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MAUI
lvl
26
2
7
MAUI

Power: 200

HERO; DEFENSE; OCEANIC; MOANA

Offense:
239
Defense:
131
Health:
4,780
Recovery:
72
Crit Chance:
5.00%
Crit Power:
150.00%
Speed:
90
Potency:
0.00%
Tenacity:
5.00%
Precision:
0.00%
Evasion:
0.00%
Attack Speed:
18

Swap Sorcerer Stone for stat changes:

Visit the generic character pages to see maxed characters

Maui Time
Level 1
Unlocks this Ability.
Requires Gear Tier 1
Level 2
30% bonus damage against opponents affected by Taunt.
Requires Gear Tier 3
50
5,000
Level 3
+50% damage dealt.
Requires Gear Tier 5
100
70
17,000
Level 4
+25% bonus damage against opponents affected by Taunt.
Requires Gear Tier 7
125
90
25
82,500
Level 5
+50% damage dealt.
Requires Gear Tier 9
150
120
50
158,750
35
Deal up to 209 damage to target and adjacent opponents.
Deal up to 209 damage to target and adjacent opponents.

30% bonus damage against opponents affected by Taunt.
Deal up to 314 damage to target and adjacent opponents.

30% bonus damage against opponents affected by Taunt.
Deal up to 314 damage to target and adjacent opponents.

55% bonus damage against opponents affected by Taunt.
Deal up to 418 damage to target and adjacent opponents.

55% bonus damage against opponents affected by Taunt.
Giant Hawk? Coming up!
Level 1
Unlocks this Ability.
Requires Gear Tier 1
Level 2
50% chance to inflict Slow for 2 turns.
Requires Gear Tier 3
50
5,000
Level 3
+50% damage dealt.
Requires Gear Tier 5
100
70
17,000
Level 4
+10% stolen Speed Meter.
Requires Gear Tier 7
125
90
25
82,500
Level 5
+50% damage dealt.
Requires Gear Tier 9
150
120
50
158,750
35
Deal up to 508 damage to target opponent. Steal 30% Speed Meter from target opponent and grant it to a random teammate. If they are an Oceanic teammate, also grant them Haste for 2 turns.
Deal up to 508 damage to target opponent. Steal 30% Speed Meter from target opponent and grant it to a random teammate. If they are an Oceanic teammate, also grant them Haste for 2 turns.

50% chance to inflict Slow for 2 turns.
Deal up to 762 damage to target opponent. Steal 30% Speed Meter from target opponent and grant it to a random teammate. If they are an Oceanic teammate, also grant them Haste for 2 turns.

50% chance to inflict Slow for 2 turns.
Deal up to 762 damage to target opponent. Steal 40% Speed Meter from target opponent and grant it to a random teammate. If they are an Oceanic teammate, also grant them Haste for 2 turns.

50% chance to inflict Slow for 2 turns.
Deal up to 1,016 damage to target opponent. Steal 40% Speed Meter from target opponent and grant it to a random teammate. If they are an Oceanic teammate, also grant them Haste for 2 turns.

50% chance to inflict Slow for 2 turns.
Kind of a Big Deal
Level 1
Unlocks this Ability.
Requires Gear Tier 3
Level 2
If an opponent is not inflicted with Stun, instead inflict Offense Down for 2 turns.
Requires Gear Tier 5
125
85
25
26,000
Level 3
+50% damage dealt.
Requires Gear Tier 7
200
100
50
120,000
Level 4
+15% chance to inflict Stun.
Requires Gear Tier 9
200
150
75
216,250
35
Level 5
+50% damage dealt.
Requires Gear Tier 10
200
200
125
328,750
85
Deal up to 209 damage to all opponents. Inflict stun on primary target for 1 turn. 30% chance to inflict Stun on all other opponents for 1 turn.

Gain Taunt for 1 turn.
Deal up to 209 damage to all opponents. Inflict stun on primary target for 1 turn. 30% chance to inflict Stun on all other opponents for 1 turn. If an opponent is not inflicted with Stun, instead inflict Offense Down for 2 turns.

Gain Taunt for 1 turn.
Deal up to 314 damage to all opponents. Inflict stun on primary target for 1 turn. 30% chance to inflict Stun on all other opponents for 1 turn. If an opponent is not inflicted with Stun, instead inflict Offense Down for 2 turns.

