MICKEY MOUSE
lvl
76
8
Maxed
7
MICKEY MOUSE
Power: 1,088
HERO; SUPPORT; DOWNTOWN; MICKEY AND FRIENDS; DOWNTOWN HERO; THE SENSATIONAL SIX
Offense:
1,978
1,978
Defense:
668
668
Health:
22,272
22,272
Recovery:
2,641
2,641
Crit Chance:
19.00%
19.00%
Crit Power:
150.00%
150.00%
Speed:
126
126
Potency:
16.00%
16.00%
Tenacity:
23.00%
23.00%
Precision:
0.00%
0.00%
Evasion:
5.00%
5.00%
Attack Speed:
20
20
Swap Sorcerer Stone for stat changes:
Visit the generic character pages to see maxed characters
LVL 3
BASIC
Mickey's Medley
Throw Candy, Flowers, or a Bone at target opponent:
Candy: Deal up to 1,854 damage. Inflict 2 [SWEETENED].
Flowers: Deal up to 1,854 damage. Call Minnie Mouse to assist.
Bone: Call Pluto to perform his 'Dig! Dig!' ability regardless of it's Magic Charge.
Mickey Mouse will always throw Candy when assisting.
Candy: Deal up to 1,854 damage. Inflict 2 [SWEETENED].
Flowers: Deal up to 1,854 damage. Call Minnie Mouse to assist.
Bone: Call Pluto to perform his 'Dig! Dig!' ability regardless of it's Magic Charge.
Mickey Mouse will always throw Candy when assisting.
LVL 4
SPECIAL
All Together
Mickey Mouse gains Defense Up for 2 turns and Offense Up for 1 turn.
Teammates adjacent to Mickey Mouse have a 45% chance to gain Defense Up for 2 turns. Other teammates have a 45% chance to gain Offense Up for 1 turn.
Each other teammate performs their Basic Attack on a random opponent. 'Sensational Six' characters deal 15% bonus damage.
If Mickey Mouse has no teammates, first Revive a random teammate with 3,962 Health restored. On Defense, revive them with full Health.
Teammates adjacent to Mickey Mouse have a 45% chance to gain Defense Up for 2 turns. Other teammates have a 45% chance to gain Offense Up for 1 turn.
Each other teammate performs their Basic Attack on a random opponent. 'Sensational Six' characters deal 15% bonus damage.
If Mickey Mouse has no teammates, first Revive a random teammate with 3,962 Health restored. On Defense, revive them with full Health.
LVL 4
SPECIAL
Disneyland Forever
Deal up to 1,447 damage to all opponents 5 times and an additional 1 time for each defeated opponent. Each hit restores up to 1,981 Health to each teammate.
When Mickey Mouse is defeated, if he has at least 1 teammate, automatically use this ability regardless of current Magic.
When Mickey Mouse is defeated, if he has at least 1 teammate, automatically use this ability regardless of current Magic.
LVL 2
PASSIVE
This Happy Place
On 'Sensational Six' teammate performing an Assist, restore up to 1,321 Health to them.
30% chance to also restore up to 1,321 Health to the teammate who called the Assist.
30% chance to also restore up to 1,321 Health to the teammate who called the Assist.
LVL 3
LEADER
Started By A Mouse
In Club Conquest, On Defense, 'Sensational Six' teammates gain the following:
10% bonus Speed.
3% bonus Offense per active 'Sensational Six' teammate.
3% bonus Defense per active 'Sensational Six' teammate.
On battle start while on defense, 'Sensational Six' teammates gain the following:
Gain Haste for 2 turns, Defense Up for 2 turns and Harmful Immunity for 2 turns. If current Health is below maximum Health, restore up to 4,754 Health.
10% bonus Speed.
3% bonus Offense per active 'Sensational Six' teammate.
3% bonus Defense per active 'Sensational Six' teammate.
On battle start while on defense, 'Sensational Six' teammates gain the following:
Gain Haste for 2 turns, Defense Up for 2 turns and Harmful Immunity for 2 turns. If current Health is below maximum Health, restore up to 4,754 Health.
Full Gear List
1,999,500
480
360
600
720
600
1,320
180
140
675
450
140
360
120
80
225
120
20
40
420
360
840
275
250
325
100
130
20
20
821,000
240
180
300
360
300
720
100
80
405
225
40
90
80
40
135
120
20
20
Gear Tier 10
1,178,500
240
180
300
360
300
600
420
360
840
275
250
80
60
270
225
325
100
270
40
100
40
90
130
20
20
20