JASMINE
lvl
70
7
Maxed
7
JASMINE
Power: 887
HERO; DEFENSE; KINGDOM; ALADDIN; PRINCESS; KINGDOM HERO
Offense:
1,347
1,347
Defense:
360
360
Health:
16,992
16,992
Recovery:
572
572
Crit Chance:
15.00%
15.00%
Crit Power:
150.00%
150.00%
Speed:
129
129
Potency:
18.00%
18.00%
Tenacity:
23.00%
23.00%
Precision:
0.00%
0.00%
Evasion:
0.00%
0.00%
Attack Speed:
20
20
Swap Sorcerer Stone for stat changes:
Visit the generic character pages to see maxed characters
LVL 3
BASIC
Suitors Beware
Deal up to 1,965 damage to target opponent. 5% chance per Aladdin teammate to inflict [OFFENSE DOWN] for 2 turns.
In raids, this character will deal bonus 10% damage per Aladdin teammate.
In raids, this character will deal bonus 10% damage per Aladdin teammate.
LVL 4
SPECIAL
Rajah!
Summon Rajah at the target location.
Rajah: Has 14,018 Health. Has 360 Defense. Deal up to 2,223 damage with each attack. Gain [TAUNT] for 2 turns on spawn. Gain [DEFENSE UP] for 2 turns on spawn.
In raids, on turn start If Rajah is not teammate then summon Rajah at a random location irrespective of magic and grant Aladdin teammates bonus 10% Speed meter.
75% chance for Jasmine and Rajah to Assist each other when attacking.
Rajah: Has 14,018 Health. Has 360 Defense. Deal up to 2,223 damage with each attack. Gain [TAUNT] for 2 turns on spawn. Gain [DEFENSE UP] for 2 turns on spawn.
In raids, on turn start If Rajah is not teammate then summon Rajah at a random location irrespective of magic and grant Aladdin teammates bonus 10% Speed meter.
75% chance for Jasmine and Rajah to Assist each other when attacking.
LVL 2
SPECIAL
Acrobatic Assault
Deal up to 3,031 damage to target opponent. Gain [EVASION].
If Aladdin is a teammate, 50% chance to Assist and guaranteed in raids.
If Aladdin is a teammate, 50% chance to Assist and guaranteed in raids.
LVL 2
PASSIVE
Free Spirit
On turn start, 15% chance to perform the following on the teammate with the lowest Health and guaranteed in raids:
Grant [CONTINUOUS HEALING], restoring 572 Health over 2 turns. Cleanse 2 random Harmful effects.
Grant [CONTINUOUS HEALING], restoring 572 Health over 2 turns. Cleanse 2 random Harmful effects.
LVL 1
PASSIVE
I'm A Fast Learner
When Rajah is defeated perform the following:
(1) Deal 1,347 damage per hit to the opponent who defeated Rajah. If Rajah was defeated due to a Harmful effect then target the opponent with the highest current health.
(2) Inflict [PRECISION DOWN] for 2 turns on the target opponent.
(3) If there are any Aladdin teammates, grant them [EVASION] for 2 turns.
(1) Deal 1,347 damage per hit to the opponent who defeated Rajah. If Rajah was defeated due to a Harmful effect then target the opponent with the highest current health.
(2) Inflict [PRECISION DOWN] for 2 turns on the target opponent.
(3) If there are any Aladdin teammates, grant them [EVASION] for 2 turns.
Full Gear List
2,377,000
600
450
1,200
150
185
270
75
295
100
80
60
120
80
600
500
1,120
270
540
360
270
120
350
300
725
300
150
200
150
130
20
20
700,000
200
150
700
150
105
150
35
115
100
40
40
40
40
Gear Tier 9
691,500
200
150
250
300
250
620
60
100
135
270
40
40
180
135
20
120
20
20
20
Gear Tier 10
985,500
200
150
250
300
250
500
350
300
725
300
150
60
80
135
270
200
40
180
150
20
40
135
130
20
20
20
20