I_AM_SAVAGE
Children of Loki
Updated:
3 minutes ago
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MAXIMUS
lvl
70
7
Maxed
7
MAXIMUS

Power: 845

HERO; DEFENSE; KINGDOM; TANGLED; KINGDOM HERO

Offense:
1,166
Defense:
613
Health:
26,912
Recovery:
0
Crit Chance:
9.00%
Crit Power:
150.00%
Speed:
108
Potency:
17.00%
Tenacity:
23.00%
Precision:
0.00%
Evasion:
0.00%
Attack Speed:
16

Swap Sorcerer Stone for stat changes:

Visit the generic character pages to see maxed characters

Disarming Steed
Level 1
Unlocks this Ability.
Requires Gear Tier 1
Level 2
+15% Offense Down chance.
Requires Gear Tier 3
50
5,000
Level 3
+50% damage dealt.
Requires Gear Tier 5
75
55
13,000
Level 4
+1 Offense Down turn.
Requires Gear Tier 7
100
75
25
72,500
Level 5
+50% damage dealt.
Requires Gear Tier 9
100
100
50
141,250
25
Deal up to 496 damage to target opponent 2 times. 30% chance to inflict Offense Down per hit for 1 turn.
Deal up to 496 damage to target opponent 2 times. 45% chance to inflict Offense Down per hit for 1 turn.
Deal up to 743 damage to target opponent 2 times. 45% chance to inflict Offense Down per hit for 1 turn.
Deal up to 743 damage to target opponent 2 times. 45% chance to inflict Offense Down per hit for 2 turns.
Deal up to 991 damage to target opponent 2 times. 45% chance to inflict Offense Down per hit for 2 turns.
Commanding Presence
Level 1
Unlocks this Ability.
Requires Gear Tier 1
Level 2
'There!' ability gains the following: 30% chance to inflict Vulnerable.
Requires Gear Tier 3
50
5,000
Level 3
+25% Health, +25% Defense, and +25% Offense for Royal Guards.
Requires Gear Tier 5
75
55
13,000
Level 4
In Tower and Club Conquest, summon 1 additional Royal Guard.
Requires Gear Tier 7
100
75
25
72,500
Level 5
+25% Health, +25% Defense, and +25% Offense for Royal Guards.
Requires Gear Tier 9
100
100
50
141,250
25
Gain Taunt for 1 turn and Defense Up for 1 turn. Summon 1 Royal Guard with full Speed Meter.Royal Guard: Has 6,728 Health. Has 307 Defense. Has the following abilities:Halberd Strike: Deal up to 1,749 damage to target opponent.There!: Inflict Defense Down on target opponent for 1 turn.
Gain Taunt for 1 turn and Defense Up for 1 turn. Summon 1 Royal Guard with full Speed Meter.Royal Guard: Has 6,728 Health. Has 307 Defense. Has the following abilities:Halberd Strike: Deal up to 1,749 damage to target opponent.There!: Inflict Defense Down on target opponent for 1 turn. 30% chance to inflict Vulnerable.
Gain Taunt for 1 turn and Defense Up for 1 turn. Summon 1 Royal Guard with full Speed Meter.Royal Guard: Has 8,410 Health. Has 383 Defense. Has the following abilities:Halberd Strike: Deal up to 2,186 damage to target opponent.There!: Inflict Defense Down on target opponent for 1 turn. 30% chance to inflict Vulnerable.
Gain Taunt for 1 turn and Defense Up for 1 turn. Summon 1 Royal Guard with full Speed Meter. In Tower and Club Conquest, summon 1 additional Royal Guard.Royal Guard: Has 8,410 Health. Has 383 Defense. Has the following abilities:Halberd Strike: Deal up to 2,186 damage to target opponent.There!: Inflict Defense Down on target opponent for 1 turn.
Gain Taunt for 1 turn and Defense Up for 1 turn. Summon 1 Royal Guard with full Speed Meter. In Tower and Club Conquest, summon 1 additional Royal Guard.Royal Guard: Has 10,092 Health. Has 460 Defense. Has the following abilities:Halberd Strike: Deal up to 2,624 damage to target opponent.There!: Inflict Defense Down on target opponent for 1 turn.
