MOR'DU
lvl
80
9
Maxed
7
MOR'DU
Power: 1,238
VILLAIN; DEFENSE; WILDS; BRAVE; FOREST
Offense:
1,971
1,971
Defense:
869
869
Health:
40,206
40,206
Recovery:
0
0
Crit Chance:
37.00%
37.00%
Crit Power:
215.00%
215.00%
Speed:
146
146
Potency:
18.00%
18.00%
Tenacity:
45.00%
45.00%
Precision:
22.00%
22.00%
Evasion:
0.00%
0.00%
Attack Speed:
16
16
Swap Sorcerer Stone for stat changes:
Visit the generic character pages to see maxed characters
LVL 5
BASIC
Wild Swipe
Deal up to 3,942 damage to target opponent.
Ancient Rage [EMPOWERED]: Perform a follow up attack for 3,942 damage. Deal 55% bonus damage.
Ancient Rage [EMPOWERED]: Perform a follow up attack for 3,942 damage. Deal 55% bonus damage.
LVL 3
SPECIAL
Ruinous
Deal up to 5,913 damage to target opponent. Inflict [STUN] for 1 turn.
Deal up to 5,457 damage to adjacent opponents. 45% chance to inflict [SLOW] on adjacent opponents for 1 turn.
Ancient Rage [EMPOWERED]: Deal 55% bonus damage.
Deal up to 5,457 damage to adjacent opponents. 45% chance to inflict [SLOW] on adjacent opponents for 1 turn.
Ancient Rage [EMPOWERED]: Deal 55% bonus damage.
LVL 3
SPECIAL
Savage Howl
Deal up to 2,883 damage to all opponents. Inflict [OFFENSE DOWN] for 1 turn on target opponent. 30% chance to inflict [OFFENSE DOWN] on adjacent opponents for 1 turn.
Gain [TAUNT] for 1 turn.
Gain [TAUNT] for 1 turn.
LVL 4
PASSIVE
Ancient Rage
When Health drops below 50%, gain Offense Up for 2 turn, 1 Counter per Wilds teammate, and remove Stun from self.
Wild Swipe and Ruinous become Ancient Rage empowered while Health is below 50%.
Wild Swipe and Ruinous become Ancient Rage empowered while Health is below 50%.
Full Gear List
1,169,000
240
180
300
360
300
600
420
360
840
200
350
80
100
180
315
200
80
180
150
40
135
130
40
20
1,169,000
240
180
300
360
300
600
420
360
840
200
350
80
100
180
315
200
80
180
150
40
135
130
40
20