I_AM_SAVAGE
Children of Loki
Updated:
2 minutes ago
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FRED
lvl
74
8
Maxed
7
FRED

Power: 1,035

HERO; DEFENSE; DOWNTOWN; BIG HERO 6; DOWNTOWN HERO; TECH

Offense:
1,548
Defense:
934
Health:
31,159
Recovery:
0
Crit Chance:
5.00%
Crit Power:
150.00%
Speed:
136
Potency:
20.00%
Tenacity:
33.00%
Precision:
10.00%
Evasion:
0.00%
Attack Speed:
2,123

Swap Sorcerer Stone for stat changes:

Visit the generic character pages to see maxed characters

SUPER CLAW!
Level 1
Unlocks this Ability.
Requires Gear Tier 1
Level 2
30% chance to extend the duration of a random Helpful Effect on this character by 1 turn.
Requires Gear Tier 3
50
5,000
Level 3
+50% damage dealt.
Requires Gear Tier 5
75
55
13,000
Level 4
+15% chance to extend the duration of a random Helpful Effect on this character.
Requires Gear Tier 7
100
55
25
62,500
Level 5
+50% damage dealt.
Requires Gear Tier 9
100
75
50
128,750
25
Deal up to 1,355 damage to target opponent. Deal 50% bonus damage if target is affected by Continuous Damage.
Deal up to 1,355 damage to target opponent. Deal 50% bonus damage if target is affected by Continuous Damage.

30% chance to extend the duration of a random Helpful Effect on this character by 1 turn.
Deal up to 2,032 damage to target opponent. Deal 50% bonus damage if target is affected by Continuous Damage.

30% chance to extend the duration of a random Helpful Effect on this character by 1 turn.
Deal up to 2,032 damage to target opponent. Deal 50% bonus damage if target is affected by Continuous Damage.

45% chance to extend the duration of a random Helpful Effect on this character by 1 turn.
Deal up to 2,709 damage to target opponent. Deal 50% bonus damage if target is affected by Continuous Damage.

45% chance to extend the duration of a random Helpful Effect on this character by 1 turn.
GRAVITY CRUSH!
Level 1
Unlocks this Ability.
Requires Gear Tier 1
Level 2
Gain Defense Up for 2 turns.
Requires Gear Tier 3
50
5,000
Level 3
+50% damage dealt.
Requires Gear Tier 5
75
55
13,000
Level 4
Inflict Vulnerable.
Requires Gear Tier 7
100
55
25
62,500
Level 5
+50% damage dealt.
Requires Gear Tier 9
100
75
50
128,750
25
Deal up to 3,870 damage to target opponent. Inflict Intimidate for 2 turns.

Gain Taunt for 1 turn.
Deal up to 3,870 damage to target opponent. Inflict Intimidate for 2 turns.

Gain Taunt for 1 turn and Defense Up for 2 turns.
Deal up to 5,805 damage to target opponent. Inflict Intimidate for 2 turns.

Gain Taunt for 1 turn and Defense Up for 2 turns.
Deal up to 5,805 damage to target opponent. Inflict Intimidate for 2 turns. Inflict Vulnerable.

Gain Taunt for 1 turn and Defense Up for 2 turns.
Deal up to 7,740 damage to target opponent. Inflict Intimidate for 2 turns. Inflict Vulnerable.

Gain Taunt for 1 turn and Defense Up for 2 turns.
I BREATHE FIRE
Level 1
Unlocks this Ability.
Requires Gear Tier 3
Level 2
If Honey Lemon is a teammate, increase damage dealt by 30%. Inflict Blind on target opponent. 30% chance to inflict Blind on all other opponents.
Requires Gear Tier 5
100
55
20
19,500
Level 3
+50% damage dealt.
Requires Gear Tier 7
150
75
40
92,500
Level 4
+15% chance to inflict Blind.
Requires Gear Tier 9
150
100
60
163,750
35
Level 5
+50% damage dealt.
Requires Gear Tier 10
150
125
80
210,000
50
Deal up to 1,419 damage to all opponents. Inflict 1 Continuous Damage per 2 Charges on Fred, each dealing up to 1,483 damage over 2 turns. Consume Charges.
Deal up to 1,419 damage to all opponents. Inflict 1 Continuous Damage per 2 Charges on Fred, each dealing up to 1,483 damage over 2 turns. Consume Charges.

