ELSA
lvl
65
7
Maxed
7
ELSA
Power: 882
HERO; OFFENSE; WILDS; FROZEN
Offense:
2,010
2,010
Defense:
397
397
Health:
15,745
15,745
Recovery:
0
0
Crit Chance:
9.00%
9.00%
Crit Power:
150.00%
150.00%
Speed:
136
136
Potency:
9.00%
9.00%
Tenacity:
29.00%
29.00%
Precision:
0.00%
0.00%
Evasion:
0.00%
0.00%
Attack Speed:
23
23
Swap Sorcerer Stone for stat changes:
Visit the generic character pages to see maxed characters
LVL 3
BASIC
Ice Magic
Deal up to 2,902 damage to target opponent. 30% chance to gain Offense Up for 1 turn at the start of this ability.
If Empowered perform a follow-up attack:
Deal up to 1,319 damage. Chain to 1-3 opponents.
If Empowered perform a follow-up attack:
Deal up to 1,319 damage. Chain to 1-3 opponents.
LVL 3
SPECIAL
Force of Nature
Deal up to 3,580 damage to target opponent and adjacent opponents. Reduce each affected opponent's Speed Meter by 10%. Inflict Silence on target opponent for 1 turn. Gain Haste for 1 turn.
If Empowered, inflict Silence on adjacent opponents for 1 turn.
If Empowered, inflict Silence on adjacent opponents for 1 turn.
LVL 3
SPECIAL
Show Yourself
Increase duration of 2 random Helpful effects on this character by 1. Deal up to 3,266 unavoidable damage to all opponents. Damage dealt is increased by 5% per Helpful effect on this character.
If Empowered, perform a follow-up attack:
Deal up to 3,467 damage to all opponents. 20% chance to inflict Stun for 1 turn. Chance to inflict Stun is increased by 10% per Helpful effect on this character.
If Empowered, perform a follow-up attack:
Deal up to 3,467 damage to all opponents. 20% chance to inflict Stun for 1 turn. Chance to inflict Stun is increased by 10% per Helpful effect on this character.
LVL 3
PASSIVE
The Bridge
At the start of each turn and on use of a Special ability, gain 1 Spirit up to a max of 4. Gain 5% increased Offense and 5% increased Defense per Spirit.
On start of turn, if this character has 4 spirits, perform the following:
Gain Empowered. Deal up to 2,010 damage to all opponents. Gain Harmful Immunity for 1 turn.
Empowered: Abilities gain additional effects. Gain 20% increased Offense and 20% increased Defense.
On start of turn, if this character has 4 spirits, perform the following:
Gain Empowered. Deal up to 2,010 damage to all opponents. Gain Harmful Immunity for 1 turn.
Empowered: Abilities gain additional effects. Gain 20% increased Offense and 20% increased Defense.
LVL 1
PASSIVE
Glacial Armor
If this character began the battle with full Health, the first time they would be dealt damage that reduces their Health to 0, instead perform the following:
Cleanse Harmful effects and remove Taunt from this character. Gain Stasis for 1 turn. Remove any remaining Harmful effects from this character. Gain a Shield equal to 15% of max Health. If Anna is a teammate, grant her 1 Magic and Evade.
Cleanse Harmful effects and remove Taunt from this character. Gain Stasis for 1 turn. Remove any remaining Harmful effects from this character. Gain a Shield equal to 15% of max Health. If Anna is a teammate, grant her 1 Magic and Evade.
Full Gear List
2,398,500
600
450
1,200
150
385
305
225
100
80
80
60
60
600
500
1,120
315
315
585
80
315
120
350
300
725
150
200
300
200
130
20
20
700,000
200
150
700
150
185
185
105
100
40
40
40
40
Gear Tier 9
697,500
200
150
250
300
250
620
60
60
100
180
135
315
40
135
120
20
20
20
20
Gear Tier 10
1,001,000
200
150
250
300
250
500
350
300
725
150
200
300
60
60
100
135
180
270
200
40
180
130
20
20
20
20