I_AM_SAVAGE
Children of Loki
Updated:
10 minutes ago
Menu
NALA
lvl
90
10
Maxed
7
NALA

Power: 1,427

HERO; OFFENSE; WILDS; THE LION KING; ADVENTURER

Offense:
4,432
Defense:
1,564
Health:
34,183
Recovery:
0
Crit Chance:
36.00%
Crit Power:
230.00%
Speed:
201
Potency:
27.00%
Tenacity:
38.00%
Precision:
41.00%
Evasion:
0.00%
Attack Speed:
18

Swap Sorcerer Stone for stat changes:

Visit the generic character pages to see maxed characters

THE JUGULAR!
Level 1
Unlocks this Ability.
Requires Gear Tier 1
Level 2
30% Chance to inflict Intimidate for 2 turns on the target opponent.
Requires Gear Tier 3
50
5,000
Level 3
+50% damage dealt.
Requires Gear Tier 5
100
70
17,000
Level 4
Deal 5% bonus damage for each helpful effect on the opponent excluding Tactics and an additional 10% bonus damage if the opponent has Tactics.
Requires Gear Tier 7
125
90
25
82,500
Level 5
+50% damage dealt.
Requires Gear Tier 9
150
120
50
158,750
35
Deal 4,388 damage to the target opponent.
Deal 4,388 damage to the target opponent.

30% Chance to inflict [INTIMIDATE] for 2 turns on the target opponent.
Deal 6,582 damage to the target opponent.

30% Chance to inflict [INTIMIDATE] for 2 turns on the target opponent.
Deal 6,582 damage to the target opponent. Deal 5% bonus damage for each Helpful effect on the opponent excluding [TACTICS] and an additional 10% bonus damage if the opponent has [TACTICS].

30% Chance to inflict [INTIMIDATE] for 2 turns on the target opponent.
Deal 8,775 damage to the target opponent. Deal 5% bonus damage for each Helpful effect on the opponent excluding [TACTICS] and an additional 10% bonus damage if the opponent has [TACTICS].

30% Chance to inflict [INTIMIDATE] for 2 turns on the target opponent.
APEX HUNTER
Level 1
Unlocks this Ability.
Requires Gear Tier 1
Level 2
Deal damage to the target opponent with Precision Up for 1 turn.
Requires Gear Tier 3
50
5,000
Level 3
+50% damage dealt.
Requires Gear Tier 5
100
70
17,000
Level 4
Deal 25% bonus damage and gain 1% Crit Chance for every 1% of total Health the target is missing.
Requires Gear Tier 7
125
90
25
82,500
Level 5
+50% damage dealt.
Requires Gear Tier 9
150
120
50
158,750
35
Deal 5,185 damage per hit to the target opponent.

If Simba is a teammate then perform King of Pride Rock ability irrespective of magic charge.
Deal 5,185 damage per hit to the target opponent with [PRECISION UP] for 1 turn.

If Simba is a teammate then perform King of Pride Rock ability irrespective of magic charge.
Deal 7,778 damage per hit to the target opponent with [PRECISION UP] for 1 turn.

If Simba is a teammate then perform King of Pride Rock ability irrespective of magic charge.
Deal 7,778 damage per hit to the target opponent with [PRECISION UP] for 1 turn.
Deal 25% bonus damage and gain bonus 1% Crit Chance for every 1% of total health the target is missing.

If Simba is a teammate then perform King of Pride Rock ability irrespective of magic charge.
Deal 10,371 damage per hit to the target opponent with [PRECISION UP] for 1 turn.
Deal 25% bonus damage and gain bonus 1% Crit Chance for every 1% of total health the target is missing.

