I_AM_SAVAGE
Children of Loki
Updated:
7 minutes ago
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PLATINUM MINNIE
lvl
90
10
Maxed
7
PLATINUM MINNIE

Power: 1,447

HERO; DEFENSE; DOWNTOWN; MICKEY AND FRIENDS; DOWNTOWN HERO; PLATINUM; THE SENSATIONAL SIX

Offense:
3,096
Defense:
2,059
Health:
46,422
Recovery:
0
Crit Chance:
40.00%
Crit Power:
252.50%
Speed:
169
Potency:
0.00%
Tenacity:
52.00%
Precision:
26.00%
Evasion:
0.00%
Attack Speed:
18

Swap Sorcerer Stone for stat changes:

Visit the generic character pages to see maxed characters

OH! I HIT IT!
Level 1
Unlocks this Ability.
Requires Gear Tier 1
Level 2
+10% Health.
Requires Gear Tier 3
50
5,000
Level 3
+50% damage dealt.
Requires Gear Tier 5
100
70
17,000
Level 4
+10% Health.
Requires Gear Tier 7
125
90
25
82,500
Level 5
+50% damage dealt.
Requires Gear Tier 9
150
120
50
158,750
35
Deal upto 3,096 damage to target opponent. Platinum Mickey will assist using 'Let's Win This' ability irrespective of magic if Platinum Minnie's health falls below 10%.
Deal upto 3,096 damage to target opponent. Platinum Mickey will assist using 'Let's Win This' ability irrespective of magic if Platinum Minnie's health falls below 20%.
Deal upto 4,644 damage to target opponent. Platinum Mickey will assist using 'Let's Win This' ability irrespective of magic if Platinum Minnie's health falls below 20%.
Deal upto 4,644 damage to target opponent. Platinum Mickey will assist using 'Let's Win This' ability irrespective of magic if Platinum Minnie's health falls below 30%.
Deal upto 6,192 damage to target opponent. Platinum Mickey will assist using 'Let's Win This' ability irrespective of magic if Platinum Minnie's health falls below 30%.
TIGHT KNIT SOCK
Level 1
Unlocks this Ability.
Requires Gear Tier 1
Level 2
Grant Defense Up for 2 turns to Platinum and Mickey and Friends teammates.
Requires Gear Tier 3
50
5,000
Level 3
+20% Shield.
Requires Gear Tier 5
100
70
17,000
Level 4
+1 Taunt.
Requires Gear Tier 7
125
90
25
82,500
Level 5
+20% Shield.
Requires Gear Tier 9
150
120
50
158,750
35
Grant 2,059 Shield to all teammates including self.

Gain [TAUNT] for 1 turn.
Grant 2,059 Shield to all teammates including self. Grant [DEFENSE UP] for 2 turns to all Platinum and Mickey and Friends teammates.

Gain [TAUNT] for 1 turn.
Grant 2,471 Shield to all teammates including self. Grant [DEFENSE UP] for 2 turns to all Platinum and Mickey and Friends teammates.

Gain [TAUNT] for 1 turn.
Grant 2,471 Shield to all teammates including self. Grant [DEFENSE UP] for 2 turns to all Platinum and Mickey and Friends teammates.

Gain [TAUNT] for 2 turn.
Grant 2,883 Shield to all teammates including self. Grant [DEFENSE UP] for 2 turns to all Platinum and Mickey and Friends teammates.

Gain [TAUNT] for 2 turn.
BAG O' GOODIES
Level 1
Unlocks this Ability.
Requires Gear Tier 2
Level 2
30% chance to grant Offense Up for 2 turns to Platinum and Mickey and Friends teammates.
Requires Gear Tier 4
100
70
17,000
Level 3
+1 Crit Immunity
Requires Gear Tier 6
125
85
25
26,000
Level 4
+1 Harmful Immunity
Requires Gear Tier 8
200
100
50
145,000
Level 5
+10% chance to Grant Offense Up.
Requires Gear Tier 10
200
150
75
223,750
65
Cleanse 2 Harmful effects from all teammates including self. Grant [HARMFUL IMMUNITY] for 1 turn to all teammates. Grant Platinum and Mickey and Friends characters [CRIT IMMUNITY] for 1 turn.
Cleanse 2 Harmful effects from all teammates including self. Grant [HARMFUL IMMUNITY] for 1 turn to all teammates. Grant Platinum and Mickey and Friends characters [CRIT IMMUNITY] for 1 turn.

