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ARIEL
lvl
57
6
7
ARIEL

Power: 646

HERO; SUPPORT; OCEANIC; THE LITTLE MERMAID; PRINCESS

Offense:
1,079
Defense:
253
Health:
12,223
Recovery:
817
Crit Chance:
15.00%
Crit Power:
150.00%
Speed:
91
Potency:
0.00%
Tenacity:
13.00%
Precision:
0.00%
Evasion:
0.00%
Attack Speed:
20

Swap Sorcerer Stone for stat changes:

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Trident Strike
Level 1
Unlocks this Ability.
Requires Gear Tier 1
Level 2
+35% damage dealt to chain targets.
Requires Gear Tier 3
50
5,000
Level 3
+50% damage dealt to target opponent.
Requires Gear Tier 5
75
55
13,000
Level 4
+35% damage dealt to chain targets.
Requires Gear Tier 7
100
55
25
62,500
Level 5
+50% damage dealt to target opponent.
Requires Gear Tier 9
100
75
50
128,750
25
Deal up to 1,079 damage to target opponent. Connect to all opponents affected by Slow, dealing up to 540 damage.
Deal up to 1,079 damage to target opponent. Connect to all opponents affected by Slow, dealing up to 728 damage.
Deal up to 1,619 damage to target opponent. Connect to all opponents affected by Slow, dealing up to 728 damage.
Deal up to 1,619 damage to target opponent. Connect to all opponents affected by Slow, dealing up to 917 damage.
Deal up to 2,158 damage to target opponent. Connect to all opponents affected by Slow, dealing up to 917 damage.
Medicinal Melody
Level 1
Unlocks this Ability.
Requires Gear Tier 1
Level 2
+20% Health restored.
Requires Gear Tier 3
50
5,000
Level 3
+20% Health restored.
Requires Gear Tier 5
75
55
13,000
Level 4
10% bonus Critical Heal chance if teammate's Health is below 60%.
Requires Gear Tier 7
100
55
25
62,500
Level 5
+20% Health restored.
Requires Gear Tier 9
100
75
50
128,750
25
Restore 817 Health to each teammate.

Health restored to Prince Eric and King Triton is increased by 50%.
Restore 980 Health to each teammate.

Health restored to Prince Eric and King Triton is increased by 50%.
Restore 1,144 Health to each teammate.

Health restored to Prince Eric and King Triton is increased by 50%.
Restore 1,144 Health to each teammate. 10% bonus Critical Heal chance if target's Health is below 60%.

Health restored to Prince Eric and King Triton is increased by 50%.
Restore 1,307 Health to each teammate. 10% bonus Critical Heal chance if target's Health is below 60%.

Health restored to Prince Eric and King Triton is increased by 50%.
Electric Current
Level 1
Unlocks this Ability.
Requires Gear Tier 2
Level 2
Deal 10% bonus damage per Helpful effect on target opponent before Purge was applied.
Requires Gear Tier 4
75
55
13,000
Level 3
+50% damage dealt.
Requires Gear Tier 6
100
55
20
19,500
Level 4
+10% bonus damage per Helpful effect on target opponent before Purge was applied.
Requires Gear Tier 8
150
75
25
90,000
Level 5
+50% damage dealt.
Requires Gear Tier 10
150
100
50
146,250
25
Deal up to 3,237 Damage to target opponent. Purge all Helpful effects.

If Prince Eric is an ally he is called to assist.
Deal up to 3,237 Damage to target opponent. Purge all Helpful effects. Deal 10% bonus damage per Helpful effect on target opponent before Purge was applied.

If Prince Eric is an ally he is called to assist.
Deal up to 4,856 Damage to target opponent. Purge all Helpful effects. Deal 10% bonus damage per Helpful effect on target opponent before Purge was applied.

If Prince Eric is an ally he is called to assist.
Deal up to 4,856 Damage to target opponent. Purge all Helpful effects. Deal 20% bonus damage per Helpful effect on target opponent before Purge was applied.

If Prince Eric is an ally he is called to assist.
Deal up to 6,474 Damage to target opponent. Purge all Helpful effects. Deal 20% bonus damage per Helpful effect on target opponent before Purge was applied.

If Prince Eric is an ally he is called to assist.
Triton's Boon
Level 1
Unlocks this Ability.
Requires Gear Tier 3
Level 2
If King Triton is an ally, chance to activate is guaranteed.
Requires Gear Tier 5
100
55
20
19,500
Level 3
+5% activation chance.
Requires Gear Tier 7
150
75
40
92,500
Level 4
+5% activation chance.
Requires Gear Tier 9
150
100
60
163,750
35
Level 5
+5% activation chance.
Requires Gear Tier 10
150
125
80
210,000
50
On turn start, 15% chance to grant a random teammate Triton's Boon for 1 turn.

Triton's Boon: +30% Offense increase. 30% Speed Meter gained on application. On deal damage, inflict Slow for 2 turns.
On turn start, 15% chance to grant a random teammate Triton's Boon for 1 turn. If King Triton is an ally, chance to activate is guaranteed.

Triton's Boon: +30% Offense increase. 30% Speed Meter gained on application. On deal damage, inflict Slow for 2 turns.
On turn start, 20% chance to grant a random teammate Triton's Boon for 1 turn. If King Triton is an ally, chance to activate is guaranteed.

Triton's Boon: +30% Offense increase. 30% Speed Meter gained on application. On deal damage, inflict Slow for 2 turns.
On turn start, 25% chance to grant a random teammate Triton's Boon for 1 turn. If King Triton is an ally, chance to activate is guaranteed.

Triton's Boon: +30% Offense increase. 30% Speed Meter gained on application. On deal damage, inflict Slow for 2 turns.
On turn start, 30% chance to grant a random teammate Triton's Boon for 1 turn. If King Triton is an ally, chance to activate is guaranteed.

Triton's Boon: +30% Offense increase. 30% Speed Meter gained on application. On deal damage, inflict Slow for 2 turns.
Strong Tides
Level 1
Unlocks this Ability.
Requires Gear Tier 4
Level 2
+2% bonus maximum Health.
Requires Gear Tier 7
150
75
25
77,500
Level 3
+2% bonus maximum Health.
Requires Gear Tier 8
250
100
50
150,000
Level 4
+2% bonus maximum Health.
Requires Gear Tier 9
250
125
75
208,750
35
Level 5
+2% bonus maximum Health.
Requires Gear Tier 10
250
150
100
266,250
65
Teammates gain 8% bonus maximum Health.
Teammates gain 10% bonus maximum Health.
Teammates gain 12% bonus maximum Health.
Teammates gain 14% bonus maximum Health.
Teammates gain 16% bonus maximum Health.
Full Gear List
2,555,000
60
280
70
50
120
350
250
60
70
50
180
600
450
1,200
150
95
155
215
290
135
100
80
60
80
600
500
1,120
225
675
270
120
180
280
240
610
350
200
100
130
20
100
Gear Tier 7
150,000
60
280
70
50
120
350
250
60
70
50
180
Gear Tier 8
700,000
200
150
700
150
35
115
75
150
35
100
40
40
40
Gear Tier 9
685,500
200
150
250
300
250
620
40
100
135
360
60
40
90
120
20
90
20
20
Gear Tier 10
1,019,500
200
150
250
300
250
500
280
240
610
350
200
60
80
180
315
100
20
40
90
130
20
20
100
20
20
90
20