Jupopy
No Club
Updated:
12 minutes ago
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VIOLET
lvl
77
8
Maxed
7
VIOLET

Power: 1,148

HERO; SUPPORT; DOWNTOWN; THE INCREDIBLES; DOWNTOWN HERO; SORCERER'S STUDENT

Offense:
2,220
Defense:
851
Health:
22,478
Recovery:
72
Crit Chance:
5.00%
Crit Power:
150.00%
Speed:
150
Potency:
25.00%
Tenacity:
8.00%
Precision:
26.00%
Evasion:
0.00%
Attack Speed:
20

Swap Sorcerer Stone for stat changes:

Visit the generic character pages to see maxed characters

You Started It!
Level 1
Unlocks this Ability.
Requires Gear Tier 1
Level 2
If this character has STEALTH, inflict 1 VULNERABLE.
Requires Gear Tier 3
50
5,000
Level 3
+50% damage dealt.
Requires Gear Tier 5
75
55
13,000
Level 4
If Dash is a teammate, he will assist.
Requires Gear Tier 7
100
75
25
72,500
Level 5
+50% damage dealt.
Requires Gear Tier 9
100
100
50
141,250
25
Deal up to 2,109 damage to target opponent and inflict [DEFENSE DOWN] for 2 turns.
Deal up to 2,109 damage to target opponent and inflict [DEFENSE DOWN] for 2 turns. If this character has [STEALTH], inflict 1 [VULNERABLE].
Deal up to 3,164 damage to target opponent and inflict [DEFENSE DOWN] for 2 turns. If this character has [STEALTH], inflict 1 [VULNERABLE].
Deal up to 3,164 damage to target opponent and inflict [DEFENSE DOWN] for 2 turns. If this character has [STEALTH], inflict 1 [VULNERABLE].

If Dash is a teammate, he will assist.
Deal up to 4,218 damage to target opponent and inflict [DEFENSE DOWN] for 2 turns. If this character has [STEALTH], inflict 1 [VULNERABLE].

If Dash is a teammate, he will assist.
Forcefield!
Level 1
Unlocks this Ability.
Requires Gear Tier 1
Level 2
'The Incredibles' Hero teammates gain 1 EVASION.
Requires Gear Tier 3
50
5,000
Level 3
+20% Shield.
Requires Gear Tier 5
75
55
13,000
Level 4
'The Incredibles' Hero teammates gain HARMFUL IMMUNTY for 1 turn.
Requires Gear Tier 7
100
75
25
72,500
Level 5
+20% Shield.
Requires Gear Tier 9
100
100
50
141,250
25
Grant all teammates 1,584 Shield and [DEFENSE UP] for 2 turns. If teammate has 50% Health or below, Shield is increased by 1,872.
Grant all teammates 1,584 Shield and [DEFENSE UP] for 2 turns.
If teammate has 50% Health or below, Shield is increased by 1,872.

'The Incredibles' Hero teammates gain:
1 [EVASION].
Grant all teammates 1,598 Shield and [DEFENSE UP] for 2 turns.
If teammate has 50% Health or below, Shield is increased by 1,886.

'The Incredibles' Hero teammates gain:
1 [EVASION].
Grant all teammates 1,598 Shield and [DEFENSE UP] for 2 turns.
If teammate has 50% Health or below, Shield is increased by 1,886.

'The Incredibles' Hero teammates gain:
1 [EVASION].
[HARMFUL IMMUNITY] for 1 turn.
Grant all teammates 1,613 Shield and [DEFENSE UP] for 2 turns.
If teammate has 50% Health or below, Shield is increased by 1,901.

'The Incredibles' Hero teammates gain:
1 [EVASION].
[HARMFUL IMMUNITY] for 1 turn.
Incrediball
Level 1
Unlocks this Ability.
Requires Gear Tier 2
Level 2
Inflict 1 VULNERABLE.
Requires Gear Tier 4
75
55
13,000
Level 3
+50% damage dealt.
Requires Gear Tier 6
100
75
25
22,500
Level 4
+1 Helpful effect Purged.
Requires Gear Tier 8
150
100
35
117,500
Level 5
+50% damage dealt.
Requires Gear Tier 10
150
125
50
165,000
50
Deal up to 3,330 damage to target and flanking opponents.
Purge 1 Helpful effect, preferring [TAUNT] and [PROTECT].

If Dash is a teammate, he and this character gain 2,808 Shield and [HASTE] for 1 turn.
Deal up to 3,330 damage to target and flanking opponents.
Purge 1 Helpful effects, preferring [TAUNT] and [PROTECT].
Inflict 1 [VULNERABLE].

