Tchase
No Club
Updated:
3 minutes ago
Menu
SYNDROME
lvl
50
6
Maxed
7
SYNDROME

Power: 634

VILLAIN; OFFENSE; DOWNTOWN; THE INCREDIBLES; DOWNTOWN VILLAIN; TECH

Offense:
1,142
Defense:
273
Health:
11,623
Recovery:
0
Crit Chance:
5.00%
Crit Power:
150.00%
Speed:
110
Potency:
12.00%
Tenacity:
10.00%
Precision:
0.00%
Evasion:
0.00%
Attack Speed:
18

Swap Sorcerer Stone for stat changes:

Visit the generic character pages to see maxed characters

Plasma Blast
Level 1
Unlocks this Ability.
Requires Gear Tier 1
Level 2
30% chance to gain Offense Up.
Requires Gear Tier 3
50
5,000
Level 3
+50% damage dealt.
Requires Gear Tier 5
75
55
13,000
Level 4
+15% chance to gain Offense Up.
Requires Gear Tier 7
100
55
25
62,500
Level 5
+50% damage dealt.
Requires Gear Tier 9
100
75
50
128,750
25
Deal up to 1,142 damage to target opponent.
Deal up to 1,142 damage to target opponent. 30% chance to gain Offense Up for 1 turn.
Deal up to 1,713 damage to target opponent. 30% chance to gain Offense Up for 1 turn.
Deal up to 1,713 damage to target opponent. 45% chance to gain Offense Up for 1 turn.
Deal up to 2,284 damage to target opponent. 45% chance to gain Offense Up for 1 turn.
Bracelet Bomb
Level 1
Unlocks this Ability.
Requires Gear Tier 1
Level 2
Increases chance to deal a Critical Strike by 50% against opponents affected by a Harmful effect.
Requires Gear Tier 3
50
5,000
Level 3
+50% damage dealt.
Requires Gear Tier 5
75
55
13,000
Level 4
+25% to bonus Critical Strike Chance.
Requires Gear Tier 7
100
55
25
62,500
Level 5
+50% damage dealt.
Requires Gear Tier 9
100
75
50
128,750
25
Deal up to 1,237 damage to all opponents.
Deal up to 1,237 damage to all opponents. 50% bonus Critical Strike chance against opponents affected by at least one Harmful effect.
Deal up to 1,856 damage to all opponents. 50% bonus Critical Strike chance against opponents affected by at least one Harmful effect.
Deal up to 1,856 damage to all opponents. 75% bonus Critical Strike chance against opponents affected by at least one Harmful effect.
Deal up to 2,474 damage to all opponents. 75% bonus Critical Strike chance against opponents affected by at least one Harmful effect.
Zero Point Energy
Level 1
Unlocks this Ability.
Requires Gear Tier 3
Level 2
50% to inflict Slow.
Requires Gear Tier 5
100
55
20
19,500
Level 3
+25% damage dealt.
Requires Gear Tier 7
150
75
40
92,500
Level 4
+25% to inflict Slow.
Requires Gear Tier 9
150
100
60
163,750
35
Level 5
+25% damage dealt.
Requires Gear Tier 10
150
125
80
210,000
50
Deal up to 2,998 damage to target opponent. Inflict Stun for 1 turn.
Deal up to 2,998 damage to target opponent. Inflict Stun for 1 turn. 50% chance to inflict Slow for 1 turn.
Deal up to 3,747 damage to target opponent. Inflict Stun for 1 turn. 50% chance to inflict Slow for 1 turn.
Deal up to 3,747 damage to target opponent. Inflict Stun for 1 turn. 75% chance to inflict Slow for 1 turn.
Deal up to 4,497 damage to target opponent. Inflict Stun for 1 turn. 75% chance to inflict Slow for 1 turn.
Flying Probot
Level 1
Unlocks this Ability.
Requires Gear Tier 2
Level 2
Decrease required Magic by 1.
Requires Gear Tier 4
75
55
13,000
Level 3
+5% activation chance.
Requires Gear Tier 6
100
55
20
19,500
Level 4
Inflict Vulnerable to an additional opponent.
Requires Gear Tier 8
150
75
25
90,000
Level 5
+5% activation chance.
Requires Gear Tier 10
150
100
50
146,250
25
On turn start, 15% chance to perform the following:

Inflict Vulnerable on the opponent with the lowest Health.

Increase Speed bar of 2 random Tech teammates by 20%.
On turn start, 15% chance to perform the following:

Inflict Vulnerable on the opponent with the lowest Health.

Increase Speed bar of 2 random Tech teammates by 20%.
On turn start, 20% chance to perform the following:

Inflict Vulnerable on the opponent with the lowest Health.

Increase Speed bar of 2 random Tech teammates by 20%.
On turn start, 20% chance to perform the following:

Inflict Vulnerable on the 2 opponents with the lowest Health.

Increase Speed bar of 2 random Tech teammates by 20%.
On turn start, 25% chance to perform the following:

Inflict Vulnerable on the 2 opponents with the lowest Health.

Increase Speed bar of 2 random Tech teammates by 20%.
Critical Cronies
Level 1
Unlocks this Ability.
Requires Gear Tier 4
Level 2
+2% bonus Critical Strike chance.
Requires Gear Tier 7
150
75
25
77,500
Level 3
+2% bonus Critical Strike chance.
Requires Gear Tier 8
250
100
50
150,000
Level 4
30% chance for Villain teammates to gain Critical Power Up for 1 turn on their turn start.
Requires Gear Tier 9
250
125
75
208,750
35
Level 5
+2% bonus Critical Strike chance.
Requires Gear Tier 10
250
150
100
266,250
65
Villain teammates receive a bonus 4% chance to deal a Critical Strike.
Villain teammates receive a bonus 6% chance to deal a Critical Strike.
Villain teammates receive a bonus 8% chance to deal a Critical Strike.
Villain teammates receive a bonus 8% chance to deal a Critical Strike.

30% chance for Villain teammates to gain Critical Power Up for 1 turns on turn start.
Villain teammates receive a bonus 10% chance to deal a Critical Strike.

30% chance for Villain teammates to gain Critical Power Up for 1 turns on turn start.
Full Gear List
2,943,000
120
360
140
100
60
70
50
60
140
100
60
70
50
60
180
210
150
720
540
1,400
180
380
155
255
150
100
80
60
60
60
720
600
1,320
450
495
225
270
120
420
360
840
250
250
150
150
130
20
20
Gear Tier 7
190,000
120
360
140
100
60
70
50
60
140
100
60
70
50
60
180
210
150
Gear Tier 8
800,000
240
180
800
180
220
75
75
70
100
40
40
40
40
Gear Tier 9
803,000
240
180
300
360
300
720
80
80
225
270
40
90
40
135
120
20
20
20
20
Gear Tier 10
1,150,000
240
180
300
360
300
600
420
360
840
250
250
100
80
225
225
150
40
135
150
40
135
130
20
20
20