If Simba is a teammate then perform King of Pride Rock ability irrespective of magic charge.
PINNED YA!
Level 1
Unlocks this Ability.
Requires Gear Tier 2
Level 2
Gain 2 Life Drain. Deal bonus 20% damage per hit if the opponent has any Harmful effect on them.
Requires Gear Tier 4
100
70
17,000
Level 3
+50% damage dealt.
Requires Gear Tier 6
125
85
25
26,000
Level 4
Grant Wilds teammates Tactics for 1 turn and grant The Lion King teammates 2 Life Drain.
Requires Gear Tier 8
200
100
50
145,000
Level 5
+50% damage dealt.
Requires Gear Tier 10
200
150
75
223,750
65
Deal 4,388 damage per hit 2 times to the target opponent.
Gain 2 [LIFE DRAIN] and then deal 4,388 damage per hit 2 times to the target opponent. Deal bonus 20% damage per hit if the opponent has any Harmful effect on them.
Gain 2 [LIFE DRAIN] and then deal 6,582 damage per hit 2 times to the target opponent. Deal bonus 20% damage per hit if the opponent has any Harmful effect on them.
Gain 2 [LIFE DRAIN] and then deal 6,582 damage per hit 2 times to the target opponent. Deal bonus 20% damage per hit if the opponent has any Harmful effect on them.

Grant Wilds teammates [TACTICS] for 1 turn and grant The Lion King teammates 2 [LIFE DRAIN].
Gain 2 [LIFE DRAIN] and then deal 8,775 damage per hit 2 times to the target opponent. Deal bonus 20% damage per hit if the opponent has any Harmful effect on them.

Grant Wilds teammates [TACTICS] for 1 turn and grant The Lion King teammates 2 [LIFE DRAIN].
MUMMA LION
Level 1
Unlocks this Ability.
Requires Gear Tier 3
Level 2
+10% to cleanse harmful effects.
Requires Gear Tier 5
125
85
25
26,000
Level 3
+1 Harmful Immunity.
Requires Gear Tier 7
200
100
50
120,000
Level 4
+10% to cleanse harmful effects.
Requires Gear Tier 9
200
150
75
216,250
35
Level 5
This ability now activates when any Wilds teammate receive a harmful effect.

Gain 2 Guaranteed Crit.
Requires Gear Tier 10
200
200
125
328,750
85
If Nala or Simba receive harmful effects 30% chance to cleanse them and gain [HARMFUL IMMUNITY] for 1 turn.
If Nala or Simba receive harmful effects 40% chance to cleanse them and gain [HARMFUL IMMUNITY] for 1 turn.
If Nala or Simba receive harmful effects 40% chance to cleanse them and gain [HARMFUL IMMUNITY] for 2 turns.
If Nala or Simba receive harmful effects 50% chance to cleanse them and gain [HARMFUL IMMUNITY] for 2 turns.
If any Wilds teammate receive harmful effects 50% chance to cleanse them, gain [HARMFUL IMMUNITY] for 2 turns and 2 [GUARANTEED CRIT].
PRIDE! HUNT MODE-ON!
Level 1
Unlocks this Ability.
Requires Gear Tier 4
Level 2
+1 Wilds teammates.
Requires Gear Tier 6
200
100
50
40,000
Level 3
+10% Chance to attack the target opponent.
Requires Gear Tier 8
300
150
75
217,500
Level 4
+10% Chance to attack the target opponent.
Requires Gear Tier 9
325
200
125
332,500
50
Level 5
+1 times attack.
Requires Gear Tier 10
325
250
175
448,750
115
If a Wilds teammate attacks a target opponent who's inflicted with harmful effect, then there is a 30% chance for 1 Wilds teammate to attack the target opponent 1 time.
If a Wilds teammate attacks a target opponent who's inflicted with harmful effect, then there is a 30% chance for 2 Wilds teammates to attack the target opponent 1 time.
If a Wilds teammate attacks a target opponent who's inflicted with harmful effect, then there is a 40% chance for 2 Wilds teammates to attack the target opponent 1 time.
If a Wilds teammate attacks a target opponent who's inflicted with harmful effect, then there is a 50% chance for 2 Wilds teammates to attack the target opponent 1 time.
If a Wilds teammate attacks a target opponent who's inflicted with harmful effect, then there is a 50% chance for 2 Wilds teammates to attack the target opponent 2 times.