Criminal Pursuit
Level 1
Unlocks this Ability.
Requires Gear Tier 2
Level 2
Inflict Defense Down for 1 turn.
Requires Gear Tier 4
75
55
13,000
Level 3
+50% damage dealt.
Requires Gear Tier 6
100
75
25
22,500
Level 4
In Tower and Club Conquest, Call 1 'Tangled' teammate to assist.
Requires Gear Tier 8
150
100
35
117,500
Level 5
+50% damage dealt.
Requires Gear Tier 10
150
125
50
165,000
50
Deal up to 3,061 damage to target opponent. Inflict Slow for 1 turn.Gain Taunt for 1 turn. If Flynn Rider is a teammate, he gains Haste for 1 turn.In Tower and Club Conquest do the following: Inflict Vulnerable.
Deal up to 3,061 damage to target opponent. Inflict Slow for 1 turn and Defense Down for 1 turn.Gain Taunt for 1 turn. If Flynn Rider is a teammate, he gains Haste for 1 turn.In Tower and Club Conquest do the following: Inflict Vulnerable.
Deal up to 4,591 damage to target opponent. Inflict Slow for 1 turn and Defense Down for 1 turn.Gain Taunt for 1 turn. If Flynn Rider is a teammate, he gains Haste for 1 turn.In Tower and Club Conquest do the following: Inflict Vulnerable.
Deal up to 4,591 damage to target opponent. Inflict Slow for 1 turn and Defense Down for 1 turn.Gain Taunt for 1 turn. If Flynn Rider is a teammate, he gains Haste for 1 turn.In Tower and Club Conquest do the following: Inflict Vulnerable. Call 1 'Tangled' teammate to Assist.
Deal up to 6,122 damage to target opponent. Inflict Slow for 1 turn and Defense Down for 1 turn.Gain Taunt for 1 turn. If Flynn Rider is a teammate, he gains Haste for 1 turn.In Tower and Club Conquest do the following: Inflict Vulnerable. Call 1 'Tangled' teammate to Assist.
Finest Horse in the Land
Level 1
Unlocks this Ability.
Requires Gear Tier 3
Level 2
Flip 1 Harmful effect instead of Cleansing.
Requires Gear Tier 5
100
75
25
22,500
Level 3
Reactivates when Maximus's Health falls below a low threshold.
Requires Gear Tier 7
150
100
50
115,000
Level 4
Gain Unstoppable for 1 turn.
Requires Gear Tier 9
150
125
75
198,750
35
Level 5
+1 Harmful effect Flipped.
Requires Gear Tier 10
150
150
125
293,750
65
When Maximus falls below 66% Health he gains the following: Cleanse 1 Harmful effect. Gain Defense Up for 1 turn.
When Maximus falls below 66% Health he gains the following:

Flip 1 Harmful effect. Gain Defense Up for 1 turn.
When Maximus falls below 66% Health he gains the following:

Flip 1 Harmful effect. Gain Defense Up for 1 turn.Reactivates when Maximus falls below 33% Health.
When Maximus falls below 66% Health he gains the following:

Flip 1 Harmful effect. Gain Defense Up for 1 turn. Gain Unstoppable for 1 turn.Reactivates when Maximus falls below 33% Health.
When Maximus falls below 66% Health he gains the following:

Flip 2 Harmful effects. Gain Defense Up for 1 turn. Gain Unstoppable for 1 turn.Reactivates when Maximus falls below 33% Health.
Full Gear List
1,960,500
480
360
1,000
120
150
135
235
235
100
80
60
60
480
400
920
315
315
270
120
225
280
240
610
150
200
150
150
130
20
20
Gear Tier 8
600,000
160
120
600
120
70
75
115
115
100
40
40
40
Gear Tier 9
556,000
160
120
200
240
200
520
80
20
180
135
60
135
120
20
20
90
20
20
Gear Tier 10
804,500
160
120
200
240
200
400
280
240
610
150
200
40
60
135
180
150
150
60
40
135
135
130
20
20
20