If Honey Lemon is a teammate, increase damage dealt by 30%. Inflict Blind on target opponent for 1 turn. 30% chance to inflict Blind on all other opponents.
Deal up to 2,129 damage to all opponents. Inflict 1 Continuous Damage per 2 Charges on Fred, each dealing up to 2,225 damage over 2 turns. Consume Charges.

If Honey Lemon is a teammate, increase damage dealt by 30%. Inflict Blind on target opponent for 1 turn. 30% chance to inflict Blind on all other opponents.
Deal up to 2,129 damage to all opponents. Inflict 1 Continuous Damage per 2 Charges on Fred, each dealing up to 2,225 damage over 2 turns. Consume Charges.

If Honey Lemon is a teammate, increase damage dealt by 30%. Inflict Blind on target opponent for 1 turn. 45% chance to inflict Blind on all other opponents.
Deal up to 2,838 damage to all opponents. Inflict 1 Continuous Damage per 2 Charges on Fred, each dealing up to 2,967 damage over 2 turns. Consume Charges.

If Honey Lemon is a teammate, increase damage dealt by 30%. Inflict Blind on target opponent for 1 turn. 45% chance to inflict Blind on all other opponents.
IT'S FRED TIME
Level 1
Unlocks this Ability.
Requires Gear Tier 2
Level 2
When Fred gains Charged, he gains Offense Up for 1 turn.
Requires Gear Tier 4
75
55
13,000
Level 3
+5% activation chance.
Requires Gear Tier 6
100
55
20
19,500
Level 4
+5% activation chance.
Requires Gear Tier 8
150
75
25
90,000
Level 5
+5% activation chance.
Requires Gear Tier 10
150
100
50
146,250
25
On turn start, 50% chance to perform the following:

Gain Charged, up to a max of 8. Gain an additional Charged if this character is affected by a Helpful effect. Inflict Intimidate for 2 turns on the opponent with the lowest Health.

This character can have up to a max of 8 Charged.
On turn start, 50% chance to perform the following:

Gain Charged, up to a max of 8. Gain an additional Charged if this character is affected by a Helpful effect. Inflict Intimidate for 2 turns on the opponent with the lowest Health.

When Fred gains Charged, he gains Offense Up for 1 turn.

This character can have up to a max of 8 Charged.
On turn start, 55% chance to perform the following:

Gain Charged, up to a max of 8. Gain an additional Charged if this character is affected by a Helpful effect. Inflict Intimidate for 2 turns on the opponent with the lowest Health.

When Fred gains Charged, he gains Offense Up for 1 turn.

This character can have up to a max of 8 Charged.
On turn start, 60% chance to perform the following:

Gain Charged, up to a max of 8. Gain an additional Charged if this character is affected by a Helpful effect. Inflict Intimidate for 2 turns on the opponent with the lowest Health.

When Fred gains Charged, he gains Offense Up for 1 turn.

This character can have up to a max of 8 Charged.
On turn start, 65% chance to perform the following:

Gain Charged, up to a max of 8. Gain an additional Charged if this character is affected by a Helpful effect. Inflict Intimidate for 2 turns on the opponent with the lowest Health.

When Fred gains Charged, he gains Offense Up for 1 turn.

This character can have up to a max of 8 Charged.
Full Gear List
749,000
160
120
200
240
200
520
120
60
40
225
135
40
40
135
225
40
20
140
120
380
130
150
40
150
50
20
20
50
Gear Tier 9
309,000
80
60
100
120
100
320
120
40
20
90
90
40
20
90
90
20
20
Gear Tier 10
440,000
80
60
100
120
100
200
140
120
380
130
150
40
20
135
150
20
20
135
50
20
20
45
50
20
45