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SOX
lvl
30
2
7
SOX

Power: 130

HERO; SUPPORT; DOWNTOWN; LIGHTYEAR; TECH; INTERSTELLAR; DOWNTOWN HERO

Offense:
202
Defense:
57
Health:
1,979
Recovery:
126
Crit Chance:
5.00%
Crit Power:
150.00%
Speed:
90
Potency:
0.00%
Tenacity:
5.00%
Precision:
0.00%
Evasion:
0.00%
Attack Speed:
18

Swap Sorcerer Stone for stat changes:

Visit the generic character pages to see maxed characters

LIFE FORMS DETECTED
Level 1
Unlocks this Ability.
Requires Gear Tier 1
Level 2
Call 1 'Interstellar' teammate to assist, preferring Captain Lightyear.
Requires Gear Tier 3
50
5,000
Level 3
+50% damage dealt.
Requires Gear Tier 5
75
55
13,000
Level 4
Grant assisting teammate 25% bonus Crit Power.
Requires Gear Tier 7
100
75
25
72,500
Level 5
+50% damage dealt.
Requires Gear Tier 9
100
100
50
141,250
25
Purge 1 Helpful effect. Deal 76 damage. Inflict [VULNERABLE].
Purge 1 Helpful effect. Deal 76 damage. Inflict [VULNERABLE]. Call 1 'Interstellar' teammate to assist, preferring Captain Lightyear.
Purge 1 Helpful effect. Deal 114 damage. Inflict [VULNERABLE]. Call 1 'Interstellar' teammate to assist, preferring Captain Lightyear.
Purge 1 Helpful effect. Deal 114 damage. Inflict [VULNERABLE]. Call 1 'Interstellar' teammate to assist with 25% bonus Crit Power, preferring Captain Lightyear.
Purge 1 Helpful effect. Deal 152 damage. Inflict [VULNERABLE]. Call 1 'Interstellar' teammate to assist with 25% bonus Crit Power, preferring Captain Lightyear.
I BOUGHT YOU 5 MINUTES
Level 1
Unlocks this Ability.
Requires Gear Tier 1
Level 2
If target has Taunt or Protect, damage is unavoidable and Purge Taunt and Protect.
Requires Gear Tier 3
50
5,000
Level 3
+25% damage dealt.
Requires Gear Tier 5
75
55
13,000
Level 4
+50% chance to inflict Slow.
Requires Gear Tier 7
100
75
25
72,500
Level 5
+50% damage dealt.
Requires Gear Tier 9
100
100
50
141,250
25
Deal up to 282 damage to target opponent. Inflict [SLEEP] for 5 turns with 50% bonus Potency.
Deal up to 282 damage to target opponent. Inflict [SLEEP] for 5 turns with 50% bonus Potency. If target has [TAUNT] or [PROTECT], damage is unavoidable and Purge [TAUNT] and [PROTECT].
Deal up to 353 damage to target opponent. Inflict [SLEEP] for 5 turns with 50% bonus Potency. If target has [TAUNT] or [PROTECT], damage is unavoidable and Purge [TAUNT] and [PROTECT].
Deal up to 353 damage to target opponent. Inflict [SLEEP] for 5 turns and 50% chance to inflict [SLOW] with 50% bonus Potency. If target has [TAUNT] or [PROTECT], damage is unavoidable and Purge [TAUNT] and [PROTECT].
Deal up to 494 damage to target opponent. Inflict [SLEEP] for 5 turns and 50% chance to inflict [SLOW] with 50% bonus Potency. If target has [TAUNT] or [PROTECT], damage is unavoidable and Purge [TAUNT] and [PROTECT].
MY MISSIONS IS TO HELP YOU
Level 1
Unlocks this Ability.
Requires Gear Tier 3
Level 2
+10% activation chance.
Requires Gear Tier 5
100
75
25
22,500
Level 3
+50% damage dealt.
Requires Gear Tier 7
150
100
50
115,000
Level 4
+10% activation chance.
Requires Gear Tier 9
150
125
75
198,750
35
Level 5
+50% damage dealt.
Requires Gear Tier 10
150
150
125
293,750
65
When a teammate attacks an opponent, 20% chance to assist with one of the following, guaranteed for Captain Lightyear: Purge 1 Helpful effect. Perform 1 additional effect at random:

(1) Data Port Tail // Allow Me: Deal up to 68 damage 3 times. Steal 1 Magic for this ability.

(2) Welding Laser // Perhaps I can Help!: Purge 1 additional Helpful effect. Deal up to 81 damage. Inflict [CONTINUOUS DAMAGE], dealing 101 damage for 1 turn.