Gain Taunt for 1 turn.
Deal up to 314 damage to all opponents. Inflict stun on primary target for 1 turn. 45% chance to inflict Stun on all other opponents for 1 turn. If an opponent is not inflicted with Stun, instead inflict Offense Down for 2 turns.

Gain Taunt for 1 turn.
Deal up to 418 damage to all opponents. Inflict stun on primary target for 1 turn. 45% chance to inflict Stun on all other opponents for 1 turn. If an opponent is not inflicted with Stun, instead inflict Offense Down for 2 turns.

Gain Taunt for 1 turn.
Wanna get smote?
Level 1
Unlocks this Ability.
Requires Gear Tier 2
Level 2
On Assisting any teammate, restore Health equal to 100% of this character's Recovery.
Requires Gear Tier 4
100
70
17,000
Level 3
+10% chance to assist Oceanic teammates when they attack.
Requires Gear Tier 6
125
85
25
26,000
Level 4
+20% Health restored.
Requires Gear Tier 8
200
100
50
145,000
Level 5
+10% chance to assist Oceanic teammates when they attack.
Requires Gear Tier 10
200
150
75
223,750
65
The first time this character's Health falls below 30% Cleanse Stun from self and gain Invincibility for 2 turns.

20% chance to assist Oceanic teammates when they attack.
The first time this character's Health falls below 30% Cleanse Stun from self and gain Invincibility for 2 turns.

20% chance to assist Oceanic teammates when they attack. On Assisting any teammate, restore 86 Health to this character.
The first time this character's Health falls below 30% Cleanse Stun from self and gain Invincibility for 2 turns.

30% chance to assist Oceanic teammates when they attack. On Assisting any teammate, restore 86 Health to this character.
The first time this character's Health falls below 30% Cleanse Stun from self and gain Invincibility for 2 turns.

30% chance to assist Oceanic teammates when they attack. On Assisting any teammate, restore 101 Health to this character.
The first time this character's Health falls below 30% Cleanse Stun from self and gain Invincibility for 2 turns.

40% chance to assist Oceanic teammates when they attack. On Assisting any teammate, restore 101 Health to this character.
You're Welcome!
Level 1
Unlocks this Ability.
Requires Gear Tier 4
Level 2
+30% Shield granted.
Requires Gear Tier 6
200
100
50
40,000
Level 3
+20% Shield granted.
Requires Gear Tier 8
300
150
75
217,500
Level 4
+30% Shield granted.
Requires Gear Tier 9
325
200
125
332,500
50
Level 5
+20% Shield granted.
Requires Gear Tier 10
325
250
175
448,750
115
On battle start, perform the following:

Grant self and all teammates a Shield worth 162, increased by 50% for Oceanic teammates.

If Moana is a teammate, grant her Defense Up and Haste for 2 turns.
On battle start, perform the following:

Grant self and all teammates a Shield worth 187, increased by 50% for Oceanic teammates.

If Moana is a teammate, grant her Defense Up and Haste for 2 turns.
On battle start, perform the following:

Grant self and all teammates a Shield worth 205, increased by 50% for Oceanic teammates.

If Moana is a teammate, grant her Defense Up and Haste for 2 turns.
On battle start, perform the following:

Grant self and all teammates a Shield worth 230, increased by 50% for Oceanic teammates.

If Moana is a teammate, grant her Defense Up and Haste for 2 turns.
On battle start, perform the following:

Grant self and all teammates a Shield worth 248, increased by 50% for Oceanic teammates.

If Moana is a teammate, grant her Defense Up and Haste for 2 turns.
Full Gear List
5
648,500
20
4
20
105
140
105
105
105
50
50
120
90
300
30
50
80
80
80
80
120
100
260
60
180
90
90
70
60
190
65
100
50
50
Gear Tier 3
1
Gear Tier 4
4,500
4
20
4
20
Gear Tier 5
6,000
15
20
15
Gear Tier 6
18,500
30
40
35
30
35
Gear Tier 7
45,000
60
80
70
50
60
70
50
Gear Tier 8
200,000
40
30
200
30
50
40
40
40
40
Gear Tier 9
154,500
40
30
50
60
50
160
60
20
20
90
20
20
45
45
Gear Tier 10
220,000
40
30
50
60
50
100
70
60
190
65
100
20
20
90
50
50
20
20
45
45