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EVE
lvl
30
2
7
EVE

Power: 163

HERO; OFFENSE; DOWNTOWN; WALL•E; DOWNTOWN HERO; TECH; INTERSTELLAR

Offense:
275
Defense:
59
Health:
2,019
Recovery:
0
Crit Chance:
5.00%
Crit Power:
150.00%
Speed:
100
Potency:
0.00%
Tenacity:
5.00%
Precision:
0.00%
Evasion:
0.00%
Attack Speed:
24

Swap Sorcerer Stone for stat changes:

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Laser Cannon
Level 1
Unlocks this Ability.
Requires Gear Tier 1
Level 2
+2% bonus Critical Strike chance per other 'Tech' ally.
Requires Gear Tier 3
50
5,000
Level 3
+50% damage dealt.
Requires Gear Tier 5
75
55
13,000
Level 4
+2% bonus Critical Strike chance per other 'Tech' ally.
Requires Gear Tier 7
100
75
25
72,500
Level 5
+50% damage dealt.
Requires Gear Tier 9
100
100
50
141,250
25
Deal up to 275 damage to target opponent. On Critical Strike, perform this ability one additional time against the same target.

This ability gains 3% bonus Critical Srike chance per other 'Tech' ally.

When an opponent loses Stealth or is summoned, perform this ability on them.
Deal up to 275 damage to target opponent. On Critical Strike, perform this ability one additional time against the same target.

This ability gains 5% bonus Critical Srike chance per other 'Tech' ally.

When an opponent loses Stealth or is summoned, perform this ability on them.
Deal up to 413 damage to target opponent. On Critical Strike, perform this ability one additional time against the same target.

This ability gains 5% bonus Critical Srike chance per other 'Tech' ally.

When an opponent loses Stealth or is summoned, perform this ability on them.
Deal up to 413 damage to target opponent. On Critical Strike, perform this ability one additional time against the same target.

This ability gains 7% bonus Critical Srike chance per other 'Tech' ally.

When an opponent loses Stealth or is summoned, perform this ability on them.
Deal up to 550 damage to target opponent. On Critical Strike, perform this ability one additional time against the same target.

This ability gains 7% bonus Critical Srike chance per other 'Tech' ally.

When an opponent loses Stealth or is summoned, perform this ability on them.
Scan for Signs of Life
Level 1
Unlocks this Ability.
Requires Gear Tier 1
Level 2
+30% chance to purge Stealth.
Requires Gear Tier 3
50
5,000
Level 3
+10% chance to inflict Vulnerable on adjacent opponents without Stealth.
Requires Gear Tier 5
75
55
13,000
Level 4
Guaranteed to purge Stealth.
Requires Gear Tier 7
100
75
25
72,500
Level 5
+10% chance to inflict Vulnerable on adjacent opponents without Stealth.
Requires Gear Tier 9
100
100
50
141,250
25
Inflict Vulnerable on target opponent. 50% chance to inflict Vulnerable on adjacent opponents without Stealth. 50% chance to purge Stealth from all opponents.
Inflict Vulnerable on target opponent. 50% chance to inflict Vulnerable on adjacent opponents without Stealth. 80% chance to purge Stealth from all opponents.
Inflict Vulnerable on target opponent. 60% chance to inflict Vulnerable on adjacent opponents without Stealth. 80% chance to purge Stealth from all opponents.
Inflict Vulnerable on target opponent. 60% chance to inflict Vulnerable on adjacent opponents without Stealth. Purge Stealth from all opponents.
Inflict Vulnerable on target opponent. 70% chance to inflict Vulnerable on adjacent opponents without Stealth. Purge Stealth from all opponents.
Sonic Boom
Level 1
Unlocks this Ability.
Requires Gear Tier 2
Level 2
+5% Speed Meter reduction.
Requires Gear Tier 4
75
55
13,000
Level 3
+50% damage dealt.
Requires Gear Tier 6
100
75
25
22,500
Level 4
+5% Speed Meter reduction.
Requires Gear Tier 8
150
100
35
117,500
Level 5
+50% damage dealt.
Requires Gear Tier 10
150
125
50
165,000
50
Deal up to 315 damage to all opponents. Remove 10% Speed Meter.
Deal up to 315 damage to all opponents. Remove 15% Speed Meter.
Deal up to 473 damage to all opponents. Remove 15% Speed Meter.
Deal up to 473 damage to all opponents. Remove 20% Speed Meter.
Deal up to 630 damage to all opponents. Remove 20% Speed Meter.
Directive
Level 1
Unlocks this Ability.
Requires Gear Tier 3
Level 2
+10% chance to assist.
Requires Gear Tier 5
100
75
25
22,500
Level 3
+10% chance to move Continuous Healing effects.
Requires Gear Tier 7
150
100
50
115,000
Level 4
+10% chance to assist.
Requires Gear Tier 9
150
125
75
198,750
35
Level 5
+10% chance to move Continuous Healing effects.
Requires Gear Tier 10
150
150
125
293,750
65
When an opponent gains Continuous Healing, 30% chance for EVE to move all Continuous Healing on that opponent to the most injured teammate.