(3) Mechanized Pounce: Purge 2 additional Helpful effects. Deal up to 131 damage 3 times. Inflict [STUN] for 1 turn.
When a teammate attacks an opponent, 30% chance to assist with one of the following, guaranteed for Captain Lightyear: Purge 1 Helpful effect. Perform 1 additional effect at random:

(1) Data Port Tail // Allow Me: Deal up to 68 damage 3 times. Steal 1 Magic for this ability.

(2) Welding Laser // Perhaps I can Help!: Purge 1 additional Helpful effect. Deal up to 81 damage. Inflict [CONTINUOUS DAMAGE], dealing 101 damage for 1 turn.

(3) Mechanized Pounce: Purge 2 additional Helpful effects. Deal up to 131 damage 3 times. Inflict [STUN] for 1 turn.
When a teammate attacks an opponent, 30% chance to assist with one of the following, guaranteed for Captain Lightyear: Purge 1 Helpful effect. Perform 1 additional effect at random:

(1) Data Port Tail // Allow Me: Deal up to 102 damage 3 times. Steal 1 Magic for this ability.

(2) Welding Laser // Perhaps I can Help!: Purge 1 additional Helpful effect. Deal up to 121 damage. Inflict [CONTINUOUS DAMAGE], dealing 152 damage for 1 turn.

(3) Mechanized Pounce: Purge 2 additional Helpful effects. Deal up to 197 damage 3 times. Inflict [STUN] for 1 turn.
When a teammate attacks an opponent, 40% chance to assist with one of the following, guaranteed for Captain Lightyear: Purge 1 Helpful effect. Perform 1 additional effect at random:

(1) Data Port Tail // Allow Me: Deal up to 102 damage 3 times. Steal 1 Magic for this ability.

(2) Welding Laser // Perhaps I can Help!: Purge 1 additional Helpful effect. Deal up to 121 damage. Inflict [CONTINUOUS DAMAGE], dealing 152 damage for 1 turn.

(3) Mechanized Pounce: Purge 2 additional Helpful effects. Deal up to 197 damage 3 times. Inflict [STUN] for 1 turn.
When a teammate attacks an opponent, 40% chance to assist with one of the following, guaranteed for Captain Lightyear: Purge 1 Helpful effect. Perform 1 additional effect at random:

(1) Data Port Tail // Allow Me: Deal up to 135 damage 3 times. Steal 1 Magic for this ability.

(2) Welding Laser // Perhaps I can Help!: Purge 1 additional Helpful effect. Deal up to 162 damage. Inflict [CONTINUOUS DAMAGE], dealing 202 damage for 1 turn.

(3) Mechanized Pounce: Purge 2 additional Helpful effects. Deal up to 263 damage 3 times. Inflict [STUN] for 1 turn.
YOUR PERSONAL COMPANION ROBOT
Level 1
Unlocks this Ability.
Requires Gear Tier 4
Level 2
The first time Sox would be defeated, instead perform the following:
I Require a Reboot: Gain STASIS for 1 turn. When STASIS ends, Restore 30% of Max Health, gain 1 UNDEFEATABLE.
Requires Gear Tier 6
150
100
35
32,000
Level 3
+25% Health restored.
Requires Gear Tier 8
275
125
50
165,000
Level 4
+10% activation chance.
Requires Gear Tier 9
275
150
100
263,750
45
Level 5
+25% Health restored.
Requires Gear Tier 10
275
175
150
368,750
115
When a teammate receives a Helpful effect from another teammate, 30% chance to perform the following on the receiving teammate:
Restore 111 Health. Perform 1 additional effect at random:

(1) Crystollic Fusion, Of Course!: Grant [HASTE] for 1 turn.

(2) Long Range Scanners // Sensors Indicate: Call to assist on a random opponent. Grant [HASTE] for 1 turn.

(3) Empathy Chip // I Enjoy This!: Restore 126 additional Health. Grant [CONTINUOUS HEALING], restoring 95 Health over 2 turns and [HASTE] for 1 turn.

(4) Holo Projectors // I Have a Message For You: Perform the following on all teammates:Grant [HASTE] and [TACTICS] for 1 turn, restore 95 Health, call to assist on random opponents.
When a teammate receives a Helpful effect from another teammate, 30% chance to perform the following on the receiving teammate:
Restore 111 Health. Perform 1 additional effect at random:

(1) Crystollic Fusion, Of Course!: Grant [HASTE] for 1 turn.

(2) Long Range Scanners // Sensors Indicate: Call to assist on a random opponent. Grant [HASTE] for 1 turn.

