Apprentice
FANTASYLAND
Updated:
14 minutes ago
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PETE
lvl
50
5
Maxed
7
PETE

Power: 578

VILLAIN; OFFENSE; DOWNTOWN; MICKEY AND FRIENDS; DOWNTOWN VILLAIN

Offense:
1,082
Defense:
229
Health:
10,833
Recovery:
0
Crit Chance:
5.00%
Crit Power:
157.00%
Speed:
105
Potency:
7.00%
Tenacity:
5.00%
Precision:
0.00%
Evasion:
0.00%
Attack Speed:
18

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Brute Strength
Level 1
Unlocks this Ability.
Requires Gear Tier 1
Level 2
50% bonus Critical Strike chance against opponents affected by Defense Down.
Requires Gear Tier 3
50
5,000
Level 3
+50% damage dealt.
Requires Gear Tier 5
75
55
13,000
Level 4
+25% bonus Critical Strike Chance.
Requires Gear Tier 7
100
55
25
62,500
Level 5
+50% damage dealt.
Requires Gear Tier 9
100
75
50
128,750
25
Deal up to 1,082 damage to target opponent.
Deal up to 1,082 damage to target opponent. 50% bonus Critical Strike chance against opponents affected by Defense Down.
Deal up to 1,623 damage to target opponent. 50% bonus Critical Strike chance against opponents affected by Defense Down.
Deal up to 1,623 damage to target opponent. 75% bonus Critical Strike chance against opponents affected by Defense Down.
Deal up to 2,164 damage to target opponent. 75% bonus Critical Strike chance against opponents affected by Defense Down.
Get 'em!
Level 1
Unlocks this Ability.
Requires Gear Tier 1
Level 2
30% chance to inflict Defense Down on target opponent for 2 turns.
Requires Gear Tier 3
50
5,000
Level 3
+15% chance to inflict Defense Down
Requires Gear Tier 5
75
55
13,000
Level 4
+10% chance for an additional teammate to Assist.
Requires Gear Tier 7
100
55
25
62,500
Level 5
+25% chance to inflict Defense Down
Requires Gear Tier 9
100
75
50
128,750
25
Perform Brute Strength on target opponent. A random teammate will Assist. 20% chance for an additional teammate to Assist. If Assisting teammate is a Villain, they gain Offense Up for 1 turn.
Perform Brute Strength on target opponent. A random teammate will Assist. 20% chance for an additional teammate to Assist. If Assisting teammate is a Villain, they gain Offense Up for 1 turn.

30% chance to inflict Defense Down on target opponent for 2 turns.
Perform Brute Strength on target opponent. A random teammate will Assist. 20% chance for an additional teammate to Assist. If Assisting teammate is a Villain, they gain Offense Up for 1 turn.

45% chance to inflict Defense Down on target opponent for 2 turns.
Perform Brute Strength on target opponent. A random teammate will Assist. 30% chance for an additional teammate to Assist. If Assisting teammate is a Villain, they gain Offense Up for 1 turn.

45% chance to inflict Defense Down on target opponent for 2 turns.
Perform Brute Strength on target opponent. A random teammate will Assist. 30% chance for an additional teammate to Assist. If Assisting teammate is a Villain, they gain Offense Up for 1 turn.

70% chance to inflict Defense Down on target opponent for 2 turns.
Heavy Hitter
Level 1
Unlocks this Ability.
Requires Gear Tier 3
Level 2
On Critical Strike, inflict additional Continuous Damage effect.
Requires Gear Tier 5
100
55
20
19,500
Level 3
+50% damage dealt.
Requires Gear Tier 7
150
75
40
92,500
Level 4
10% bonus Critical Strike Chance.
Requires Gear Tier 9
150
100
60
163,750
35
Level 5
+50% damage dealt.
Requires Gear Tier 10
150
125
80
210,000
50
Deal up to 3,517 damage to target opponent. Inflict Continuous Damage dealing up to 541 damage over 2 turns.
Deal up to 3,517 damage to target opponent. Inflict Continuous Damage dealing up to 541 damage over 2 turns.

On Critical Strike, inflict additional Continuous Damage effect, dealing up to 541 damage over 2 turns.
Deal up to 5,275 damage to target opponent. Inflict Continuous Damage dealing up to 812 damage over 2 turns.

On Critical Strike, inflict additional Continuous Damage effect, dealing up to 812 damage over 2 turns.
Deal up to 5,275 damage to target opponent. Inflict Continuous Damage dealing up to 812 damage over 2 turns.

On Critical Strike, inflict additional Continuous Damage effect, dealing up to 812 damage over 2 turns.

10% bonus Critical Strike chance.
Deal up to 7,033 damage to target opponent. Inflict Continuous Damage dealing up to 1,082 damage over 2 turns.

On Critical Strike, inflict additional Continuous Damage effect, dealing up to 1,082 damage over 2 turns.

10% bonus Critical Strike chance.
Fightin' Mad
Level 1
Unlocks this Ability.
Requires Gear Tier 2
Level 2
50% chance to gain Crit Chance Up for 1 turns.
Requires Gear Tier 4
75
55
13,000
Level 3
+50% damage dealt.
Requires Gear Tier 6
100
55
20
19,500
Level 4
+5% activation chance.
Requires Gear Tier 8
150
75
25
90,000
Level 5
+50% damage dealt.
Requires Gear Tier 10
150
100
50
146,250
25
On receiving damage, this character has a 5% chance to Counterattack, dealing up to 812 damage over 3 hits.
On receiving damage, this character has a 5% chance to Counterattack, dealing up to 812 damage over 3 hits.

50% chance to gain Crit Chance Up for 1 turns.
On receiving damage, this character has a 5% chance to Counterattack, dealing up to 1,217 damage over 3 hits.

50% chance to gain Crit Chance Up for 1 turns.
On receiving damage, this character has a 10% chance to Counterattack, dealing up to 1,217 damage over 3 hits.

50% chance to gain Crit Chance Up for 1 turns.
On receiving damage, this character has a 10% chance to Counterattack, dealing up to 1,623 damage over 3 hits.

50% chance to gain Crit Chance Up for 1 turns.
Full Gear List
1,506,000
90
260
105
90
140
180
210
30
50
50
100
360
270
700
90
190
155
115
50
80
80
360
300
660
270
180
270
60
210
180
420
100
150
150
65
Gear Tier 6
44,500
30
100
35
30
70
60
70
30
Gear Tier 7
85,000
60
160
70
50
60
70
50
120
140
100
Gear Tier 8
400,000
120
90
400
90
110
75
35
50
40
40
Gear Tier 9
401,500
120
90
150
180
150
360
40
40
135
90
40
135
60
20
20
Gear Tier 10
575,000
120
90
150
180
150
300
210
180
420
100
150
40
40
135
90
150
40
135
65
20
20