HunnyPot109
FANTASYLAND
Updated:
9 minutes ago
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SOX
lvl
60
6
7
SOX

Power: 619

HERO; SUPPORT; DOWNTOWN; LIGHTYEAR; TECH; INTERSTELLAR; DOWNTOWN HERO

Offense:
983
Defense:
245
Health:
10,940
Recovery:
926
Crit Chance:
15.00%
Crit Power:
150.00%
Speed:
99
Potency:
3.00%
Tenacity:
8.00%
Precision:
0.00%
Evasion:
0.00%
Attack Speed:
18

Swap Sorcerer Stone for stat changes:

Visit the generic character pages to see maxed characters

LIFE FORMS DETECTED
Level 1
Unlocks this Ability.
Requires Gear Tier 1
Level 2
Call 1 'Interstellar' teammate to assist, preferring Captain Lightyear.
Requires Gear Tier 3
50
5,000
Level 3
+50% damage dealt.
Requires Gear Tier 5
75
55
13,000
Level 4
Grant assisting teammate 25% bonus Crit Power.
Requires Gear Tier 7
100
75
25
72,500
Level 5
+50% damage dealt.
Requires Gear Tier 9
100
100
50
141,250
25
Purge 1 Helpful effect. Deal 369 damage. Inflict [VULNERABLE].
Purge 1 Helpful effect. Deal 369 damage. Inflict [VULNERABLE]. Call 1 'Interstellar' teammate to assist, preferring Captain Lightyear.
Purge 1 Helpful effect. Deal 553 damage. Inflict [VULNERABLE]. Call 1 'Interstellar' teammate to assist, preferring Captain Lightyear.
Purge 1 Helpful effect. Deal 553 damage. Inflict [VULNERABLE]. Call 1 'Interstellar' teammate to assist with 25% bonus Crit Power, preferring Captain Lightyear.
Purge 1 Helpful effect. Deal 737 damage. Inflict [VULNERABLE]. Call 1 'Interstellar' teammate to assist with 25% bonus Crit Power, preferring Captain Lightyear.
I BOUGHT YOU 5 MINUTES
Level 1
Unlocks this Ability.
Requires Gear Tier 1
Level 2
If target has Taunt or Protect, damage is unavoidable and Purge Taunt and Protect.
Requires Gear Tier 3
50
5,000
Level 3
+25% damage dealt.
Requires Gear Tier 5
75
55
13,000
Level 4
+50% chance to inflict Slow.
Requires Gear Tier 7
100
75
25
72,500
Level 5
+50% damage dealt.
Requires Gear Tier 9
100
100
50
141,250
25
Deal up to 1,373 damage to target opponent. Inflict [SLEEP] for 5 turns with 50% bonus Potency.
Deal up to 1,373 damage to target opponent. Inflict [SLEEP] for 5 turns with 50% bonus Potency. If target has [TAUNT] or [PROTECT], damage is unavoidable and Purge [TAUNT] and [PROTECT].
Deal up to 1,716 damage to target opponent. Inflict [SLEEP] for 5 turns with 50% bonus Potency. If target has [TAUNT] or [PROTECT], damage is unavoidable and Purge [TAUNT] and [PROTECT].
Deal up to 1,716 damage to target opponent. Inflict [SLEEP] for 5 turns and 50% chance to inflict [SLOW] with 50% bonus Potency. If target has [TAUNT] or [PROTECT], damage is unavoidable and Purge [TAUNT] and [PROTECT].
Deal up to 2,403 damage to target opponent. Inflict [SLEEP] for 5 turns and 50% chance to inflict [SLOW] with 50% bonus Potency. If target has [TAUNT] or [PROTECT], damage is unavoidable and Purge [TAUNT] and [PROTECT].
MY MISSIONS IS TO HELP YOU
Level 1
Unlocks this Ability.
Requires Gear Tier 3
Level 2
+10% activation chance.
Requires Gear Tier 5
100
75
25
22,500
Level 3
+50% damage dealt.
Requires Gear Tier 7
150
100
50
115,000
Level 4
+10% activation chance.
Requires Gear Tier 9
150
125
75
198,750
35
Level 5
+50% damage dealt.
Requires Gear Tier 10
150
150
125
293,750
65
When a teammate attacks an opponent, 20% chance to assist with one of the following, guaranteed for Captain Lightyear: Purge 1 Helpful effect. Perform 1 additional effect at random:

(1) Data Port Tail // Allow Me: Deal up to 329 damage 3 times. Steal 1 Magic for this ability.