(3) Empathy Chip // I Enjoy This!: Restore 126 additional Health. Grant [CONTINUOUS HEALING], restoring 95 Health over 2 turns and [HASTE] for 1 turn.

(4) Holo Projectors // I Have a Message For You: Perform the following on all teammates:Grant [HASTE] and [TACTICS] for 1 turn, restore 95 Health, call to assist on random opponents.

The first time Sox would be defeated, instead perform the following:
I Require a Reboot: Gain [STASIS] for 1 turn. When [STASIS] ends, Restore 30% of Max Health, gain [UNDEFEATABLE].
When a teammate receives a Helpful effect from another teammate, 30% chance to perform the following on the receiving teammate:
Restore 143 Health. Perform 1 additional effect at random:

(1) Crystollic Fusion, Of Course!: Grant [HASTE] for 1 turn.

(2) Long Range Scanners // Sensors Indicate: Call to assist on a random opponent. Grant [HASTE] for 1 turn.

(3) Empathy Chip // I Enjoy This!: Restore 126 additional Health. Grant [CONTINUOUS HEALING], restoring 95 Health over 2 turns and [HASTE] for 1 turn.

(4) Holo Projectors // I Have a Message For You: Perform the following on all teammates:Grant [HASTE] and [TACTICS] for 1 turn, restore 95 Health, call to assist on random opponents.

The first time Sox would be defeated, instead perform the following:
I Require a Reboot: Gain [STASIS] for 1 turn. When [STASIS] ends, Restore 30% of Max Health, gain [UNDEFEATABLE].
When a teammate receives a Helpful effect from another teammate, 40% chance to perform the following on the receiving teammate:
Restore 143 Health. Perform 1 additional effect at random:

(1) Crystollic Fusion, Of Course!: Grant [HASTE] for 1 turn.

(2) Long Range Scanners // Sensors Indicate: Call to assist on a random opponent. Grant [HASTE] for 1 turn.

(3) Empathy Chip // I Enjoy This!: Restore 126 additional Health. Grant [CONTINUOUS HEALING], restoring 95 Health over 2 turns and [HASTE] for 1 turn.

(4) Holo Projectors // I Have a Message For You: Perform the following on all teammates:Grant [HASTE] and [TACTICS] for 1 turn, restore 95 Health, call to assist on random opponents.

The first time Sox would be defeated, instead perform the following:
I Require a Reboot: Gain [STASIS] for 1 turn. When [STASIS] ends, Restore 30% of Max Health, gain [UNDEFEATABLE].
When a teammate receives a Helpful effect from another teammate, 40% chance to perform the following on the receiving teammate:
Restore 174 Health. Perform 1 additional effect at random:

(1) Crystollic Fusion, Of Course!: Grant [HASTE] for 1 turn.

(2) Long Range Scanners // Sensors Indicate: Call to assist on a random opponent. Grant [HASTE] for 1 turn.

(3) Empathy Chip // I Enjoy This!: Restore 126 additional Health. Grant [CONTINUOUS HEALING], restoring 95 Health over 2 turns and [HASTE] for 1 turn.

(4) Holo Projectors // I Have a Message For You: Perform the following on all teammates:Grant [HASTE] and [TACTICS] for 1 turn, restore 95 Health, call to assist on random opponents.

The first time Sox would be defeated, instead perform the following:
I Require a Reboot: Gain [STASIS] for 1 turn. When [STASIS] ends, Restore 30% of Max Health, gain [UNDEFEATABLE].
Full Gear List
5
15
2,210,000
20
4
20
4
20
60
75
480
105
45
345
90
105
385
105
70
50
50
60
70
50
50
150
480
360
1,000
120
175
170
95
195
100
100
100
480
400
920
100
225
360
405
120
225
40
280
240
610
150
200
250
130
100
20
20
20
Gear Tier 3
1
3
Gear Tier 4
10,500
4
20
4
20
4
20
12
60
Gear Tier 5
14,000
15
60
15
15
45
Gear Tier 6
59,500
30
140
35
120
175
30
35
30
Gear Tier 7
150,000
60
280
70
50
60
70
50
60
70
50
60
70
50
180
210
150
Gear Tier 8
600,000
160
120
600
120
75
110
35
115
100
80
80
Gear Tier 9
562,000
160
120
200
240
200
520
40
40
40
90
180
180
40
120
20
40
20
135
20
Gear Tier 10
814,000
160
120
200
240
200
400
280
240
610
150
200
250
40
60
60
135
180
225
20
130
100
20
20
90
20
20
20