THE MANTICORE
lvl
40
5
Maxed
7
THE MANTICORE
Power: 504
HERO; DEFENSE; MYTHICAL; ONWARD
Offense:
611
611
Defense:
338
338
Health:
14,192
14,192
Recovery:
0
0
Crit Chance:
9.00%
9.00%
Crit Power:
150.00%
150.00%
Speed:
98
98
Potency:
7.00%
7.00%
Tenacity:
12.00%
12.00%
Precision:
0.00%
0.00%
Evasion:
0.00%
0.00%
Attack Speed:
16
16
Swap Sorcerer Stone for stat changes:
Visit the generic character pages to see maxed characters
LVL 3
BASIC
Curse Crusher
Deal up to 687 damage to target opponent. 55% chance to remove a Harmful effect from a random teammate.
If no teammate has a Harmful effect, instead 55% chance to grant Harmful Immunity for 1 turn to a random teammate.
If teammate is an "Onward" character, grant random Helpful effect for 1 turn.
If no teammate has a Harmful effect, instead 55% chance to grant Harmful Immunity for 1 turn to a random teammate.
If teammate is an "Onward" character, grant random Helpful effect for 1 turn.
LVL 3
SPECIAL
Closed for Renovations
Deal up to 649 damage to target opponent. Inflict Blind for 1 turn on target opponent. Inflict Continuous Damage, dealing up to 993 damage over 3 turns. Deal up to 649 damage to adjacent opponents.
Gain Taunt for 1 turn. Gain 1 Charged up to a maximum of 5.
Gain Taunt for 1 turn. Gain 1 Charged up to a maximum of 5.
LVL 2
SPECIAL
Fury of the Manticore
Deal up to 764 damage to target opponent. If Charged, inflict Stun for 1 turn. Deal up to 756 damage to adjacent opponents.
Damage is increased by 5% per Charged count. If this ability Stuns or defeats an opponent and Barley is a teammate, he gains Haste for 1 turn.
10% chance per Charged count to inflict Offense Down for 1 turn on adjacent opponents.
Lose Charged.
Damage is increased by 5% per Charged count. If this ability Stuns or defeats an opponent and Barley is a teammate, he gains Haste for 1 turn.
10% chance per Charged count to inflict Offense Down for 1 turn on adjacent opponents.
Lose Charged.
LVL 1
PASSIVE
Fearless Adventurer
When a Mythical or "Onward" teammate gains a Helpful effect, 30% chance for this character to gain Continuous Healing, restoring 5% their maximum Health over 2 turns.
When a Mythical or "Onward" teammate is dealt damage, 30% chance to gain 1 Charged up to a maximum of 5.
If teammate dealt damage is an "Onward" character, increase this character's Speed Meter by 10%.
When a Mythical or "Onward" teammate is dealt damage, 30% chance to gain 1 Charged up to a maximum of 5.
If teammate dealt damage is an "Onward" character, increase this character's Speed Meter by 10%.
Full Gear List
2,620,000
90
480
105
90
210
90
105
360
420
90
50
100
50
200
600
450
1,200
150
135
365
155
290
100
100
60
60
600
500
1,120
450
405
315
270
120
350
300
725
250
250
150
150
130
20
20
67,000
30
160
35
30
70
30
35
120
140
30
Gear Tier 7
170,000
60
320
70
50
60
140
100
60
70
50
240
280
200
60
Gear Tier 8
700,000
200
150
700
150
35
185
75
150
100
40
40
40
Gear Tier 9
691,500
200
150
250
300
250
620
100
40
225
180
80
40
180
135
120
20
20
20
Gear Tier 10
991,500
200
150
250
300
250
500
350
300
725
250
250
80
60
225
225
150
150
60
40
135
135
130
40
20
20