Kuzclolo
Licorne d'abondance
Updated:
just now
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POCAHONTAS
lvl
62
6
Maxed
7
POCAHONTAS

Power: 666

HERO; SUPPORT; WILDS; POCAHONTAS; PRINCESS

Offense:
890
Defense:
372
Health:
15,729
Recovery:
1,082
Crit Chance:
9.00%
Crit Power:
150.00%
Speed:
88
Potency:
12.00%
Tenacity:
13.00%
Precision:
0.00%
Evasion:
0.00%
Attack Speed:
35

Swap Sorcerer Stone for stat changes:

Visit the generic character pages to see maxed characters

Swift Strike
Level 1
Unlocks this Ability.
Requires Gear Tier 1
Level 2
30% chance to gain Haste for 2 turns. Chance is increased by 10% per 'Wilds' teammate.
Requires Gear Tier 3
50
5,000
Level 3
+50% damage dealt.
Requires Gear Tier 5
75
55
13,000
Level 4
+15% base chance to gain Haste.
Requires Gear Tier 7
100
75
25
72,500
Level 5
+50% damage dealt.
Requires Gear Tier 9
100
100
50
141,250
25
Deal up to 757 damage to the target opponent.
Deal up to 757 damage to the target opponent.

30% chance to gain [HASTE] for 2 turns. Chance is increased by 10% per 'Wilds' teammate.
Deal up to 1,135 damage to the target opponent.

30% chance to gain [HASTE] for 2 turns. Chance is increased by 10% per 'Wilds' teammate.
Deal up to 1,135 damage to the target opponent.

45% chance to gain [HASTE] for 2 turns. Chance is increased by 10% per 'Wilds' teammate.
Deal up to 1,513 damage to the target opponent.

45% chance to gain [HASTE] for 2 turns. Chance is increased by 10% per 'Wilds' teammate.
Spirit of the Wolf
Level 1
Unlocks this Ability.
Requires Gear Tier 1
Level 2
Teammates adjacent to target gain the following: Life Drain for 1 turn. 'Wilds' teammates gain 10% Speed Meter.
Requires Gear Tier 3
50
5,000
Level 3
+5% Speed Meter.
Requires Gear Tier 5
75
55
13,000
Level 4
Teammates adjacent to target have 30% chance to gain Offense Up for 1 turn.
Requires Gear Tier 7
100
75
25
72,500
Level 5
+5% Speed Meter.
Requires Gear Tier 9
100
100
50
141,250
25
Grant target teammate the following: [LIFE DRAIN] for 2 turns. [OFFENSE UP] for 1 turn. Fill Speed Meter by 10%.

If target teammate is 'Wilds', grant [OFFENSE UP] for an additional 1 turn.
Grant target teammate the following: [LIFE DRAIN] for 2 turns. [OFFENSE UP] for 1 turn. Fill Speed Meter by 10%.

If target teammate is 'Wilds', grant [OFFENSE UP] for an additional 1 turn.

Teammates adjacent to target gain the following: [LIFE DRAIN] for 1 turn. 'Wilds' teammates gain 10% Speed Meter.
Grant target teammate the following: [LIFE DRAIN] for 2 turns. [OFFENSE UP] for 1 turn. Fill Speed Meter by 15%.

If target teammate is 'Wilds', grant [OFFENSE UP] for an additional 1 turn.

Teammates adjacent to target gain the following: [LIFE DRAIN] for 1 turn. 'Wilds' teammates gain 15% Speed Meter.
Grant target teammate the following: [LIFE DRAIN] for 2 turns. [OFFENSE UP] for 1 turn. Fill Speed Meter by 15%.

If target teammate is 'Wilds', grant [OFFENSE UP] for an additional 1 turn.

Teammates adjacent to target gain the following: [LIFE DRAIN] for 1 turn. 30% chance to gain [OFFENSE UP] for 1 turn. 'Wilds' teammates gain 15% Speed Meter.
Grant target teammate the following: [LIFE DRAIN] for 2 turns. [OFFENSE UP] for 1 turn. Fill Speed Meter by 20%.

If target teammate is 'Wilds', grant [OFFENSE UP] for an additional 1 turn.

Teammates adjacent to target gain the following: [LIFE DRAIN] for 1 turn. 30% chance to gain [OFFENSE UP] for 1 turn. 'Wilds' teammates gain 20% Speed Meter.
Colors of the Wind
Level 1
Unlocks this Ability.
Requires Gear Tier 3
Level 2
10% bonus damage per Harmful effect Cleansed, up to a max of 10.
Requires Gear Tier 5
100
75
25
22,500
Level 3
+10% bonus damage dealt.
Requires Gear Tier 7
150
100
50
115,000
Level 4
+20% Health restored. +10% bonus Health restored per Harmful effect Cleansed.
Requires Gear Tier 9
150
125
75
198,750
35
Level 5
+10% bonus damage dealt.
Requires Gear Tier 10
150
150
125
293,750
65
Deal up to 890 damage to target opponent per teammate. Cleanse 2 Harmful effects from each teammate. Cleanse 2 additional Harmful effects from 'Wilds' teammates.

Inflict a copy of each effect removed by Cleanse on the target opponent with their durations refreshed.

Restore up to 1,082 Health to all teammates, increased by 20% per Harmful effect Cleansed, up to a max of 10.
Deal up to 890 damage to target opponent per teammate. Cleanse 2 Harmful effects from each teammate. Cleanse 2 additional Harmful effects from 'Wilds' teammates.

Inflict a copy of each effect removed by Cleanse on the target opponent with their durations refreshed. Deal 10% bonus damage per Harmful effect Cleansed, up to a max of 10.

