ELSA
lvl
60
5
Maxed
7
ELSA
Power: 563
HERO; OFFENSE; WILDS; FROZEN
Offense:
1,347
1,347
Defense:
300
300
Health:
12,561
12,561
Recovery:
0
0
Crit Chance:
9.00%
9.00%
Crit Power:
150.00%
150.00%
Speed:
112
112
Potency:
3.00%
3.00%
Tenacity:
12.00%
12.00%
Precision:
0.00%
0.00%
Evasion:
0.00%
0.00%
Attack Speed:
23
23
Swap Sorcerer Stone for stat changes:
Visit the generic character pages to see maxed characters
LVL 2
BASIC
Ice Magic
Deal up to 1,296 damage to target opponent. 30% chance to gain Offense Up for 1 turn at the start of this ability.
If Empowered perform a follow-up attack:
Deal up to 589 damage. Chain to 1-3 opponents.
If Empowered perform a follow-up attack:
Deal up to 589 damage. Chain to 1-3 opponents.
LVL 2
SPECIAL
Force of Nature
Deal up to 1,600 damage to target opponent and adjacent opponents. Reduce each affected opponent's Speed Meter by 10%. Inflict Silence on target opponent for 1 turn. Gain Haste for 1 turn.
If Empowered, inflict Silence on adjacent opponents for 1 turn.
If Empowered, inflict Silence on adjacent opponents for 1 turn.
LVL 2
SPECIAL
Show Yourself
Increase duration of 2 random Helpful effects on this character by 1. Deal up to 1,459 unavoidable damage to all opponents. Damage dealt is increased by 5% per Helpful effect on this character.
If Empowered, perform a follow-up attack:
Deal up to 1,549 damage to all opponents. 20% chance to inflict Stun for 1 turn. Chance to inflict Stun is increased by 10% per Helpful effect on this character.
If Empowered, perform a follow-up attack:
Deal up to 1,549 damage to all opponents. 20% chance to inflict Stun for 1 turn. Chance to inflict Stun is increased by 10% per Helpful effect on this character.
LVL 2
PASSIVE
The Bridge
At the start of each turn and on use of a Special ability, gain 1 Spirit up to a max of 4. Gain 5% increased Offense and 5% increased Defense per Spirit.
On start of turn, if this character has 4 spirits, perform the following:
Gain Empowered. Deal up to 898 damage to all opponents. Gain Harmful Immunity for 1 turn.
Empowered: Abilities gain additional effects. Gain 20% increased Offense and 20% increased Defense.
On start of turn, if this character has 4 spirits, perform the following:
Gain Empowered. Deal up to 898 damage to all opponents. Gain Harmful Immunity for 1 turn.
Empowered: Abilities gain additional effects. Gain 20% increased Offense and 20% increased Defense.
LVL 1
PASSIVE
Glacial Armor
If this character began the battle with full Health, the first time they would be dealt damage that reduces their Health to 0, instead perform the following:
Cleanse Harmful effects and remove Taunt from this character. Gain Stasis for 1 turn. Remove any remaining Harmful effects from this character. Gain a Shield equal to 15% of max Health. If Anna is a teammate, grant her 1 Magic and Evade.
Cleanse Harmful effects and remove Taunt from this character. Gain Stasis for 1 turn. Remove any remaining Harmful effects from this character. Gain a Shield equal to 15% of max Health. If Anna is a teammate, grant her 1 Magic and Evade.
Full Gear List
1,727,500
90
320
105
210
245
90
105
90
105
50
50
100
50
360
270
800
90
235
195
75
100
80
80
60
60
360
300
720
225
135
405
120
40
225
210
180
495
100
100
200
130
150
20
20
52,000
30
120
35
90
105
30
35
30
35
Gear Tier 7
110,000
60
200
70
50
60
70
50
120
140
100
60
70
50
Gear Tier 8
500,000
120
90
500
90
115
115
35
100
40
40
40
40
Gear Tier 9
438,500
120
90
150
180
150
420
40
20
60
135
45
225
120
20
20
20
90
20
20
Gear Tier 10
627,000
120
90
150
180
150
300
210
180
495
100
100
200
40
20
60
90
90
180
130
150
20
20
135
20
20
20