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RAFIKI
lvl
70
7
Maxed
7
RAFIKI

Power: 910

HERO; SUPPORT; WILDS; THE LION KING

Offense:
1,130
Defense:
438
Health:
17,242
Recovery:
1,927
Crit Chance:
15.00%
Crit Power:
150.00%
Speed:
101
Potency:
11.00%
Tenacity:
23.00%
Precision:
0.00%
Evasion:
0.00%
Attack Speed:
23

Swap Sorcerer Stone for stat changes:

Visit the generic character pages to see maxed characters

Correction!
Level 1
Unlocks this Ability.
Requires Gear Tier 1
Level 2
20% chance to perform an Extra Attack.
Requires Gear Tier 3
50
5,000
Level 3
+50% damage dealt.
Requires Gear Tier 5
75
55
13,000
Level 4
+15% chance to perform an Extra Attack.
Requires Gear Tier 7
100
55
25
62,500
Level 5
+50% damage dealt.
Requires Gear Tier 9
100
75
50
128,750
25
Deal up to 1,130 damage to target opponent.
Deal up to 1,130 damage to target opponent. 20% chance to perform an Extra Attack, dealing up to 848 damage.
Deal up to 1,695 damage to target opponent. 20% chance to perform an Extra Attack, dealing up to 1,271 damage.
Deal up to 1,695 damage to target opponent. 35% chance to perform an Extra Attack, dealing up to 1,271 damage.
Deal up to 2,260 damage to target opponent. 35% chance to perform an Extra Attack, dealing up to 1,695 damage.
Don't Dawdle!
Level 1
Unlocks this Ability.
Requires Gear Tier 2
Level 2
Adds 50% chance to gain an Extra Attack.
Requires Gear Tier 4
75
55
13,000
Level 3
+50% damage dealt.
Requires Gear Tier 6
100
55
20
19,500
Level 4
+25% chance to perform an Extra Attack.
Requires Gear Tier 8
150
75
25
90,000
Level 5
+50% damage dealt.
Requires Gear Tier 10
150
100
50
146,250
25
Deal up to 3,108 damage to target opponent. Inflict Stun for 1 turn.
Deal up to 3,108 damage to target opponent. Inflict Stun for 1 turn. 50% chance to perform an Extra Attack.
Deal up to 4,661 damage to target opponent. Inflict Stun for 1 turn. 50% chance to perform an Extra Attack.
Deal up to 4,661 damage to target opponent. Inflict Stun for 1 turn. 75% chance to perform an Extra Attack.
Deal up to 6,215 damage to target opponent. Inflict Stun for 1 turn. 75% chance to perform an Extra Attack.
Restore Balance
Level 1
Unlocks this Ability.
Requires Gear Tier 1
Level 2
20% Health restored for each Harmful effect Cleansed.
Requires Gear Tier 3
50
5,000
Level 3
+20% Health restored.
Requires Gear Tier 5
75
55
13,000
Level 4
Increase target teammate's Speed Meter by 30%.
Requires Gear Tier 7
100
55
25
62,500
Level 5
+20% Health restored.
Requires Gear Tier 9
100
75
50
128,750
25
Cleanse all Harmful effects from target teammate and restore up to 2,891 Health.

If target teammate is Simba, increase Magic of all abilities by 1.
Cleanse all Harmful effects from target teammate and restore up to 2,891 Health. Restore 385 Health for each Harmful effect removed by Cleanse.

If target teammate is Simba, increase Magic of all abilities by 1.
Cleanse all Harmful effects from target teammate and restore up to 3,469 Health. Restore 385 Health for each Harmful effect removed by Cleanse.

If target teammate is Simba, increase Magic of all abilities by 1.
Cleanse all Harmful effects from target teammate and restore up to 3,469 Health. Restore additional 385 Health for each Harmful effect removed by Cleanse.

Increase target teammate's Speed Meter by 30%

If target teammate is Simba, increase Magic of all abilities by 1.
Cleanse all Harmful effects from target teammate and restore up to 4,047 Health. Restore additional 385 Health for each Harmful effect removed by Cleanse.

Increase target teammate's Speed Meter by 30%

If target teammate is Simba, increase Magic of all abilities by 1.
Wise Move
Level 1
Unlocks this Ability.
Requires Gear Tier 3
Level 2
50% chance to gain Evade.
Requires Gear Tier 5
100
55
20
19,500
Level 3
+5% activation chance.
Requires Gear Tier 7
150
75
40
92,500
Level 4
+25% chance to gain Evade.
Requires Gear Tier 9
150
100
60
163,750
35
Level 5
+5% activation chance.
Requires Gear Tier 10
150
125
80
210,000
50
15% chance at the start of turn to increase Magic of all abilities for a random teammate by 1.

If affected teammate is a 'Lion King' character, also increase their Speed Meter by 30%.
15% chance at the start of turn to increase Magic of all abilities for a random teammate by 1.

If affected teammate is a 'Lion King' character, also increase their Speed Meter by 30%.

50% chance to gain Evade.
20% chance at the start of turn to increase Magic of all abilities for a random teammate by 1.

If affected teammate is a 'Lion King' character, also increase their Speed Meter by 30%.

50% chance to gain Evade.
20% chance at the start of turn to increase Magic of all abilities for a random teammate by 1.

If affected teammate is a 'Lion King' character, also increase their Speed Meter by 30%.

75% chance to gain Evade.
25% chance at the start of turn to increase Magic of all abilities for a random teammate by 1.

If affected teammate is a 'Lion King' character, also increase their Speed Meter by 30%.

75% chance to gain Evade.
Full Gear List
1,777,500
480
360
900
120
130
130
250
50
80
120
480
400
860
135
405
270
40
60
90
280
240
535
100
200
150
65
50
20
Gear Tier 8
500,000
160
120
500
120
70
110
110
50
40
40
Gear Tier 9
525,000
160
120
200
240
200
460
20
80
45
225
40
135
20
60
20
20
45
Gear Tier 10
752,500
160
120
200
240
200
400
280
240
535
100
200
40
60
90
180
150
40
135
20
65
20
50
20
45