Restore up to 1,082 Health to all teammates, increased by 20% per Harmful effect Cleansed, up to a max of 10.
Deal up to 890 damage to target opponent per teammate. Cleanse 2 Harmful effects from each teammate. Cleanse 2 additional Harmful effects from 'Wilds' teammates.

Inflict a copy of each effect removed by Cleanse on the target opponent with their durations refreshed. Deal 20% bonus damage per Harmful effect Cleansed, up to a max of 10.

Restore up to 1,082 Health to all teammates, increased by 20% per Harmful effect Cleansed, up to a max of 10.
Deal up to 890 damage to target opponent per teammate. Cleanse 2 Harmful effects from each teammate. Cleanse 2 additional Harmful effects from 'Wilds' teammates.

Inflict a copy of each effect removed by Cleanse on the target opponent with their durations refreshed. Deal 20% bonus damage per Harmful effect Cleansed, up to a max of 10.

Restore up to 1,298 Health to all teammates, increased by 30% per Harmful effect Cleansed, up to a max of 10.
Deal up to 890 damage to target opponent per teammate. Cleanse 2 Harmful effects from each teammate. Cleanse 2 additional Harmful effects from 'Wilds' teammates.

Inflict a copy of each effect removed by Cleanse on the target opponent with their durations refreshed. Deal 30% bonus damage per Harmful effect Cleansed, up to a max of 10.

Restore up to 1,298 Health to all teammates, increased by 30% per Harmful effect Cleansed, up to a max of 10.
Spirit of the Deer
Level 1
Unlocks this Ability.
Requires Gear Tier 2
Level 2
Activate on battle start.
Requires Gear Tier 4
75
55
13,000
Level 3
+5% Speed Meter increase.
Requires Gear Tier 6
100
75
25
22,500
Level 4
+20% Health restored.
Requires Gear Tier 8
150
100
35
117,500
Level 5
+5% Speed Meter increase.
Requires Gear Tier 10
150
125
50
165,000
50
On turn start, teammate with the lowest Speed Meter gains the following: Fill Speed Meter by 10%. Restore up to 1,353 Health. If target is at full Health, gain [EVASION].

If target is 'Wilds', they gain [HASTE] for 2 turns.
On battle start and on turn start, teammate with the lowest Speed Meter gains the following: Fill Speed Meter by 10%. Restore up to 1,353 Health. If target is at full Health, gain [EVASION].

If target is 'Wilds', they gain [HASTE] for 2 turns.
On battle start and on turn start, teammate with the lowest Speed Meter gains the following: Fill Speed Meter by 15%. Restore up to 1,353 Health. If target is at full Health, gain [EVASION].

If target is 'Wilds', they gain [HASTE] for 2 turns.
On battle start and on turn start, teammate with the lowest Speed Meter gains the following: Fill Speed Meter by 15%. Restore up to 1,758 Health. If target is at full Health, gain [EVASION].

If target is 'Wilds', they gain [HASTE] for 2 turns.
On battle start and on turn start, teammate with the lowest Speed Meter gains the following: Fill Speed Meter by 20%. Restore up to 1,758 Health. If target is at full Health, gain [EVASION].

If target is 'Wilds', they gain [HASTE] for 2 turns.
Choose Your Path
Level 1
Unlocks this Ability.
Requires Gear Tier 4
Level 2
+2% bonus Offense. +2% bonus Defense. +2% bonus Recovery and Potency.
Requires Gear Tier 7
150
100
35
32,000
Level 3
+2% bonus Offense. +2% bonus Defense. +2% bonus Recovery and Potency.
Requires Gear Tier 8
275
125
50
165,000
Level 4
+2% bonus Offense. +2% bonus Defense. +2% bonus Recovery and Potency.
Requires Gear Tier 9
275
150
100
263,750
45
Level 5
+2% bonus Offense. +2% bonus Defense. +2% bonus Recovery and Potency.
Requires Gear Tier 10
275
175
150
368,750
115
Hero Offense teammates gain 8% bonus Offense.
Hero Defense teammates gain 8% bonus Defense.
Hero Support teammates gain 2% bonus Recovery and Potency.

'Wilds' Hero teammates gain an additional 4% bonus to each stat.
Hero Offense teammates gain 10% bonus Offense.
Hero Defense teammates gain 10% bonus Defense.
Hero Support teammates gain 4% bonus Recovery and Potency.

'Wilds' Hero teammates gain an additional 4% bonus to each stat.
Hero Offense teammates gain 12% bonus Offense.
Hero Defense teammates gain 12% bonus Defense.
Hero Support teammates gain 6% bonus Recovery and Potency.

'Wilds' Hero teammates gain an additional 4% bonus to each stat.
Hero Offense teammates gain 14% bonus Offense.
Hero Defense teammates gain 14% bonus Defense.
Hero Support teammates gain 8% bonus Recovery and Potency.

'Wilds' Hero teammates gain an additional 4% bonus to each stat.
Hero Offense teammates gain 16% bonus Offense.
Hero Defense teammates gain 16% bonus Defense.
Hero Support teammates gain 10% bonus Recovery and Potency.

'Wilds' Hero teammates gain an additional 4% bonus to each stat.
Full Gear List
1,977,500
180
320
210
150
60
70
50
60
210
150
60
70
50
120
480
360
900
120
135
190
150
135
190
50
80
480
400
860
315
360
270
60
20
280
240
535
100
200
100
90
200
65
Gear Tier 7
175,000
180
320
210
150
60
70
50
60
210
150
60
70
50
120
Gear Tier 8
500,000
160
120
500
120
35
110
110
35
110
50
40
Gear Tier 9
531,000
160
120
200
240
200
460
40
40
135
180
60
40
180
60
20
20
Gear Tier 10
771,500
160
120
200
240
200
400
280
240
535
100
200
40
60
90
180
100
40
90
200
40
40
180
65
20