(2) Welding Laser // Perhaps I can Help!: Purge 1 additional Helpful effect. Deal up to 393 damage. Inflict [CONTINUOUS DAMAGE], dealing 492 damage for 1 turn.

(3) Mechanized Pounce: Purge 2 additional Helpful effects. Deal up to 639 damage 3 times. Inflict [STUN] for 1 turn.
When a teammate attacks an opponent, 30% chance to assist with one of the following, guaranteed for Captain Lightyear: Purge 1 Helpful effect. Perform 1 additional effect at random:

(1) Data Port Tail // Allow Me: Deal up to 329 damage 3 times. Steal 1 Magic for this ability.

(2) Welding Laser // Perhaps I can Help!: Purge 1 additional Helpful effect. Deal up to 393 damage. Inflict [CONTINUOUS DAMAGE], dealing 492 damage for 1 turn.

(3) Mechanized Pounce: Purge 2 additional Helpful effects. Deal up to 639 damage 3 times. Inflict [STUN] for 1 turn.
When a teammate attacks an opponent, 30% chance to assist with one of the following, guaranteed for Captain Lightyear: Purge 1 Helpful effect. Perform 1 additional effect at random:

(1) Data Port Tail // Allow Me: Deal up to 494 damage 3 times. Steal 1 Magic for this ability.

(2) Welding Laser // Perhaps I can Help!: Purge 1 additional Helpful effect. Deal up to 590 damage. Inflict [CONTINUOUS DAMAGE], dealing 737 damage for 1 turn.

(3) Mechanized Pounce: Purge 2 additional Helpful effects. Deal up to 958 damage 3 times. Inflict [STUN] for 1 turn.
When a teammate attacks an opponent, 40% chance to assist with one of the following, guaranteed for Captain Lightyear: Purge 1 Helpful effect. Perform 1 additional effect at random:

(1) Data Port Tail // Allow Me: Deal up to 494 damage 3 times. Steal 1 Magic for this ability.

(2) Welding Laser // Perhaps I can Help!: Purge 1 additional Helpful effect. Deal up to 590 damage. Inflict [CONTINUOUS DAMAGE], dealing 737 damage for 1 turn.

(3) Mechanized Pounce: Purge 2 additional Helpful effects. Deal up to 958 damage 3 times. Inflict [STUN] for 1 turn.
When a teammate attacks an opponent, 40% chance to assist with one of the following, guaranteed for Captain Lightyear: Purge 1 Helpful effect. Perform 1 additional effect at random:

(1) Data Port Tail // Allow Me: Deal up to 659 damage 3 times. Steal 1 Magic for this ability.

(2) Welding Laser // Perhaps I can Help!: Purge 1 additional Helpful effect. Deal up to 786 damage. Inflict [CONTINUOUS DAMAGE], dealing 983 damage for 1 turn.

(3) Mechanized Pounce: Purge 2 additional Helpful effects. Deal up to 1,278 damage 3 times. Inflict [STUN] for 1 turn.
YOUR PERSONAL COMPANION ROBOT
Level 1
Unlocks this Ability.
Requires Gear Tier 4
Level 2
The first time Sox would be defeated, instead perform the following:
I Require a Reboot: Gain STASIS for 1 turn. When STASIS ends, Restore 30% of Max Health, gain 1 UNDEFEATABLE.
Requires Gear Tier 6
150
100
35
32,000
Level 3
+25% Health restored.
Requires Gear Tier 8
275
125
50
165,000
Level 4
+10% activation chance.
Requires Gear Tier 9
275
150
100
263,750
45
Level 5
+25% Health restored.
Requires Gear Tier 10
275
175
150
368,750
115
When a teammate receives a Helpful effect from another teammate, 30% chance to perform the following on the receiving teammate:
Restore 818 Health. Perform 1 additional effect at random:

(1) Crystollic Fusion, Of Course!: Grant [HASTE] for 1 turn.

(2) Long Range Scanners // Sensors Indicate: Call to assist on a random opponent. Grant [HASTE] for 1 turn.

(3) Empathy Chip // I Enjoy This!: Restore 926 additional Health. Grant [CONTINUOUS HEALING], restoring 695 Health over 2 turns and [HASTE] for 1 turn.

