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WASABI
lvl
59
6
Maxed
7
WASABI

Power: 703

HERO; OFFENSE; DOWNTOWN; BIG HERO 6; TECH; DOWNTOWN HERO

Offense:
1,475
Defense:
354
Health:
13,178
Recovery:
0
Crit Chance:
12.00%
Crit Power:
165.00%
Speed:
114
Potency:
16.00%
Tenacity:
5.00%
Precision:
0.00%
Evasion:
0.00%
Attack Speed:
1,523

Swap Sorcerer Stone for stat changes:

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Laser Hand In The Face
Level 1
Unlocks this Ability.
Requires Gear Tier 1
Level 2
If target has a Helpful effect, perform follow up attack.
Requires Gear Tier 3
50
5,000
Level 3
+50% base damage dealt.
+50% follow up attack damage dealt.
Requires Gear Tier 5
75
55
13,000
Level 4
If target has a Shield or has a Helpful effect, perform follow up attack.
Requires Gear Tier 7
100
75
25
72,500
Level 5
+50% base damage dealt.
+50% follow up attack damage dealt.
Requires Gear Tier 9
100
100
50
141,250
25
Deal up to 738 damage to target opponent 2 times.
Deal up to 738 damage to target opponent 2 times.

If target has a Helpful effect, perform a follow up attack:
Deal up to 1,106 damage.
Deal up to 1,106 damage to target opponent 2 times.

If target has a Helpful effect, perform a follow up attack:
Deal up to 1,659 damage.
Deal up to 1,106 damage to target opponent 2 times.

If target has a Shield or has a Helpful effect, perform a follow up attack:
Deal up to 1,659 damage.
Deal up to 1,475 damage to target opponent 2 times.

If target has a Shield or has a Helpful effect, perform a follow up attack:
Deal up to 2,213 damage.
You Wanna Dance?
Level 1
Unlocks this Ability.
Requires Gear Tier 1
Level 2
20% chance to Purge 1 Helpful effect per hit.
Requires Gear Tier 3
50
5,000
Level 3
+50% damage dealt.
Requires Gear Tier 5
75
55
13,000
Level 4
+10% chance to Purge Helpful effect per hit.
Requires Gear Tier 7
100
75
25
72,500
Level 5
+50% damage dealt.
Requires Gear Tier 9
100
100
50
141,250
25
Deal up to 590 damage to target opponent 5 times. Deals 30% bonus damage if target has a Helpful effect, increased by an additional 30% if effect is Taunt or if target has Shield at the start of this ability.
Deal up to 590 damage to target opponent 5 times. Deals 30% bonus damage if target has a Helpful effect, increased by an additional 30% if effect is Taunt or if target has Shield at the start of this ability.

20% chance to Purge 1 Helpful effect per hit.
Deal up to 885 damage to target opponent 5 times. Deals 30% bonus damage if target has a Helpful effect, increased by an additional 30% if effect is Taunt or if target has Shield at the start of this ability.

20% chance to Purge 1 Helpful effect per hit.
Deal up to 885 damage to target opponent 5 times. Deals 30% bonus damage if target has a Helpful effect, increased by an additional 30% if effect is Taunt or if target has Shield at the start of this ability.

30% chance to Purge 1 Helpful effect per hit.
Deal up to 1,180 damage to target opponent 5 times. Deals 30% bonus damage if target has a Helpful effect, increased by an additional 30% if effect is Taunt or if target has Shield at the start of this ability.

30% chance to Purge 1 Helpful effect per hit.
Green Blades Of Fury!
Level 1
Unlocks this Ability.
Requires Gear Tier 2
Level 2
Inflict Heal Block and Shield Block on target opponent for 1 turns.
Requires Gear Tier 4
75
55
13,000
Level 3
+50% base damage dealt.
Requires Gear Tier 6
100
75
25
22,500
Level 4
If opponent is defeated, Wasabi gains 3 Charges.
Requires Gear Tier 8
150
100
35
117,500
Level 5
Increases Shield Block Duration by 1.
Requires Gear Tier 10
150
125
50
165,000
50
Deal up to 406 damage to target opponent 10 times. Deals 5% bonus damage per Charged. Lose Charged. Deals 30% bonus damage if target is below 30% Health at the start of the ability.

If opponent is defeated, this character gains an Extra Turn.
Deal up to 406 damage to target opponent 10 times. Deals 5% bonus damage per Charged. Lose Charged. Deals 30% bonus damage if target is below 30% Health at the start of the ability.

Inflict Heal Block for 1 turn and Shield Block for 1 turn on target opponent.

If opponent is defeated, Wasabi gains an Extra Turn.
Deal up to 608 damage to target opponent 10 times. Deals 5% bonus damage per Charged. Lose Charged. Deals 30% bonus damage if target is below 30% Health at the start of the ability.

Inflict Heal Block for 1 turn and Shield Block for 1 turn on target opponent.

