TheScorpion
FrenchForces
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EMPEROR ZURG
lvl
77
8
Maxed
7
EMPEROR ZURG

Power: 1,158

VILLAIN; OFFENSE; DOWNTOWN; TOY STORY; DOWNTOWN VILLAIN; INTERSTELLAR

Offense:
3,080
Defense:
837
Health:
18,453
Recovery:
0
Crit Chance:
9.00%
Crit Power:
150.00%
Speed:
146
Potency:
0.00%
Tenacity:
38.00%
Precision:
28.00%
Evasion:
22.00%
Attack Speed:
20

Swap Sorcerer Stone for stat changes:

Visit the generic character pages to see maxed characters

Evil Aim
Level 1
Unlocks this Ability.
Requires Gear Tier 1
Level 2
+30% bonus damage dealt.
Requires Gear Tier 3
50
5,000
Level 3
+50% base damage dealt.
Requires Gear Tier 5
75
55
13,000
Level 4
+30% bonus damage dealt.
Requires Gear Tier 7
100
55
25
62,500
Level 5
+50% base damage dealt.
Requires Gear Tier 9
100
75
50
128,750
25
Deal up to 1,027 damage to target opponent 3 times. Deal up to 30% bonus damage the higher the target's Health is.
Deal up to 1,027 damage to target opponent 3 times. Deal up to 60% bonus damage the higher the target's Health is.
Deal up to 1,540 damage to target opponent 3 times. Deal up to 60% bonus damage the higher the target's Health is.
Deal up to 1,540 damage to target opponent 3 times. Deal up to 90% bonus damage the higher the target's Health is.
Deal up to 2,053 damage to target opponent 3 times. Deal up to 90% bonus damage the higher the target's Health is.
Zurg Vision
Level 1
Unlocks this Ability.
Requires Gear Tier 2
Level 2
+10% bonus damage dealt.
Requires Gear Tier 4
75
55
13,000
Level 3
+50% base damage dealt.
Requires Gear Tier 6
100
55
20
19,500
Level 4
+20% bonus damage dealt.
Requires Gear Tier 8
150
75
25
90,000
Level 5
+50% base damage dealt.
Requires Gear Tier 10
150
100
50
146,250
25
Deal up to 9,240 damage to target opponent. Deal up to 25% bonus damage the lower the target's Health is.

On defeat opponent, gain Extra Turn.
Deal up to 9,240 damage to target opponent. Deal up to 35% bonus damage the lower the target's Health is.

On defeat opponent, gain Extra Turn.
Deal up to 13,860 damage to target opponent. Deal up to 35% bonus damage the lower the target's Health is.

On defeat opponent, gain Extra Turn.
Deal up to 13,860 damage to target opponent. Deal up to 55% bonus damage the lower the target's Health is.

On defeat opponent, gain Extra Turn.
Deal up to 18,480 damage to target opponent. Deal up to 55% bonus damage the lower the target's Health is.

On defeat opponent, gain Extra Turn.
Rapid Ion Blaster
Level 1
Unlocks this Ability.
Requires Gear Tier 1
Level 2
+10% chance to chain to an adjacent opponent.
Requires Gear Tier 3
50
5,000
Level 3
+50% damage dealt.
Requires Gear Tier 5
75
55
13,000
Level 4
+10% chance to chain to an adjacent opponent.
Requires Gear Tier 7
100
55
25
62,500
Level 5
+50% damage dealt.
Requires Gear Tier 9
100
75
50
128,750
25
Deal up to 469 damage to target opponent 23 times. 15% chance for each hit to chain to an adjacent opponent, dealing up to 454 damage.
Deal up to 469 damage to target opponent 23 times. 25% chance for each hit to chain to an adjacent opponent, dealing up to 454 damage.
Deal up to 703 damage to target opponent 23 times. 25% chance for each hit to chain to an adjacent opponent, dealing up to 680 damage.
Deal up to 703 damage to target opponent 23 times. 35% chance for each hit to chain to an adjacent opponent, dealing up to 680 damage.
Deal up to 937 damage to target opponent 23 times. 35% chance for each hit to chain to an adjacent opponent, dealing up to 907 damage.
Massive Ion Blast
Level 1
Unlocks this Ability.
Requires Gear Tier 3
Level 2
Reduce Magic cost by 1.
Requires Gear Tier 5
100
55
20
19,500
Level 3
+50% base damage dealt.
Requires Gear Tier 7
150
75
40
92,500
Level 4
Reduce Magic cost by 1.
Requires Gear Tier 9
150
100
60
163,750
35
Level 5
+50% base damage dealt.
Requires Gear Tier 10
150
125
80
210,000
50
On turn start, deal up to 3,080 damage to opponent with highest Health percentage.

Chain to all other opponents, dealing up to 2,710 damage.
On turn start, deal up to 3,080 damage to opponent with highest Health percentage.

Chain to all other opponents, dealing up to 2,710 damage.
On turn start, deal up to 4,620 damage to opponent with highest Health percentage.

Chain to all other opponents, dealing up to 4,066 damage.
On turn start, deal up to 4,620 damage to opponent with highest Health percentage.

Chain to all other opponents, dealing up to 4,066 damage.
On turn start, deal up to 6,160 damage to opponent with highest Health percentage.

Chain to all other opponents, dealing up to 5,421 damage.
Galactic Evil
Level 1
Unlocks this Ability.
Requires Gear Tier 4
Level 2
+3% chance to gain Offense Up
Requires Gear Tier 6
150
75
25
77,500
Level 3
Decrease required Magic by 1.
Requires Gear Tier 8
250
100
50
150,000
Level 4
+3% chance to gain Offense Up
Requires Gear Tier 9
250
125
75
208,750
35
Level 5
Decrease required Magic by 1.
Requires Gear Tier 10
250
150
100
266,250
65
On receiving damage, this character has a 5% chance to gain Offense Up for 1 turn.

Chance to activate is increased by 10% per Downtown Villain ally.
On receiving damage, this character has a 8% chance to gain Offense Up for 1 turn.

Chance to activate is increased by 10% per Downtown Villain ally.
On receiving damage, this character has a 8% chance to gain Offense Up for 1 turn.

Chance to activate is increased by 10% per Downtown Villain ally.
On receiving damage, this character has a 11% chance to gain Offense Up for 1 turn.

Chance to activate is increased by 10% per Downtown Villain ally.
On receiving damage, this character has a 11% chance to gain Offense Up for 1 turn.

Chance to activate is increased by 10% per Downtown Villain ally.
Full Gear List
602,000
160
120
200
240
200
400
80
60
180
135
140
120
230
50
100
50
20
45
Gear Tier 9
247,000
80
60
100
120
100
200
40
40
90
90
Gear Tier 10
355,000
80
60
100
120
100
200
140
120
230
50
100
40
20
90
45
50
20
45