(4) Holo Projectors // I Have a Message For You: Perform the following on all teammates:Grant [HASTE] and [TACTICS] for 1 turn, restore 695 Health, call to assist on random opponents.
When a teammate receives a Helpful effect from another teammate, 30% chance to perform the following on the receiving teammate:
Restore 818 Health. Perform 1 additional effect at random:

(1) Crystollic Fusion, Of Course!: Grant [HASTE] for 1 turn.

(2) Long Range Scanners // Sensors Indicate: Call to assist on a random opponent. Grant [HASTE] for 1 turn.

(3) Empathy Chip // I Enjoy This!: Restore 926 additional Health. Grant [CONTINUOUS HEALING], restoring 695 Health over 2 turns and [HASTE] for 1 turn.

(4) Holo Projectors // I Have a Message For You: Perform the following on all teammates:Grant [HASTE] and [TACTICS] for 1 turn, restore 695 Health, call to assist on random opponents.

The first time Sox would be defeated, instead perform the following:
I Require a Reboot: Gain [STASIS] for 1 turn. When [STASIS] ends, Restore 30% of Max Health, gain [UNDEFEATABLE].
When a teammate receives a Helpful effect from another teammate, 30% chance to perform the following on the receiving teammate:
Restore 1,050 Health. Perform 1 additional effect at random:

(1) Crystollic Fusion, Of Course!: Grant [HASTE] for 1 turn.

(2) Long Range Scanners // Sensors Indicate: Call to assist on a random opponent. Grant [HASTE] for 1 turn.

(3) Empathy Chip // I Enjoy This!: Restore 926 additional Health. Grant [CONTINUOUS HEALING], restoring 695 Health over 2 turns and [HASTE] for 1 turn.

(4) Holo Projectors // I Have a Message For You: Perform the following on all teammates:Grant [HASTE] and [TACTICS] for 1 turn, restore 695 Health, call to assist on random opponents.

The first time Sox would be defeated, instead perform the following:
I Require a Reboot: Gain [STASIS] for 1 turn. When [STASIS] ends, Restore 30% of Max Health, gain [UNDEFEATABLE].
When a teammate receives a Helpful effect from another teammate, 40% chance to perform the following on the receiving teammate:
Restore 1,050 Health. Perform 1 additional effect at random:

(1) Crystollic Fusion, Of Course!: Grant [HASTE] for 1 turn.

(2) Long Range Scanners // Sensors Indicate: Call to assist on a random opponent. Grant [HASTE] for 1 turn.

(3) Empathy Chip // I Enjoy This!: Restore 926 additional Health. Grant [CONTINUOUS HEALING], restoring 695 Health over 2 turns and [HASTE] for 1 turn.

(4) Holo Projectors // I Have a Message For You: Perform the following on all teammates:Grant [HASTE] and [TACTICS] for 1 turn, restore 695 Health, call to assist on random opponents.

The first time Sox would be defeated, instead perform the following:
I Require a Reboot: Gain [STASIS] for 1 turn. When [STASIS] ends, Restore 30% of Max Health, gain [UNDEFEATABLE].
When a teammate receives a Helpful effect from another teammate, 40% chance to perform the following on the receiving teammate:
Restore 1,281 Health. Perform 1 additional effect at random:

(1) Crystollic Fusion, Of Course!: Grant [HASTE] for 1 turn.

(2) Long Range Scanners // Sensors Indicate: Call to assist on a random opponent. Grant [HASTE] for 1 turn.

(3) Empathy Chip // I Enjoy This!: Restore 926 additional Health. Grant [CONTINUOUS HEALING], restoring 695 Health over 2 turns and [HASTE] for 1 turn.

(4) Holo Projectors // I Have a Message For You: Perform the following on all teammates:Grant [HASTE] and [TACTICS] for 1 turn, restore 695 Health, call to assist on random opponents.

The first time Sox would be defeated, instead perform the following:
I Require a Reboot: Gain [STASIS] for 1 turn. When [STASIS] ends, Restore 30% of Max Health, gain [UNDEFEATABLE].
Full Gear List
907,500
60
160
70
50
60
140
100
60
70
50
60
240
180
400
60
95
110
55
95
240
200
400
20
180
135
45
90
140
120
230
50
100
100
Gear Tier 7
90,000
60
160
70
50
60
140
100
60
70
50
60
Gear Tier 8
200,000
80
60
200
60
35
70
35
35
Gear Tier 9
253,000
80
60
100
120
100
200
40
20
20
90
45
45
20
45
Gear Tier 10
364,500
80
60
100
120
100
200
140
120
230
50
100
20
40
45
90
100
20
20
90