If opponent is defeated, Wasabi gains an Extra Turn.
Deal up to 608 damage to target opponent 10 times. Deals 5% bonus damage per Charged. Lose Charged. Deals 30% bonus damage if target is below 30% Health at the start of the ability.

Inflict Heal Block for 1 turn and Shield Block for 1 turn on target opponent.

If opponent is defeated, Wasabi gains an Extra Turn and 3 Charged up to a max of 5.
Deal up to 608 damage to target opponent 10 times. Deals 5% bonus damage per Charged. Lose Charged. Deals 30% bonus damage if target is below 30% Health at the start of the ability.

Inflict Heal Block for 1 turn and Shield Block for 2 turn on target opponent.

If opponent is defeated, Wasabi gains an Extra Turn, 3 Charged up to a max of 5, and 0 Magic for this ability.
Is That All Ya Got?
Level 1
Unlocks this Ability.
Requires Gear Tier 3
Level 2
Chance increased by 5% per Charged if below 30% Health.
Requires Gear Tier 5
100
75
25
22,500
Level 3
Guaranteed to activate when dealt damage by an Assist or Counterattack.
Requires Gear Tier 7
150
100
50
115,000
Level 4
Reduce damage by an additional 7%.
Requires Gear Tier 9
150
125
75
198,750
35
Level 5
+5% activation chance.
Requires Gear Tier 10
150
150
125
293,750
65
On taking damage, 30% chance to reduce damage by 15%.
On taking damage, 30% chance to reduce damage by 15%. If below 30% Health, chance increased by 5% per Charged on Wasabi.
On taking damage, 30% chance to reduce damage by 15%. If below 30% Health, chance increased by 5% per Charged on Wasabi.

Guaranteed to activate when dealt damage by an Assist or Counterattack.
On taking damage, 30% chance to reduce damage by 22%. If below 30% Health, chance increased by 5% per Charged on Wasabi.

Guaranteed to activate when dealt damage by an Assist or Counterattack.
On taking damage, 35% chance to reduce damage by 22%. If below 30% Health, chance increased by 5% per Charged on Wasabi.

Guaranteed to activate when dealt damage by an Assist or Counterattack.
Ultra Precision
Level 1
Unlocks this Ability.
Requires Gear Tier 1
Level 2
Attacks ignore additional 5% of target's Defense per Charged on this character.
Requires Gear Tier 3
50
5,000
Level 3
+5% Defense ignored per Charged.
Requires Gear Tier 5
75
55
13,000
Level 4
Guaranteed to deal Critical Strike if target has a Shield.
Requires Gear Tier 7
100
75
25
72,500
Level 5
+5% Defense ignored per Charged.
Requires Gear Tier 9
100
100
50
141,250
25
This character's attacks ignore 10% of target's defense.

If this character attacks a target with a Helpful Effect or Shield, or receives Heals, Shields, or Helpful Effects from teammates, gain 1 Charged up to a max of 5.

This character can have up to a max of 5 Charged.
This character's attacks ignore 10% of target's defense.

Ignore additional 5% of target's defense per Charged on this character at start of ability.

If this character attacks a target with a Helpful Effect or Shield, or receives Heals, Shields, or Helpful Effects from teammates, gain 1 Charged up to a max of 5.

This character can have up to a max of 5 Charged.
This character's attacks ignore 10% of target's defense.

Ignore additional 10% of target's defense per Charged on this character at start of ability.

If this character attacks a target with a Helpful Effect or Shield, or receives Heals, Shields, or Helpful Effects from teammates, gain 1 Charged up to a max of 5.

This character can have up to a max of 5 Charged.
This character's attacks ignore 10% of target's defense. If attacking a target with Shield, guaranteed to deal a Critical Strike.

Ignore additional 10% of target's defense per Charged on this character at start of ability.

If this character attacks a target with a Helpful Effect or Shield, or receives Heals, Shields, or Helpful Effects from teammates, gain 1 Charged up to a max of 5.

This character can have up to a max of 5 Charged.
This character's attacks ignore 10% of target's defense. If attacking a target with Shield, guaranteed to deal a Critical Strike.

Ignore additional 15% of target's defense per Charged on this character at start of ability.

If this character attacks a target with a Helpful Effect or Shield, or receives Heals, Shields, or Helpful Effects from teammates, gain 1 Charged up to a max of 5.

This character can have up to a max of 5 Charged.
Full Gear List
1,650,500
60
160
70
50
180
210
150
360
270
800
90
175
75
100
80
180
60
100
80
80
360
300
720
315
90
180
120
405
210
180
495
200
50
250
130
50
Gear Tier 7
85,000
60
160
70
50
180
210
150
Gear Tier 8
500,000
120
90
500
90
75
35
100
40
80
40
40
40
40
Gear Tier 9
438,500
120
90
150
180
150
420
40
20
40
135
45
135
120
40
20
180
20
20
20
Gear Tier 10
627,000
120
90
150
180
150
300
210
180
495
200
50
250
60
20
60
180
45
225
130
20
50
20
45
20
20