ANNA
lvl
50
5
Maxed
7
ANNA
Power: 521
HERO; SUPPORT; KINGDOM; FROZEN; KINGDOM HERO
Offense:
966
966
Defense:
308
308
Health:
12,804
12,804
Recovery:
0
0
Crit Chance:
9.00%
9.00%
Crit Power:
150.00%
150.00%
Speed:
107
107
Potency:
7.00%
7.00%
Tenacity:
12.00%
12.00%
Precision:
0.00%
0.00%
Evasion:
0.00%
0.00%
Attack Speed:
20
20
Swap Sorcerer Stone for stat changes:
Visit the generic character pages to see maxed characters
LVL 2
BASIC
Fierce Flame
Deal up to 966 damage to target opponent. 50% chance for a random teammate to assist. If assisting teammate is a 'Frozen' character, they gain [OFFENSE UP] for 1 turn.
If an opponent deals damage to allied Elsa, 25% chance to counter attack with this ability.
If an opponent deals damage to allied Elsa, 25% chance to counter attack with this ability.
LVL 2
SPECIAL
Some Things Never Change
Grant [HASTE] to self and adjacent teammates for 2 turns. Increase Speed Meter of adjacent teammates by 30% and an additional 5% per Helpful effect affecting them.
Grant 1 Magic for all abilities to adjacent teammates.
If Kristoff is a teammate, grant him [DEFENSE UP] for 1 turn. If allied Kristoff is already affected by [DEFENSE UP], increase its duration by 1 instead.
Grant 1 Magic for all abilities to adjacent teammates.
If Kristoff is a teammate, grant him [DEFENSE UP] for 1 turn. If allied Kristoff is already affected by [DEFENSE UP], increase its duration by 1 instead.
LVL 1
SPECIAL
This Way Guys!
Deal up to 1,069 damage to target opponents. Inflict [OFFENSE DOWN] on all opponents for 1 turn. 30% chance to decrease Speed Meter of all opponents by 10%.
LVL 2
LEADER
The Next Right Thing
On battle start, if Kristoff is a teammate then increase his Speed Meter by 20% per 'Frozen' teammate including himself.
When a teammate's Health, including self, falls below 60%, grant them [DEFENSE UP] for 2 turn, [CONTINUOUS HEALING], restoring 10% of their max Health over 2 turns, and extend the duration of 1 random Helpful effect affecting them by 1 turn.
Health restored is increased by 5% per 'Frozen' teammate.
If affected teammate is Elsa, also increase Speed Meter by 30%.
When a teammate's Health, including self, falls below 60%, grant them [DEFENSE UP] for 2 turn, [CONTINUOUS HEALING], restoring 10% of their max Health over 2 turns, and extend the duration of 1 random Helpful effect affecting them by 1 turn.
Health restored is increased by 5% per 'Frozen' teammate.
If affected teammate is Elsa, also increase Speed Meter by 30%.
Full Gear List
2,201,000
30
460
35
300
350
90
105
90
105
60
70
50
60
70
50
50
150
60
70
50
50
480
360
1,000
120
230
290
190
100
80
80
100
80
480
400
920
315
450
180
225
120
280
240
610
200
250
100
130
100
59,500
30
140
35
120
140
30
35
30
35
Gear Tier 7
175,000
60
320
70
50
60
70
50
60
70
50
180
210
150
60
70
50
60
70
50
Gear Tier 8
600,000
160
120
600
120
110
150
110
100
40
40
40
40
Gear Tier 9
562,000
160
120
200
240
200
520
60
60
135
225
40
40
90
135
120
20
20
20
Gear Tier 10
804,500
160
120
200
240
200
400
280
240
610
200
250
80
60
180
225
100
40
90
130
20
100
20
90
20
20