MILO THATCH
lvl
77
8
Maxed
7
MILO THATCH
Power: 1,088
HERO; OFFENSE; OCEANIC; ATLANTIS: THE LOST EMPIRE; ADVENTURER; TECH
Offense:
2,310
2,310
Defense:
683
683
Health:
24,703
24,703
Recovery:
1,522
1,522
Crit Chance:
13.00%
13.00%
Crit Power:
150.00%
150.00%
Speed:
155
155
Potency:
54.00%
54.00%
Tenacity:
5.00%
5.00%
Precision:
44.00%
44.00%
Evasion:
0.00%
0.00%
Attack Speed:
18
18
Swap Sorcerer Stone for stat changes:
Visit the generic character pages to see maxed characters
LVL 4
BASIC
BOILER BONK
Deal up to 2,729 damage to target opponent. 60% chance to call Kida or an 'Adventurer' teammate to assist.
50% chance to grant self and assisting teammate 1 [GUARANTEED CRIT], guaranteed if in Club Expeditions.
50% chance to grant self and assisting teammate 1 [GUARANTEED CRIT], guaranteed if in Club Expeditions.
LVL 4
SPECIAL
ATLANTEAN HEALING
Perform the following to target teammate:
Restore 1,826 Health, increased by 1,370 if target is below 50% Health.
Cleanse 1 Harmful effect. If target is Kida or an 'Adventurer', flip 1 additional Harmful effects.
Grant [CONTINUOUS HEALING], restoring 533 Health for 2 turns, [HASTE] and [OFFENSE UP] for 1 turn.
In Club Expeditions:
Grant self and teammate 25% Speed Meter.
Restore 1,826 Health, increased by 1,370 if target is below 50% Health.
Cleanse 1 Harmful effect. If target is Kida or an 'Adventurer', flip 1 additional Harmful effects.
Grant [CONTINUOUS HEALING], restoring 533 Health for 2 turns, [HASTE] and [OFFENSE UP] for 1 turn.
In Club Expeditions:
Grant self and teammate 25% Speed Meter.
LVL 3
SPECIAL
MARTAG BARRAGE
Deal up to 3,609 damage to all opponents. Deal 30% bonus damage per [CHARGED]. Consume all [CHARGED].
If target has more than 80% Health, deals 150% bonus damage.
In Club Expeditions, perform the following for all teammates:
50% chance to grant [OFFENSE UP] for 1 turn.
On Turn Start, this ability gains 1 Magic per [CHARGED] on Milo.
If target has more than 80% Health, deals 150% bonus damage.
In Club Expeditions, perform the following for all teammates:
50% chance to grant [OFFENSE UP] for 1 turn.
On Turn Start, this ability gains 1 Magic per [CHARGED] on Milo.
LVL 2
PASSIVE
SHEPHERD'S JOURNAL
When Milo uses an ability, gain 1 [CHARGED], up to a max of 4.
On teammates' Turn Start, 15% chance to perform the following on that teammate, increased by 10% if teammate is Kida or an 'Adventurer':
Cleanse 1 Harmful effect. Grant [TACTICS] for 2 turns. Grant 20% Speed Meter to target and self.
On teammates' Turn Start, 15% chance to perform the following on that teammate, increased by 10% if teammate is Kida or an 'Adventurer':
Cleanse 1 Harmful effect. Grant [TACTICS] for 2 turns. Grant 20% Speed Meter to target and self.
LVL 2
LEADER
DISCOVERY! TEAMWORK! ADVENTURE!
In Club Expedition, all teammates gain:
15% Offense.
Kida and 'Adventurer' teammates gain +10% additional Offense.
On Battle Start, all teammates gain:
[CONTINUOUS HEALING] restoring 2,283 Health, increased by 1,142 if teammate is Kida or an 'Adventurer', for 2 turns.
15% Offense.
Kida and 'Adventurer' teammates gain +10% additional Offense.
On Battle Start, all teammates gain:
[CONTINUOUS HEALING] restoring 2,283 Health, increased by 1,142 if teammate is Kida or an 'Adventurer', for 2 turns.
Full Gear List
617,500
160
120
200
240
200
400
60
60
135
225
40
140
120
230
50
100
50
50
20
20
45
45
253,000
80
60
100
120
100
200
40
40
90
135
20
Gear Tier 10
364,500
80
60
100
120
100
200
140
120
230
50
100
20
20
45
90
50
50
20
20
20
45
45