I_AM_SAVAGE
Children of Loki
Updated:
9 minutes ago
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MERIDA
lvl
80
9
Maxed
7
MERIDA

Power: 1,253

HERO; OFFENSE; WILDS; BRAVE; PRINCESS

Offense:
3,177
Defense:
773
Health:
19,997
Recovery:
0
Crit Chance:
17.00%
Crit Power:
150.00%
Speed:
170
Potency:
34.00%
Tenacity:
32.00%
Precision:
22.00%
Evasion:
32.00%
Attack Speed:
23

Swap Sorcerer Stone for stat changes:

Visit the generic character pages to see maxed characters

My Own Hand
Level 1
Unlocks this Ability.
Requires Gear Tier 1
Level 2
Gain 10% bonus Crit Chance per Wisp.
Requires Gear Tier 3
50
5,000
Level 3
+50% damage dealt.
Requires Gear Tier 5
75
55
13,000
Level 4
+5% bonus Crit Chance per Wisp.
Requires Gear Tier 7
100
75
25
72,500
Level 5
+50% damage dealt.
Requires Gear Tier 9
100
100
50
141,250
25
Deal up to 3,177 damage to target opponent and up to 2,224 damage to adjacent opponents.

Gain 1 [WISP]. If [EMPOWERED], this attack is unavoidable.

20% chance to per 'Princess' teammate, including self, to repeat this ability 1 time.
Deal up to 3,177 damage to target opponent and up to 2,224 damage to adjacent opponents. Gain 10% bonus Crit Chance per [WISP].

Gain 1 [WISP]. If [EMPOWERED], this attack is unavoidable.

20% chance to per 'Princess' teammate, including self, to repeat this ability 1 time.
Deal up to 4,766 damage to target opponent and up to 3,336 damage to adjacent opponents. Gain 10% bonus Crit Chance per [WISP].

Gain 1 [WISP]. If [EMPOWERED], this attack is unavoidable.

20% chance to per 'Princess' teammate, including self, to repeat this ability 1 time.
Deal up to 4,766 damage to target opponent and up to 3,336 damage to adjacent opponents. Gain 15% bonus Crit Chance per [WISP].

Gain 1 [WISP]. If [EMPOWERED], this attack is unavoidable.

20% chance to per 'Princess' teammate, including self, to repeat this ability 1 time.
Deal up to 6,354 damage to target opponent and up to 4,448 damage to adjacent opponents. Gain 15% bonus Crit Chance per [WISP].

Gain 1 [WISP]. If [EMPOWERED], this attack is unavoidable.

20% chance to per 'Princess' teammate, including self, to repeat this ability 1 time.
Rain of Arrows
Level 1
Unlocks this Ability.
Requires Gear Tier 1
Level 2
20% chance per Hit to inflict Continuous Damage for 1 turn. If Empowered, chance to inflict Continuous Damage is guaranteed.
Requires Gear Tier 3
50
5,000
Level 3
+50% damage dealt.
Requires Gear Tier 5
75
55
13,000
Level 4
+1 Hit per Wisp.
Requires Gear Tier 7
100
75
25
72,500
Level 5
+50% damage dealt.
Requires Gear Tier 9
100
100
50
141,250
25
Deal up to 3,177 damage to target opponent for 2 Hits + 1 additional Hit per [WISP].

Consume all [WISP].
Deal up to 3,177 damage to target opponent for 2 Hits + 1 additional Hit per [WISP].

20% chance pet Hit to inflict [CONTINUOUS DAMAGE], dealing 794 damage over 1 turn. If [EMPOWERED], chance to inflict [CONTINUOUS DAMAGE] is guaranteed.

Consume all [WISP].
Deal up to 4,766 damage to target opponent for 2 Hits + 1 additional Hit per [WISP].

20% chance pet Hit to inflict [CONTINUOUS DAMAGE], dealing 1,191 damage over 1 turn. If [EMPOWERED], chance to inflict [CONTINUOUS DAMAGE] is guaranteed.

Consume all [WISP].
Deal up to 4,766 damage to target opponent for 2 Hits + 2 additional Hits per [WISP].

20% chance pet Hit to inflict [CONTINUOUS DAMAGE], dealing 1,191 damage over 1 turn. If [EMPOWERED], chance to inflict [CONTINUOUS DAMAGE] is guaranteed.

Consume all [WISP].
Deal up to 6,354 damage to target opponent for 2 Hits + 2 additional Hits per [WISP].

20% chance pet Hit to inflict [CONTINUOUS DAMAGE], dealing 1,589 damage over 1 turn. If [EMPOWERED], chance to inflict [CONTINUOUS DAMAGE] is guaranteed.

