Tchase
No Club
last updated:
13 minutes ago
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SYNDROME
lvl
50
6
7

Power: 634

VILLAIN; OFFENSE; DOWNTOWN; THE INCREDIBLES; DOWNTOWN VILLAIN; TECH

Offense:
1,142
Defense:
273
Health:
11,623
Recovery:
0
Crit Chance:
5.00%
Crit Power:
150.00%
Speed:
110
Potency:
12.00%
Tenacity:
10.00%
Precision:
0.00%
Evasion:
0.00%
Attack Speed:
18

Swap Sorcerer Stone for stat changes:

Plasma Blast
Level 1
Unlocks this Ability.
Level 2
30% chance to gain Offense Up.
Level 3
+50% damage dealt.
Level 4
+15% chance to gain Offense Up.
Level 5
+50% damage dealt.
Deal up to 1,142 damage to target opponent.
Deal up to 1,142 damage to target opponent. 30% chance to gain Offense Up for 1 turn.
Deal up to 1,713 damage to target opponent. 30% chance to gain Offense Up for 1 turn.
Deal up to 1,713 damage to target opponent. 45% chance to gain Offense Up for 1 turn.
Deal up to 2,284 damage to target opponent. 45% chance to gain Offense Up for 1 turn.
Bracelet Bomb
Level 1
Unlocks this Ability.
Level 2
Increases chance to deal a Critical Strike by 50% against opponents affected by a Harmful effect.
Level 3
+50% damage dealt.
Level 4
+25% to bonus Critical Strike Chance.
Level 5
+50% damage dealt.
Deal up to 1,237 damage to all opponents.
Deal up to 1,237 damage to all opponents. 50% bonus Critical Strike chance against opponents affected by at least one Harmful effect.
Deal up to 1,856 damage to all opponents. 50% bonus Critical Strike chance against opponents affected by at least one Harmful effect.
Deal up to 1,856 damage to all opponents. 75% bonus Critical Strike chance against opponents affected by at least one Harmful effect.
Deal up to 2,474 damage to all opponents. 75% bonus Critical Strike chance against opponents affected by at least one Harmful effect.
Zero Point Energy
Level 1
Unlocks this Ability.
Level 2
50% to inflict Slow.
Level 3
+25% damage dealt.
Level 4
+25% to inflict Slow.
Deal up to 2,998 damage to target opponent. Inflict Stun for 1 turn.
Deal up to 2,998 damage to target opponent. Inflict Stun for 1 turn. 50% chance to inflict Slow for 1 turn.
Deal up to 3,747 damage to target opponent. Inflict Stun for 1 turn. 50% chance to inflict Slow for 1 turn.
Deal up to 3,747 damage to target opponent. Inflict Stun for 1 turn. 75% chance to inflict Slow for 1 turn.
Flying Probot
Level 1
Unlocks this Ability.
Level 2
Decrease required Magic by 1.
Level 3
+5% activation chance.
Level 4
Inflict Vulnerable to an additional opponent.
On turn start, 15% chance to perform the following:

Inflict Vulnerable on the opponent with the lowest Health.

Increase Speed bar of 2 random Tech teammates by 20%.
On turn start, 15% chance to perform the following:

Inflict Vulnerable on the opponent with the lowest Health.

Increase Speed bar of 2 random Tech teammates by 20%.
On turn start, 20% chance to perform the following:

Inflict Vulnerable on the opponent with the lowest Health.

Increase Speed bar of 2 random Tech teammates by 20%.
On turn start, 20% chance to perform the following:

Inflict Vulnerable on the 2 opponents with the lowest Health.

Increase Speed bar of 2 random Tech teammates by 20%.
Critical Cronies
Level 1
Unlocks this Ability.
Level 2
+2% bonus Critical Strike chance.
Level 3
+2% bonus Critical Strike chance.
Level 4
30% chance for Villain teammates to gain Critical Power Up for 1 turn on their turn start.
Villain teammates receive a bonus 4% chance to deal a Critical Strike.
Villain teammates receive a bonus 6% chance to deal a Critical Strike.
Villain teammates receive a bonus 8% chance to deal a Critical Strike.
Villain teammates receive a bonus 8% chance to deal a Critical Strike.

30% chance for Villain teammates to gain Critical Power Up for 1 turns on turn start.