Tchase
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last updated:
13 minutes ago
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KRONK
lvl
67
8
7

Power: 889

HERO; DEFENSE; KINGDOM; THE EMPEROR'S NEW GROOVE; KINGDOM HERO

Offense:
1,175
Defense:
683
Health:
26,208
Recovery:
1,372
Crit Chance:
15.00%
Crit Power:
180.00%
Speed:
124
Potency:
11.00%
Tenacity:
33.00%
Precision:
0.00%
Evasion:
0.00%
Attack Speed:
28

Swap Sorcerer Stone for stat changes:

Strong Tap
Level 1
Unlocks this Ability.
Level 2
+1 effect extended.
Level 3
+50% damage dealt.
Level 4
+1 effect extended.
Level 5
+50% damage dealt.
Deal up to 881 damage to target opponent.

If this character has [FURY]: Extend the duration of 1 Harmful effect on target by 1.
If this character does not have [FURY]: Extend the duration of 1 Helpful effect on this character by 1.
Deal up to 881 damage to target opponent.

If this character has [FURY]: Extend the duration of 2 Harmful effects on target by 1.
If this character does not have [FURY]: Extend the duration of 2 Helpful effects on this character by 1.
Deal up to 1,322 damage to target opponent.

If this character has [FURY]: Extend the duration of 2 Harmful effects on target by 1.
If this character does not have [FURY]: Extend the duration of 2 Helpful effects on this character by 1.
Deal up to 1,322 damage to target opponent.

If this character has [FURY]: Extend the duration of 3 Harmful effects on target by 1.
If this character does not have [FURY]: Extend the duration of 3 Helpful effects on this character by 1.
Deal up to 1,763 damage to target opponent.

If this character has [FURY]: Extend the duration of 3 Harmful effects on target by 1.
If this character does not have [FURY]: Extend the duration of 3 Helpful effects on this character by 1.
Surprising Recipe
Level 1
Unlocks this Ability.
Level 2
If this character does not have Fury, grant 1 Magic to all abilities.
Level 3
+10% Health restored. +25% damage dealt.
Level 4
+1 Helpful effect copied.
Perform the following on target teammate:
Restore 1,715 - 2,744 Health. 20% chance to Cleanse each Harmful effect. 20% chance to copy 2 Helpful effects on this character with duration refreshed.
If this character does not have [FURY]: Health restored is the maximum amount and chances are all guaranteed.

If this character has [FURY]: Deal up to 2,879 damage to the opponent with the lowest Health. Purge 2 Helpful effects.
Perform the following on target teammate:
Restore 1,715 - 2,744 Health. 20% chance to Cleanse each Harmful effect. 20% chance to copy 2 Helpful effects on this character with duration refreshed.
If this character does not have [FURY]: Health restored is the maximum amount and chances are all guaranteed. Grant 1 Magic to all abilities of that teammate.

If this character has [FURY]: Deal up to 2,879 damage to the opponent with the lowest Health. Purge 2 Helpful effects.
Perform the following on target teammate:
Restore 1,887 - 3,018 Health. 20% chance to Cleanse each Harmful effect. 20% chance to copy 2 Helpful effects on this character with duration refreshed.
If this character does not have [FURY]: Health restored is the maximum amount and chances are all guaranteed. Grant 1 Magic to all abilities of that teammate.

If this character has [FURY]: Deal up to 3,598 damage to the opponent with the lowest Health. Purge 2 Helpful effects.
Perform the following on target teammate:
Restore 1,887 - 3,018 Health. 20% chance to Cleanse each Harmful effect. 20% chance to copy 3 Helpful effects on this character with duration refreshed.
If this character does not have [FURY]: Health restored is the maximum amount and chances are all guaranteed. Grant 1 Magic to all abilities of that teammate.

If this character has [FURY]: Deal up to 3,598 damage to the opponent with the lowest Health. Purge 2 Helpful effects.
Junior Chipmunk Guide
Level 1
Unlocks this Ability.
Level 2
If this character has Fury, steal 2 Helpful effects from the primary target.
Level 3
+10% Health restored. +50% damage dealt.
Level 4
+1 Helpful effect stolen.
Level 5
+10% Health restored. +50% damage dealt.
Perform the following on target opponent:
Deal 960 - 1,175 damage. 20% chance to inflict [BLIND] for 1 turn. Chain to 1 - 3 adjacent opponents.
If this character has [FURY]: Damage is maximum, Blind is guaranteed, and chain to the maximum number of opponents.

If this character does not have Fury: Restore 1,372 Health to the teammate with the lowest Health. Cleanse 2 Harmful effects from that teammate.
Perform the following on target opponent:
Deal 960 - 1,175 damage. 20% chance to inflict [BLIND] for 1 turn. Chain to 1 - 3 adjacent opponents.
If this character has [FURY]: Damage is maximum, Blind is guaranteed, and chain to the maximum number of opponents. Steal 2 Helpful effects from the primary target.