Consume all [WISP].
Choose Your Fate
Level 1
Unlocks this Ability.
Requires Gear Tier 2
Level 2
If Empowered: Purge all Helpful effects, including Invulnerable, from target opponent before damage is dealt. This attack is unavoidable.
Requires Gear Tier 4
75
55
13,000
Level 3
+50% damage dealt.
Requires Gear Tier 6
100
75
25
22,500
Level 4
Regain all consumed Wisps if target was defeated.
Requires Gear Tier 8
150
100
35
117,500
Level 5
+50% damage dealt.
Requires Gear Tier 10
150
125
50
165,000
50
Deal 10,325 damage to target opponent, ignoring their Defense. Deal 25% bonus damage per [WISP].

Consume all [WISP].
Deal 10,325 damage to target opponent, ignoring their Defense. Deal 25% bonus damage per [WISP].

If [EMPOWERED]: Purge all Helpful effects, including [INVULNERABLE], from target opponent before damage is dealt. This attack is unavoidable.

Consume all [WISP].
Deal 15,488 damage to target opponent, ignoring their Defense. Deal 25% bonus damage per [WISP].

If [EMPOWERED]: Purge all Helpful effects, including [INVULNERABLE], from target opponent before damage is dealt. This attack is unavoidable.

Consume all [WISP].
Deal 15,488 damage to target opponent, ignoring their Defense. Deal 25% bonus damage per [WISP].

If [EMPOWERED]: Purge all Helpful effects, including [INVULNERABLE], from target opponent before damage is dealt. This attack is unavoidable.

Consume all [WISP]. Regain all consumed [WISP] if target was defeated.
Deal 20,651 damage to target opponent, ignoring their Defense. Deal 25% bonus damage per [WISP].

If [EMPOWERED]: Purge all Helpful effects, including [INVULNERABLE], from target opponent before damage is dealt. This attack is unavoidable.

Consume all [WISP]. Regain all consumed [WISP] if target was defeated.
Will-o'-the-Wisps
Level 1
Unlocks this Ability.
Requires Gear Tier 1
Level 2
Increase Speed Meter 10% per Wisp consumed. Gain 10% Speed Meter per Wisp when reaching 4 Wisp.
Requires Gear Tier 3
50
5,000
Level 3
+2% bonus Offense per Wisp.
Requires Gear Tier 5
75
55
13,000
Level 4
+5% Speed Meter increase.
Requires Gear Tier 7
100
75
25
72,500
Level 5
+2% bonus Offense per Wisp.
Requires Gear Tier 9
100
100
50
141,250
25
Merida can have up to 4 [WISP]. Gain 2% bonus Offense per [WISP].

The first time this character gains 4 [WISP], gain [EMPOWERED].
When this character gains 4 [WISP], gain: 1 [GUARANTEED CRIT].

[EMPOWERED]: Abilities gain additional effects. On Turn Start, gain 1 Magic per [WISP].
Merida can have up to 4 [WISP]. Gain 2% bonus Offense per [WISP]. Gain 10% Speed Meter per [WISP] consumed.

The first time this character gains 4 [WISP], gain [EMPOWERED].
When this character gains 4 [WISP], gain: 1 [GUARANTEED CRIT]. 10% Speed Meter per [WISP].

[EMPOWERED]: Abilities gain additional effects. On Turn Start, gain 1 Magic per [WISP].
Merida can have up to 4 [WISP]. Gain 4% bonus Offense per [WISP]. Gain 10% Speed Meter per [WISP] consumed.

The first time this character gains 4 [WISP], gain [EMPOWERED].
When this character gains 4 [WISP], gain: 1 [GUARANTEED CRIT]. 10% Speed Meter per [WISP].

[EMPOWERED]: Abilities gain additional effects. On Turn Start, gain 1 Magic per [WISP].
Merida can have up to 4 [WISP]. Gain 4% bonus Offense per [WISP]. Gain 15% Speed Meter per [WISP] consumed.

The first time this character gains 4 [WISP], gain [EMPOWERED].
When this character gains 4 [WISP], gain: 1 [GUARANTEED CRIT]. 15% Speed Meter per [WISP].

[EMPOWERED]: Abilities gain additional effects. On Turn Start, gain 1 Magic per [WISP].
Merida can have up to 4 [WISP]. Gain 6% bonus Offense per [WISP]. Gain 15% Speed Meter per [WISP] consumed.

The first time this character gains 4 [WISP], gain [EMPOWERED].
When this character gains 4 [WISP], gain: 1 [GUARANTEED CRIT]. 15% Speed Meter per [WISP].

[EMPOWERED]: Abilities gain additional effects. On Turn Start, gain 1 Magic per [WISP].
Full Gear List
1,169,000
240
180
300
360
300
600
420
360
840
200
300
60
100
180
270
250
100
225
150
40
135
130
20
20
20
Gear Tier 10
1,169,000
240
180
300
360
300
600
420
360
840
200
300
60
100
180
270
250
100
225
150
40
135
130
20
20
20