30% chance to grant [OFFENSE UP] for 2 turns to Platinum and Mickey and Friends teammates.
Cleanse 2 Harmful effects from all teammates including self. Grant [HARMFUL IMMUNITY] for 1 turn to all teammates. Grant Platinum and Mickey and Friends characters [CRIT IMMUNITY] for 2 turns.

30% chance to grant [OFFENSE UP] for 2 turns to Platinum and Mickey and Friends teammates.
Cleanse 2 Harmful effects from all teammates including self. Grant [HARMFUL IMMUNITY] for 2 turns to all teammates. Grant Platinum and Mickey and Friends characters [CRIT IMMUNITY] for 2 turns.

30% chance to grant [OFFENSE UP] for 2 turns to Platinum and Mickey and Friends teammates.
Cleanse 2 Harmful effects from all teammates including self. Grant [HARMFUL IMMUNITY] for 2 turns to all teammates. Grant Platinum and Mickey and Friends characters [CRIT IMMUNITY] for 2 turns.

40% chance to grant [OFFENSE UP] for 2 turns to Platinum and Mickey and Friends teammates.
NOT ON MY WATCH
Level 1
Unlocks this Ability.
Requires Gear Tier 3
Level 2
If more than 1 teammate take damage grant Shield to self and all teammates. Platinum teammates gain 20% extra Shield.
Requires Gear Tier 5
125
85
25
26,000
Level 3
+20% Shield.
Requires Gear Tier 7
200
100
50
120,000
Level 4
+10% extra Shield to Platinum teammates.
Requires Gear Tier 9
200
150
75
216,250
35
Level 5
+10% Shield.
Requires Gear Tier 10
200
200
125
328,750
85
Whenever a teammate takes more than 5,201 damage grant 906 Shield to that teammate.
Whenever a teammate takes more than 5,201 damage grant 906 Shield to that teammate. If more than 1 teammate take damage grant 1,235 shield to self and all teammates. Platinum and Mickey and Friends teammates gain 20% extra Shield.
Whenever a teammate takes more than 5,201 damage grant 1,009 Shield to that teammate. If more than 1 teammate take damage grant 1,338 shield to self and all teammates. Platinum and Mickey and Friends teammates gain 20% extra Shield.
Whenever a teammate takes more than 5,201 damage grant 1,009 Shield to that teammate. If more than 1 teammate take damage grant 1,338 shield to self and all teammates. Platinum and Mickey and Friends teammates gain 30% extra Shield.
Whenever a teammate takes more than 5,201 damage grant 1,215 Shield to that teammate. If more than 1 teammate take damage grant 1,544 shield to self and all teammates. Platinum and Mickey and Friends teammates gain 30% extra Shield.
OH NO!
Level 1
Unlocks this Ability.
Requires Gear Tier 4
Level 2
+20% chance to recover.
Requires Gear Tier 6
200
100
50
40,000
Level 3
+50% damage dealt.
Requires Gear Tier 8
300
150
75
217,500
Level 4
+10% health recovered.
Requires Gear Tier 9
325
200
125
332,500
50
Level 5
+50% damage dealt.
Requires Gear Tier 10
325
250
175
448,750
115
When a Platinum teammate is defeated for the first time, perform the following:
Deal 4,128 damage to all opponents and cleanse all Harmful effects from self.
40% chance to recover 20% Health and gain [DEFENSE UP] for 2 turns.
When a Platinum teammate is defeated for the first time, perform the following:
Deal 4,128 damage to all opponents and cleanse all Harmful effects from self.
60% chance to recover 20% Health and gain [DEFENSE UP] for 2 turns.
When a Platinum teammate is defeated for the first time, perform the following:
Deal 6,192 damage to all opponents and cleanse all Harmful effects from self.
60% chance to recover 20% Health and gain [DEFENSE UP] for 2 turns.
When a Platinum teammate is defeated for the first time, perform the following:
Deal 6,192 damage to all opponents and cleanse all Harmful effects from self.
60% chance to recover 30% Health and gain [DEFENSE UP] for 2 turns.
When a Platinum teammate is defeated for the first time, perform the following:
Deal 8,256 damage to all opponents and cleanse all Harmful effects from self.
60% chance to recover 30% Health and gain [DEFENSE UP] for 2 turns.