtown Hero teammate (excluding self) to assist.
When this character uses an ability, or 70% chance if an opponent with [CAPE] uses an ability, gain 1 [CHARGED], up to max of 10.
On Turn Start, gain 1 Magic per [CHARGED] for 'Edna Mode...and Guests'.
If attacked by an opponent that has [CAPE], this character has 50% bonus Evasion and 50% bonus Defense and inflicts [OFFENSE DOWN] for 1 turn.
When [CAPE] is consumed, reduce affected opponent's Speed Meter by 10% and inflict 1 [VULNERABLE] and call 1 Downtown Hero teammate (excluding self) to assist.
When this character uses an ability, or 70% chance if an opponent with [CAPE] uses an ability, gain 1 [CHARGED], up to max of 10.
On Turn Start, gain 1 Magic per [CHARGED] for 'Edna Mode...and Guests'.
If attacked by an opponent that has [CAPE], this character has 50% bonus Evasion and 50% bonus Defense and inflicts [OFFENSE DOWN] for 1 turn.
LVL 1
LEADER
BOLD, DRAMATIC, HEROIC!
Downtown Hero teammates gain the following:
• 5% Offense.
• 3% Offense, 3% Tenacity, 3% Defense and 3% Speed per Helpful effect on them, up to a max of 10.
• 5% Offense.
• 3% Offense, 3% Tenacity, 3% Defense and 3% Speed per Helpful effect on them, up to a max of 10.
Full Gear List
957,000
120
240
140
100
60
70
50
120
140
100
60
70
50
240
180
400
60
130
150
95
240
200
400
180
135
135
140
120
230
100
100
50
20
45
50
130,000
120
240
140
100
60
70
50
120
140
100
60
70
50
Gear Tier 8
200,000
80
60
200
60
70
70
35
Gear Tier 9
253,000
80
60
100
120
100
200
40
20
40
90
45
90
Gear Tier 10
374,000
80
60
100
120
100
200
140
120
230
100
100
50
40
40
20
90
90
45
50
20
45