If this character does not have Fury: Restore 1,372 Health to the teammate with the lowest Health. Cleanse 2 Harmful effects from that teammate.
Perform the following on target opponent:
Deal 1,439 - 1,763 damage. 20% chance to inflict [BLIND] for 1 turn. Chain to 1 - 3 adjacent opponents.
If this character has [FURY]: Damage is maximum, Blind is guaranteed, and chain to the maximum number of opponents. Steal 2 Helpful effects from the primary target.

If this character does not have Fury: Restore 1,509 Health to the teammate with the lowest Health. Cleanse 2 Harmful effects from that teammate.
Perform the following on target opponent:
Deal 1,439 - 1,763 damage. 20% chance to inflict [BLIND] for 1 turn. Chain to 1 - 3 adjacent opponents.
If this character has [FURY]: Damage is maximum, Blind is guaranteed, and chain to the maximum number of opponents. Steal 3 Helpful effects from the primary target.

If this character does not have Fury: Restore 1,509 Health to the teammate with the lowest Health. Cleanse 2 Harmful effects from that teammate.
Perform the following on target opponent:
Deal 1,919 - 2,350 damage. 20% chance to inflict [BLIND] for 1 turn. Chain to 1 - 3 adjacent opponents.
If this character has [FURY]: Damage is maximum, Blind is guaranteed, and chain to the maximum number of opponents. Steal 3 Helpful effects from the primary target.

If this character does not have Fury: Restore 1,646 Health to the teammate with the lowest Health. Cleanse 2 Harmful effects from that teammate.
Refreshing Workout
Level 1
Unlocks this Ability.
Level 2
20% chance to Cleanse 1 Harmful effect.
50% chance to gain 2 random Helpful effects for 1 turn.
Level 3
+20% Health restored.
Level 4
-1 Magic Cost.
On Receiving Damage, 20% - 50% chance to perform the following 3 times, chance increased the lower this character's Health is:

Restore 686 - 1,372 Health. Restore 30% bonus Health if Yzma is a teammate.
On Receiving Damage, 20% - 50% chance to perform the following 3 times, chance increased the lower this character's Health is:

Restore 686 - 1,372 Health. Restore 30% bonus Health if Yzma is a teammate.
20% chance to Cleanse 1 Harmful effect.
50% chance to gain 2 random Helpful effects of the following for 1 turn: [PROTECT], [COUNTERATTACK], [HASTE], [OFFENSE UP], [DEFENSE UP], [CRIT CHANCE UP].
On Receiving Damage, 20% - 50% chance to perform the following 3 times, chance increased the lower this character's Health is:

Restore 960 - 1,646 Health. Restore 30% bonus Health if Yzma is a teammate.
20% chance to Cleanse 1 Harmful effect.
50% chance to gain 2 random Helpful effects of the following for 1 turn: [PROTECT], [COUNTERATTACK], [HASTE], [OFFENSE UP], [DEFENSE UP], [CRIT CHANCE UP].
On Receiving Damage, 20% - 50% chance to perform the following 3 times, chance increased the lower this character's Health is:

Restore 960 - 1,646 Health. Restore 30% bonus Health if Yzma is a teammate.
20% chance to Cleanse 1 Harmful effect.
50% chance to gain 2 random Helpful effects of the following for 1 turn: [PROTECT], [COUNTERATTACK], [HASTE], [OFFENSE UP], [DEFENSE UP], [CRIT CHANCE UP].
Conflicted Conscience
Level 1
Unlocks this Ability.
Level 2
+5% Offense.
Level 3
+5% Defense.
On Turn Start, if this character does not have [FURY]: 30% chance to gain [FURY]. If Yzma is a teammate, chance is increased by 30%.
On Turn Start, if this character has [FURY]: 30% chance to lose [FURY]. If Yzma is not a teammate, chance is increased by 30%.

If this character does not have [FURY]: +10% Defense.
If this character has [FURY]: +10% Offense. Abilities have different effects. This character counts as a 'Villain'.
On Turn Start, if this character does not have [FURY]: 30% chance to gain [FURY]. If Yzma is a teammate, chance is increased by 30%.
On Turn Start, if this character has [FURY]: 30% chance to lose [FURY]. If Yzma is not a teammate, chance is increased by 30%.

If this character does not have [FURY]: +10% Defense.
If this character has [FURY]: +15% Offense. Abilities have different effects. This character counts as a 'Villain'.
On Turn Start, if this character does not have [FURY]: 30% chance to gain [FURY]. If Yzma is a teammate, chance is increased by 30%.
On Turn Start, if this character has [FURY]: 30% chance to lose [FURY]. If Yzma is not a teammate, chance is increased by 30%.

If this character does not have [FURY]: +15% Defense.
If this character has [FURY]: +15% Offense. Abilities have different effects. This character counts as a 'Villain'.