On 'Tech' teammate dealing a Critical Strike, 30% chance for Eve to assist with her 'Laser Cannon' ability.
When an opponent gains Continuous Healing, 30% chance for EVE to move all Continuous Healing on that opponent to the most injured teammate.

On 'Tech' teammate dealing a Critical Strike, 40% chance for Eve to assist with her 'Laser Cannon' ability.
When an opponent gains Continuous Healing, 40% chance for EVE to move all Continuous Healing on that opponent to the most injured teammate.

On 'Tech' teammate dealing a Critical Strike, 40% chance for Eve to assist with her 'Laser Cannon' ability.
When an opponent gains Continuous Healing, 40% chance for EVE to move all Continuous Healing on that opponent to the most injured teammate.

On 'Tech' teammate dealing a Critical Strike, 50% chance for Eve to assist with her 'Laser Cannon' ability.
When an opponent gains Continuous Healing, 50% chance for EVE to move all Continuous Healing on that opponent to the most injured teammate.

On 'Tech' teammate dealing a Critical Strike, 50% chance for Eve to assist with her 'Laser Cannon' ability.
Love At First Beep
Level 1
Unlocks this Ability.
Requires Gear Tier 4
Level 2
+10% maximum Health restored.
Requires Gear Tier 6
150
100
35
32,000
Level 3
+10% maximum Health restored.
Requires Gear Tier 8
275
125
50
165,000
Level 4
+10% maximum Health restored.
Requires Gear Tier 9
275
150
100
263,750
45
Level 5
+10% maximum Health restored.
Requires Gear Tier 10
275
175
150
368,750
115
If WALL•E is a teammate, the first time he is defeated, cleanse all Harmful effects from this character and revive WALL•E with 15% of his max Health.
If WALL•E is a teammate, the first time he is defeated, cleanse all Harmful effects from this character and revive WALL•E with 25% of his max Health.
If WALL•E is a teammate, the first time he is defeated, cleanse all Harmful effects from this character and revive WALL•E with 35% of his max Health.
If WALL•E is a teammate, the first time he is defeated, cleanse all Harmful effects from this character and revive WALL•E with 45% of his max Health.
If WALL•E is a teammate, the first time he is defeated, cleanse all Harmful effects from this character and revive WALL•E with 55% of his max Health.
Full Gear List
15
1,714,500
60
315
310
315
30
35
60
70
50
150
60
70
50
360
270
800
90
175
135
55
100
160
80
80
80
60
360
300
720
270
180
405
120
135
210
180
495
150
150
200
130
50
20
20
Gear Tier 3
3
Gear Tier 4
4,500
12
60
Gear Tier 5
6,000
45
30
Gear Tier 6
33,500
90
80
105
30
35
Gear Tier 7
105,000
60
200
70
50
180
210
150
60
70
50
Gear Tier 8
500,000
120
90
500
90
75
75
35
100
80
40
40
40
40
Gear Tier 9
438,500
120
90
150
180
150
420
40
20
60
135
45
225
120
20
20
20
90
20
20
Gear Tier 10
627,000
120
90
150
180
150
300
210
180
495
150
150
200
40
40
40
135
135
180
130
20
20
50
20
20
45
20