If Dash is a teammate, he and this character gain 2,808 Shield and [HASTE] for 1 turn.
Deal up to 4,995 damage to target and flanking opponents.
Purge 1 Helpful effects, preferring [TAUNT] and [PROTECT].
Inflict 1 [VULNERABLE].

If Dash is a teammate, he and this character gain 2,808 Shield and [HASTE] for 1 turn.
Deal up to 4,995 damage to target and flanking opponents.
Purge 2 Helpful effects, preferring [TAUNT] and [PROTECT].
Inflict 1 [VULNERABLE].

If Dash is a teammate, he and this character gain 2,808 Shield and [HASTE] for 1 turn.
Deal up to 6,660 damage to target and flanking opponents.
Purge 2 Helpful effects, preferring [TAUNT] and [PROTECT].
Inflict 1 [VULNERABLE].

If Dash is a teammate, he and this character gain 2,808 Shield and [HASTE] for 1 turn.
Pretend I'm Not Here
Level 1
Unlocks this Ability.
Requires Gear Tier 3
Level 2
Activate this ability on Battle Start.
Requires Gear Tier 5
100
75
25
22,500
Level 3
+20% Shield.
Requires Gear Tier 7
150
100
50
115,000
Level 4
-1 Magic Cost.
Requires Gear Tier 9
150
125
75
198,750
35
Level 5
+20% Shield.
Requires Gear Tier 10
150
150
125
293,750
65
On Turn Start:
Gain or extend [STEALTH] for 1 turn.
Gain 1 [EVASION], up to a max of 5.
Gain 3,384 Shield.
On Battle Start and Turn Start:
Gain or extend [STEALTH] for 1 turn.
Gain 1 [EVASION], up to a max of 5.
Gain 3,384 Shield.
On Battle Start and Turn Start:
Gain or extend [STEALTH] for 1 turn.
Gain 1 [EVASION], up to a max of 5.
Gain 3,398 Shield.
On Battle Start and Turn Start:
Gain or extend [STEALTH] for 1 turn.
Gain 1 [EVASION], up to a max of 5.
Gain 3,398 Shield.
On Battle Start and Turn Start:
Gain or extend [STEALTH] for 1 turn.
Gain 1 [EVASION], up to a max of 5.
Gain 3,413 Shield.
You're Super
Level 1
Unlocks this Ability.
Requires Gear Tier 3
Level 2
Grant 'The Incredibles' Hero teammates 1 UNDEFEATABLE.
Requires Gear Tier 5
100
75
25
22,500
Level 3
+15% Shield.
Requires Gear Tier 7
150
100
50
115,000
Level 4
Activate this ability when teammate falls below 30% Health.
Requires Gear Tier 9
150
125
75
198,750
35
Level 5
+20% Shield.
Requires Gear Tier 10
150
150
125
293,750
65
When a teammate falls below 60% Health, grant them 3,960 Shield.
If the teammate is an 'The Incredibles' Hero, grant them 4,392 Shield.

When this ability activates:
• Gain 15% Speed Meter.
20% chance to gain 1 Magic for Forcefield!
When a teammate falls below 60% Health, grant them 3,960 Shield.
If the teammate is an 'The Incredibles' Hero, grant them 4,392 Shield and 1 [UNDEFEATABLE].

When this ability activates: Gain 15% Speed Meter. 20% chance to gain 1 Magic for Forcefield!
When a teammate falls below 60% Health, grant them 4,554 Shield.
If the teammate is an 'The Incredibles' Hero, grant them 4,410 Shield and 1 [UNDEFEATABLE].

When this ability activates: Gain 15% Speed Meter. 20% chance to gain 1 Magic for Forcefield!
When a teammate falls below either 60% Health or 30% Health, grant them 4,554 Shield.
If the teammate is an 'The Incredibles' Hero, grant them 4,410 Shield and 1 [UNDEFEATABLE].

When this ability activates: Gain 15% Speed Meter. 20% chance to gain 1 Magic for Forcefield!
When a teammate falls below either 60% Health or 30% Health, grant them 5,346 Shield.
If the teammate is an 'The Incredibles' Hero, grant them 4,410 Shield and 1 [UNDEFEATABLE].

When this ability activates: Gain 15% Speed Meter. 20% chance to gain 1 Magic for Forcefield!
Full Gear List
749,000
160
120
200
240
200
520
120
80
20
225
40
40
225
20
40
20
135
135
140
120
380
130
100
100
20
20
100
100
20
Gear Tier 9
309,000
80
60
100
120
100
320
120
40
20
135
20
20
135
20
20
20
45
45
Gear Tier 10
440,000
80
60
100
120
100
200
140
120
380
130
100
100
20
20
90
90
100
100
40
20
90
90
20
20
20